Player Matchup

Anhur
Anhur
Corpandius
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Deodet
Mulan
Level 104
God Stats
7W - 0L
1,500 SR
Queue Stats
209W - 177L
1,614 Elo+
Solo
Hercules
Hercules
JoseadorEfectivo
Hercules
Level 28
God Stats
4W - 2L
1,536 SR
Queue Stats
70W - 67L
1,630 Elo+
Solo
Scylla
Scylla
PoPoso
Scylla
Level 128
God Stats
7W - 9L
1,439 SR
Queue Stats
18W - 27L
1,468 Elo+
Solo
Raijin
Raijin
iNexusPower
Raijin
Level 80
God Stats
2W - 1L
1,301 SR
Queue Stats
35W - 35L
1,544 Elo+
Solo
Team Averages
Level 99
1,455 SR
1,551 Elo+

VS

Team Averages
Level 74
1,714 SR
1,562 Elo+
Raijin
Raijin
CallMeDimples
Raijin
Level 26
God Stats
1W - 1L
1,878 SR
Queue Stats
39W - 34L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
HeatAndBeat
Sylvanus
Level 142
God Stats
4W - 1L
1,924 SR
Queue Stats
80W - 59L
1,615 Elo+
Solo
Poseidon
Poseidon
WILANDRIA
Poseidon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Wendys4x4
Rama
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 259L
1,593 Elo+
Solo
Hades
Hades
xCRUCIAL BLADEx
Hades
Level 16
God Stats
0W - 1L
1,765 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 0 / 11
8,878
888
6,223
7,693
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Deodet
Mulan
13
5 / 2 / 7
8,784
878
6,190
6,039
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 0 / 10
8,703
870
6,269
11,376
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
PoPoso
Scylla
15
4 / 1 / 7
8,788
879
9,057
4,808
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Raijin
15
4 / 0 / 6
8,655
866
9,227
5,761
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,323
632
6,571
9,496
3,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
HeatAndBeat
Sylvanus
13
1 / 2 / 1
7,177
718
3,850
14,251
5,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
WILANDRIA
Poseidon
11
0 / 4 / 0
6,036
604
3,694
4,098
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
1 / 3 / 0
6,940
694
4,410
7,163
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 1
6,168
617
2,313
9,515
3,758
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
19
Kills
3
3
Deaths
19
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Anhur
2
0
11
7.5
W
Mulan
Deodet
Mulan
5
2
7
4.25
L
Sylvanus
HeatAndBeat
Sylvanus
1
2
1
0.75
W
4
0
10
9
W
Scylla
PoPoso
Scylla
4
1
7
7.5
L
Poseidon
WILANDRIA
Poseidon
0
4
0
0
L
Rama
1
3
0
0.33
W
Raijin
4
0
6
7
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,966
Damage
20,838
35,677
Taken
44,523
19,499
Mitigated
16,283
11,841
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,571
421
0
343
9,496
3,151
0
3,246
5,727
21,250
0
W
Anhur
6,223
4,217
0
4,776
7,693
2,897
2,336
4,579
3,114
0
29,605
W
Mulan
Deodet
Mulan
6,190
1,200
0
580
6,039
4,803
782
2,354
3,583
0
17,560
L
Sylvanus
HeatAndBeat
Sylvanus
3,850
741
747
7,378
14,251
5,473
0
5,769
7,893
12,167
0
W
6,269
1,106
0
3,635
11,376
7,650
1,104
4,610
6,602
0
15,493
W
Scylla
PoPoso
Scylla
9,057
1,044
0
1,061
4,808
1,773
1,242
1,608
3,174
34,698
0
L
Poseidon
WILANDRIA
Poseidon
3,694
77
0
0
4,098
1,342
1
1,580
2,246
20,969
0
L
Rama
4,410
2,772
0
1,195
7,163
2,559
0
3,626
3,304
0
24,537
W
Raijin
9,227
691
462
1,327
5,761
2,376
1,545
3,168
2,393
36,163
0
L
2,313
777
82
453
9,515
3,758
0
3,041
6,137
7,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,808
Gold Earned
32,644
268
Minions Killed
176
11
Camps Cleared
4
973,567
Distance Traveled
802,966
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,323
632
43
4
0
192,960
1
W
Anhur
8,878
888
66
7
1
187,567
0
W
Mulan
8,784
878
18
2
2
198,915
2
L
Sylvanus
7,177
718
24
2
0
145,520
1
W
Hercules
8,703
870
30
3
0
186,481
2
W
Scylla
8,788
879
78
8
4
205,010
8
L
Poseidon
6,036
604
39
4
3
160,475
1
L
Rama
6,940
694
59
6
1
159,404
2
W
Raijin
8,655
866
76
8
4
195,594
1
L
Hades
6,168
617
11
1
0
144,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role