Player Matchup

Ganesha
Ganesha
Toine_le_frigo
Ganesha
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
235W - 219L
1,658 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tigui22
Cu Chulainn
Level 122
God Stats
4W - 2L
1,533 SR
Queue Stats
354W - 275L
1,627 Elo+
Party 1
Zeus
Zeus
will_moze
Zeus
Level 129
God Stats
6W - 2L
1,647 SR
Queue Stats
44W - 50L
1,563 Elo+
Party 1
Team Averages
Level 132
1,632 SR
1,616 Elo+

VS

Team Averages
Level 104
1,500 SR
1,562 Elo+
Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Litlemacjr
Serqet
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 72L
1,577 Elo+
Solo
Terra
Terra
l Tigger I
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
592W - 596L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 11
8,935
745
4,328
11,804
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
tigui22
Cu Chulainn
12
6 / 1 / 4
9,015
751
8,978
11,994
8,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
13
7 / 1 / 3
9,147
762
11,914
4,906
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 2 / 2
7,950
663
8,039
7,494
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Litlemacjr
Serqet
10
1 / 5 / 3
7,389
616
6,310
10,475
3,344
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Terra
9
1 / 6 / 3
7,378
615
4,227
12,722
8,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
4
4
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
2
2
1.5
L
Serqet
Litlemacjr
Serqet
1
5
3
0.5
W
0
2
11
2.75
L
Terra
1
6
3
0.42
W
Cu Chulainn
tigui22
Cu Chulainn
6
1
4
8
W
Zeus
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,220
Damage
18,576
28,704
Taken
30,691
18,195
Mitigated
14,299
6,532
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,039
187
0
2,158
7,494
2,555
290
3,533
3,619
38,873
0
L
Serqet
Litlemacjr
Serqet
6,310
886
0
340
10,475
3,344
0
5,551
4,525
0
13,972
W
4,328
282
0
1,356
11,804
8,137
79
3,816
7,042
20,492
0
L
Terra
4,227
173
1,338
2,503
12,722
8,400
90
7,091
4,762
20,740
0
W
Cu Chulainn
tigui22
Cu Chulainn
8,978
1,657
0
3,622
11,994
8,473
97
5,345
6,240
4,382
26,309
W
Zeus
11,914
1,483
0
1,554
4,906
1,585
512
2,315
2,472
38,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
22,717
119
Minions Killed
119
0
Camps Cleared
0
701,884
Distance Traveled
655,785
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,950
663
76
6
0
218,209
2
L
Serqet
7,389
616
15
1
0
216,713
0
W
Ganesha
8,935
745
6
1
0
237,652
3
L
Terra
7,378
615
28
2
0
220,863
0
W
Cu Chulainn
9,015
751
44
4
0
245,986
2
W
Zeus
9,147
762
69
6
0
218,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role