Player Matchup

Anhur
Anhur
Brievenbus
Anhur
Level 43
God Stats
4W - 3L
1,630 SR
Queue Stats
44W - 41L
1,609 Elo+
Party 2
Odin
Odin
ErikH97
Odin
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 67L
1,452 Elo+
Party 2
Sobek
Sobek
Termaxin
Sobek
Level 59
God Stats
2W - 0L
1,663 SR
Queue Stats
40W - 32L
1,601 Elo+
Party 2
Nike
Nike
YaikonBon
Nike
Level 32
God Stats
6W - 1L
1,814 SR
Queue Stats
41W - 34L
1,613 Elo+
Party 2
Scylla
Scylla
Yuda07078
Scylla
Level 66
God Stats
5W - 6L
1,514 SR
Queue Stats
53W - 41L
1,601 Elo+
Party 2
Team Averages
Level 60
1,624 SR
1,575 Elo+

VS

Team Averages
Level 47
1,558 SR
1,494 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Bymystter
Apollo
Level 26
God Stats
28W - 39L
1,687 SR
Queue Stats
128W - 183L
1,472 Elo+
Party 1
Tyr
Tyr
Isaaac1337
Tyr
Level 109
God Stats
1W - 3L
1,279 SR
Queue Stats
245W - 223L
1,632 Elo+
Party 3
Tiamat
Tiamat
davidfamily_99
Tiamat
Level 63
God Stats
2W - 2L
1,825 SR
Queue Stats
200W - 231L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
trakdragondarck
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
5 / 0 / 2
6,543
595
6,232
5,474
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
ErikH97
Odin
10
1 / 1 / 5
6,008
546
3,834
5,739
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Termaxin
Sobek
9
2 / 1 / 5
6,269
570
4,079
8,179
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
12
2 / 0 / 0
6,711
610
4,985
5,539
3,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Yuda07078
Scylla
13
4 / 0 / 1
7,015
638
3,637
2,914
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 0 / 0
4,777
434
1,531
5,673
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Bymystter
Apollo
9
0 / 4 / 1
5,041
458
4,184
6,903
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
5,038
458
3,389
8,734
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 1
5,233
476
1,667
5,061
2,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
trakdragondarck
Tsukuyomi
8
2 / 5 / 0
5,351
486
3,456
8,030
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
2
2
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Anhur
5
0
2
6
L
Apollo
Bymystter
Apollo
0
4
1
0.13
W
Odin
ErikH97
Odin
1
1
5
3.5
L
0
3
0
0
W
Sobek
Termaxin
Sobek
2
1
5
4.5
W
Nike
2
0
0
2
W
Scylla
Yuda07078
Scylla
4
0
1
4.5
L
0
2
1
0.25
L
Tsukuyomi
trakdragondarck
Tsukuyomi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,767
Damage
14,227
27,845
Taken
34,401
12,113
Mitigated
12,002
9,520
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,531
154
0
2,888
5,673
3,256
0
346
5,327
0
17,691
W
Anhur
6,232
3,390
0
750
5,474
1,466
718
178
5,296
0
43,899
L
Apollo
Bymystter
Apollo
4,184
2,489
0
2,467
6,903
1,199
0
1,278
5,625
0
23,852
W
Odin
ErikH97
Odin
3,834
1,050
0
2,300
5,739
1,823
0
320
5,419
0
28,822
L
3,389
745
0
2,905
8,734
2,688
0
2,045
6,675
0
16,252
W
Sobek
Termaxin
Sobek
4,079
596
0
5,077
8,179
4,709
0
395
7,784
16,139
0
W
Nike
4,985
633
0
823
5,539
3,105
344
0
5,314
3,531
37,297
W
Scylla
Yuda07078
Scylla
3,637
382
0
570
2,914
1,010
0
774
2,140
39,974
0
L
1,667
47
0
1,933
5,061
2,182
82
2,523
2,418
24,253
0
L
Tsukuyomi
trakdragondarck
Tsukuyomi
3,456
862
0
1,601
8,030
2,677
78
2,059
5,853
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
25,440
324
Minions Killed
209
0
Camps Cleared
0
1,132,779
Distance Traveled
1,055,193
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,777
434
30
3
0
192,540
0
W
Anhur
6,543
595
77
7
0
204,529
1
L
Apollo
5,041
458
56
5
0
194,716
4
W
Odin
6,008
546
59
5
0
245,934
1
L
Tyr
5,038
458
24
2
0
241,694
0
W
Sobek
6,269
570
19
2
0
238,255
4
W
Nike
6,711
610
90
8
0
222,029
5
W
Scylla
7,015
638
79
7
0
222,032
5
L
Tiamat
5,233
476
52
5
0
190,511
1
L
Tsukuyomi
5,351
486
47
4
0
235,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role