Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AnibaldeB
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Azajel
Cabrakan
Level 83
God Stats
38W - 31L
1,624 SR
Queue Stats
187W - 184L
1,499 Elo+
Party 1
Anubis
Anubis
CHIIIIIIRATA777
Anubis
Level 78
God Stats
3W - 1L
1,421 SR
Queue Stats
114W - 109L
1,469 Elo+
Party 1
Team Averages
Level 69
1,509 SR
1,494 Elo+

VS

Team Averages
Level 90
1,586 SR
1,513 Elo+
Cupid
Cupid
ChillVibes02
Cupid
Level 46
God Stats
6W - 10L
1,565 SR
Queue Stats
113W - 121L
1,518 Elo+
Solo
Bellona
Bellona
JLudvik-
Bellona
Level 104
God Stats
4W - 1L
1,648 SR
Queue Stats
23W - 21L
1,456 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JosephDN22
Kumbhakarna
Level 47
God Stats
27W - 29L
1,630 SR
Queue Stats
607W - 628L
1,537 Elo+
Party 2
Pele
Pele
Snip3rNoSnipin9
Pele
Level 125
God Stats
61W - 54L
1,527 SR
Queue Stats
309W - 323L
1,529 Elo+
Party 2
Thoth
Thoth
YungArnie69
Thoth
Level 126
God Stats
30W - 28L
1,558 SR
Queue Stats
900W - 850L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 6 / 1
8,261
516
5,587
11,856
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
 
Apollo
13
2 / 4 / 3
7,626
477
8,446
10,590
3,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
AnibaldeB
Sobek
11
1 / 2 / 0
6,774
423
1,873
13,135
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Azajel
Cabrakan
14
4 / 2 / 2
8,856
554
7,914
9,052
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 0
7,576
474
4,319
8,937
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,198
512
9,586
10,618
3,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
JLudvik-
Bellona
14
1 / 3 / 4
7,885
493
4,884
11,159
8,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
JosephDN22
Kumbhakarna
13
4 / 0 / 8
8,398
525
4,918
10,384
7,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
8 / 1 / 9
9,406
588
9,327
8,556
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
5 / 2 / 10
9,076
567
8,643
5,905
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
10
Kills
21
22
Deaths
10
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
1
0.42
L
Apollo
 
Apollo
2
4
3
0.88
L
Sobek
AnibaldeB
Sobek
1
2
0
0.5
L
Cabrakan
Azajel
Cabrakan
4
2
2
2.5
L
1
8
0
0.13
W
3
4
3
1.13
W
Bellona
JLudvik-
Bellona
1
3
4
1
W
Kumbhakarna
JosephDN22
Kumbhakarna
4
0
8
8
W
8
1
9
12.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,139
Damage
37,358
53,570
Taken
46,622
25,807
Mitigated
24,613
13,300
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,587
972
0
3,430
11,856
4,678
0
3,279
8,398
0
45,763
L
Apollo
 
Apollo
8,446
5,378
0
2,044
10,590
3,137
216
1,799
8,669
0
53,006
L
Sobek
AnibaldeB
Sobek
1,873
280
0
4,209
13,135
7,318
0
3,737
9,348
14,060
0
L
Cabrakan
Azajel
Cabrakan
7,914
845
0
2,531
9,052
7,032
686
1,255
7,354
42,993
0
L
4,319
41
0
1,086
8,937
3,642
200
2,996
5,756
41,900
0
W
9,586
5,382
375
2,950
10,618
3,650
193
1,127
9,466
0
56,830
W
Bellona
JLudvik-
Bellona
4,884
472
0
2,788
11,159
8,744
0
3,804
7,131
0
39,674
W
Kumbhakarna
JosephDN22
Kumbhakarna
4,918
378
1,281
3,066
10,384
7,139
168
3,807
6,527
26,478
0
W
9,327
1,955
0
4,163
8,556
3,150
458
1,841
6,665
0
58,183
W
8,643
516
0
1,310
5,905
1,930
312
3,153
2,727
52,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,093
Gold Earned
42,963
397
Minions Killed
454
0
Camps Cleared
0
1,451,333
Distance Traveled
1,582,463
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,261
516
96
6
0
309,779
4
L
Apollo
7,626
477
96
6
0
275,971
3
L
Sobek
6,774
423
27
2
0
312,919
1
L
Cabrakan
8,856
554
99
6
0
292,444
5
L
Anubis
7,576
474
79
5
0
260,220
7
W
Cupid
8,198
512
110
7
0
278,550
0
W
Bellona
7,885
493
95
6
0
303,510
2
W
Kumbhakarna
8,398
525
29
2
0
335,240
2
W
Pele
9,406
588
106
7
0
366,346
7
W
Thoth
9,076
567
114
7
0
298,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role