Player Matchup

Chernobog
Chernobog
FEMARC
Chernobog
Level 29
God Stats
1W - 2L
1,258 SR
Queue Stats
225W - 241L
1,558 Elo+
Party 3
Nemesis
Nemesis
N0B4RY
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 148L
1,535 Elo+
Solo
Hercules
Hercules
Sam236285
Hercules
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 77L
1,506 Elo+
Party 3
Anubis
Anubis
bochasd
Anubis
Level 18
God Stats
15W - 10L
1,739 SR
Queue Stats
24W - 29L
1,545 Elo+
Solo
Khepri
Khepri
lludgero
Khepri
Level 7
God Stats
2W - 2L
1,904 SR
Queue Stats
7W - 7L
1,501 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,529 Elo+

VS

Team Averages
Level 16
1,478 SR
1,527 Elo+
Baron Samedi
Baron Samedi
Jotaslayer
Baron Samedi
Level 16
God Stats
6W - 4L
1,636 SR
Queue Stats
74W - 51L
1,561 Elo+
Party 2
Bakasura
Bakasura
Torrensky
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,523 Elo+
Party 1
Neith
Neith
XimR
Neith
Level 21
God Stats
1W - 5L
1,157 SR
Queue Stats
16W - 17L
1,466 Elo+
Party 2
Zeus
Zeus
grezzaninha
Zeus
Level 18
God Stats
5W - 4L
1,599 SR
Queue Stats
46W - 34L
1,560 Elo+
Solo
Guan Yu
Guan Yu
socamps
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FEMARC
Chernobog
19
6 / 2 / 7
11,682
584
12,598
13,867
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
N0B4RY
Nemesis
16
4 / 5 / 6
10,585
529
5,777
10,682
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Sam236285
Hercules
18
3 / 1 / 7
11,020
551
9,279
19,970
20,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
bochasd
Anubis
19
14 / 3 / 7
12,523
626
19,243
14,189
8,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
lludgero
Khepri
15
2 / 7 / 8
8,992
450
3,810
15,283
11,663
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jotaslayer
Baron Samedi
13
2 / 5 / 5
8,631
432
9,001
14,406
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Torrensky
Bakasura
17
4 / 4 / 7
10,384
519
9,405
17,873
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
XimR
Neith
14
2 / 7 / 8
9,037
452
10,571
12,673
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 9 / 0
11,527
576
16,383
12,888
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
socamps
Guan Yu
13
0 / 4 / 1
7,766
388
4,156
11,225
10,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
29
Kills
18
18
Deaths
29
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
FEMARC
Chernobog
6
2
7
4.75
L
Baron Samedi
Jotaslayer
Baron Samedi
2
5
5
0.9
W
Nemesis
N0B4RY
Nemesis
4
5
6
1.4
W
Hercules
Sam236285
Hercules
3
1
7
6.5
L
Bakasura
Torrensky
Bakasura
4
4
7
1.88
L
Neith
XimR
Neith
2
7
8
0.86
W
Anubis
bochasd
Anubis
14
3
7
5.83
L
10
9
0
1.11
W
Khepri
lludgero
Khepri
2
7
8
0.86
L
Guan Yu
socamps
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,707
Damage
49,516
73,991
Taken
69,065
50,420
Mitigated
36,648
30,795
Healing
20,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
FEMARC
Chernobog
12,598
7,093
0
9,329
13,867
5,474
2,431
5,002
8,763
0
99,318
L
Baron Samedi
Jotaslayer
Baron Samedi
9,001
1,982
1,145
4,101
14,406
12,187
359
6,147
8,259
32,948
0
W
Nemesis
N0B4RY
Nemesis
5,777
2,524
0
3,112
10,682
4,006
0
2,156
7,911
0
46,183
W
Hercules
Sam236285
Hercules
9,279
3,617
0
9,702
19,970
20,593
224
3,643
15,203
0
63,700
L
Bakasura
Torrensky
Bakasura
9,405
5,893
0
8,460
17,873
6,077
508
4,217
13,656
0
70,557
L
Neith
XimR
Neith
10,571
6,135
99
1,877
12,673
4,088
217
3,942
8,731
0
49,977
W
Anubis
bochasd
Anubis
19,243
896
299
7,801
14,189
8,684
0
6,446
7,321
92,822
0
L
16,383
1,629
0
2,117
12,888
3,449
444
6,571
6,317
71,160
0
W
Khepri
lludgero
Khepri
3,810
499
217
335
15,283
11,663
0
8,137
6,987
21,044
0
L
Guan Yu
socamps
Guan Yu
4,156
620
290
2,160
11,225
10,847
107
2,176
9,049
0
24,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,802
Gold Earned
47,345
540
Minions Killed
479
0
Camps Cleared
0
1,781,668
Distance Traveled
1,622,865
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,682
584
151
8
0
362,725
5
L
Baron Samedi
8,631
432
45
2
0
302,406
3
W
Nemesis
10,585
529
80
4
0
361,721
0
W
Hercules
11,020
551
117
6
0
345,443
0
L
Bakasura
10,384
519
145
7
0
396,408
3
L
Neith
9,037
452
100
5
0
289,879
1
W
Anubis
12,523
626
160
8
0
370,435
1
L
Zeus
11,527
576
148
7
0
301,079
2
W
Khepri
8,992
450
32
2
0
341,344
1
L
Guan Yu
7,766
388
41
2
0
333,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role