Player Matchup

He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
FullSendrman
Mercury
Level 121
God Stats
4W - 2L
1,714 SR
Queue Stats
153W - 131L
1,626 Elo+
Party 1
Odin
Odin
SithKid 101
Odin
Level 89
God Stats
10W - 8L
1,793 SR
Queue Stats
111W - 117L
1,502 Elo+
Party 1
Team Averages
Level 106
1,669 SR
1,543 Elo+

VS

Team Averages
Level 126
1,745 SR
1,660 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ExpensiveMango
Tiamat
Level 126
God Stats
3W - 0L
1,781 SR
Queue Stats
28W - 10L
1,766 Elo+
Solo
King Arthur
King Arthur
Negrxian
King Arthur
Level 126
God Stats
3W - 0L
1,953 SR
Queue Stats
20W - 9L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 5 / 6
7,438
620
6,142
7,291
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
FullSendrman
Mercury
11
4 / 2 / 1
7,607
634
4,081
6,533
2,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 4
7,412
618
5,819
9,839
3,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 5
8,655
721
5,324
5,820
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 6
8,297
691
7,391
5,777
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Negrxian
King Arthur
11
3 / 2 / 5
8,135
678
6,281
9,214
5,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
9
9
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
6
0.8
W
Medusa
 
Medusa
4
2
5
3.25
W
2
3
6
1.67
L
Mercury
FullSendrman
Mercury
4
2
1
2.25
W
King Arthur
Negrxian
King Arthur
3
2
5
2.75
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
18,996
23,663
Taken
20,811
8,343
Mitigated
11,383
1,049
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,142
222
0
0
7,291
2,191
0
1,701
5,590
25,485
0
W
Medusa
 
Medusa
5,324
1,985
0
1,569
5,820
2,148
655
815
4,943
0
31,883
W
7,391
794
0
1,048
5,777
3,995
49
1,349
4,234
32,341
0
L
Mercury
FullSendrman
Mercury
4,081
2,908
0
0
6,533
2,237
0
2,021
4,512
0
13,212
W
King Arthur
Negrxian
King Arthur
6,281
1,176
0
2,273
9,214
5,240
33
3,647
5,421
0
29,529
L
5,819
1,366
0
1,049
9,839
3,915
0
3,709
6,130
0
18,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,457
Gold Earned
25,087
79
Minions Killed
144
0
Camps Cleared
0
650,459
Distance Traveled
633,153
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,438
620
30
3
0
185,595
1
W
Medusa
8,655
721
55
5
0
209,235
1
W
Tiamat
8,297
691
57
5
0
201,421
4
L
Mercury
7,607
634
19
2
0
235,378
0
W
King Arthur
8,135
678
32
3
0
222,497
4
L
Odin
7,412
618
30
3
0
229,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role