Player Matchup

Jormungandr
Jormungandr
Meldi98
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,531 Elo+
Party 1
Set
Set
Nagibbattor228
Set
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,587 Elo+
Party 1
Artemis
Artemis
SageGoddess
Artemis
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
37W - 41L
1,464 Elo+
Party 1
Bellona
Bellona
dergilios
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,458 Elo+
Party 1
He Bo
He Bo
saruman244
He Bo
Level 47
God Stats
3W - 3L
1,260 SR
Queue Stats
35W - 31L
1,587 Elo+
Party 1
Team Averages
Level 35
1,452 SR
1,526 Elo+

VS

Team Averages
Level 78
1,560 SR
1,660 Elo+
Baron Samedi
Baron Samedi
AsevenXloko
Baron Samedi
Level 8
God Stats
21W - 12L
1,582 SR
Queue Stats
30W - 14L
1,616 Elo+
Party 2
Amaterasu
Amaterasu
Dizs
Amaterasu
Level 32
God Stats
3W - 2L
1,592 SR
Queue Stats
111W - 111L
1,509 Elo+
Solo
Rama
Rama
Jait7
Rama
Level 159
God Stats
1W - 0L
1,490 SR
Queue Stats
30W - 15L
1,837 Elo+
Party 2
Discordia
Discordia
Vinilo
Discordia
Level 155
God Stats
3W - 0L
1,635 SR
Queue Stats
16W - 6L
1,837 Elo+
Party 2
Bacchus
Bacchus
VonEbil
Bacchus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Meldi98
Jormungandr
17
2 / 10 / 12
10,726
975
14,682
28,460
26,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 10 / 10
10,449
950
15,448
21,517
9,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SageGoddess
Artemis
16
2 / 8 / 11
10,142
922
13,041
20,377
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
dergilios
Bellona
16
1 / 5 / 12
9,970
906
8,481
22,411
18,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
17
8 / 5 / 7
12,275
1,116
24,715
15,817
5,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

38

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsevenXloko
Baron Samedi
18
2 / 7 / 25
11,031
1,003
16,861
16,518
14,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Dizs
Amaterasu
19
6 / 5 / 21
11,570
1,052
13,670
20,185
11,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
Jait7
Rama
20
16 / 1 / 17
14,654
1,332
32,268
14,111
7,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Vinilo
Discordia
20
8 / 0 / 23
12,592
1,145
29,393
11,622
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
VonEbil
Bacchus
18
6 / 3 / 21
11,853
1,078
11,204
19,725
22,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
145
16
Kills
38
38
Deaths
16
52
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AsevenXloko
Baron Samedi
2
7
25
2.07
W
Amaterasu
Dizs
Amaterasu
6
5
21
3.3
W
Rama
Jait7
Rama
16
1
17
24.5
L
Jormungandr
Meldi98
Jormungandr
2
10
12
0.8
L
3
10
10
0.8
L
Artemis
SageGoddess
Artemis
2
8
11
0.94
W
Discordia
Vinilo
Discordia
8
0
23
19.5
W
Bacchus
VonEbil
Bacchus
6
3
21
5.5
L
Bellona
dergilios
Bellona
1
5
12
1.4
L
He Bo
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,367
Damage
103,396
108,582
Taken
82,161
68,854
Mitigated
61,004
4,186
Healing
28,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AsevenXloko
Baron Samedi
16,861
1,167
5,228
3,950
16,518
14,353
0
8,490
7,853
37,956
0
W
Amaterasu
Dizs
Amaterasu
13,670
7,052
0
3,366
20,185
11,198
0
10,291
9,798
182
24,746
W
Rama
Jait7
Rama
32,268
28,375
0
7,904
14,111
7,191
0
5,286
8,675
0
59,684
L
Jormungandr
Meldi98
Jormungandr
14,682
2,249
0
548
28,460
26,301
0
12,136
15,884
38,678
0
L
15,448
5,063
0
1,149
21,517
9,951
0
10,284
11,025
0
33,753
L
Artemis
SageGoddess
Artemis
13,041
5,267
0
1,732
20,377
7,916
0
13,922
6,082
0
24,052
W
Discordia
Vinilo
Discordia
29,393
3,392
326
4,926
11,622
5,524
0
5,217
6,255
52,758
0
W
Bacchus
VonEbil
Bacchus
11,204
1,733
826
2,132
19,725
22,738
0
9,375
10,183
19,392
0
L
Bellona
dergilios
Bellona
8,481
2,304
0
203
22,411
18,738
0
9,231
12,958
0
16,181
L
He Bo
24,715
730
0
554
15,817
5,948
0
10,492
4,993
50,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,562
Gold Earned
61,700
192
Minions Killed
215
5
Camps Cleared
8
1,021,140
Distance Traveled
999,974
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,031
1,003
33
3
0
166,529
0
W
Amaterasu
11,570
1,052
22
2
2
211,714
0
W
Rama
14,654
1,332
76
7
4
192,676
1
L
Jormungandr
10,726
975
31
3
0
200,478
2
L
Set
10,449
950
45
4
1
201,092
0
L
Artemis
10,142
922
21
2
1
166,545
0
W
Discordia
12,592
1,145
69
6
2
212,204
0
W
Bacchus
11,853
1,078
15
1
0
216,851
0
L
Bellona
9,970
906
21
2
1
225,966
0
L
He Bo
12,275
1,116
74
7
2
227,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role