Player Matchup

Jormungandr
Jormungandr
Addboot
Jormungandr
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CadencePH
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
blrryface13
Chaac
Level 17
God Stats
5W - 4L
1,493 SR
Queue Stats
137W - 122L
1,478 Elo+
Party 3
Nemesis
Nemesis
konkrete321
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,377 Elo+
Party 3
Hel
Hel
xLoliLonely
Hel
Level 10
God Stats
0W - 1L
1,662 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 1
Team Averages
Level 13
1,531 SR
1,445 Elo+

VS

Team Averages
Level 36
1,486 SR
1,381 Elo+
Aphrodite
Aphrodite
DeadxShy
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LemmonPie96
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,457 Elo+
Solo
King Arthur
King Arthur
RompeAnos777
King Arthur
Level 5
God Stats
6W - 5L
1,190 SR
Queue Stats
72W - 57L
1,243 Elo+
Solo
Danzaburou
Danzaburou
Tekkadanakihiro
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
cacobaneado
Vulcan
Level 10
God Stats
3W - 0L
1,740 SR
Queue Stats
44W - 47L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Addboot
Jormungandr
9
1 / 4 / 0
6,507
407
2,518
12,603
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
CadencePH
Neith
10
0 / 7 / 1
6,127
383
4,253
8,855
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 7 / 2
6,380
399
9,209
15,643
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
konkrete321
Nemesis
10
3 / 8 / 1
6,882
430
4,534
14,448
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 6 / 3
6,348
397
5,777
13,151
4,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadxShy
Aphrodite
12
1 / 1 / 10
7,532
471
3,626
5,934
2,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
LemmonPie96
Bakasura
17
11 / 0 / 2
10,455
653
9,148
12,542
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
RompeAnos777
King Arthur
17
10 / 1 / 1
10,520
658
14,989
14,243
9,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Tekkadanakihiro
Danzaburou
14
6 / 2 / 4
9,139
571
7,838
8,718
3,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
16
4 / 1 / 11
10,138
634
17,438
6,846
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
5
Kills
32
32
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Addboot
Jormungandr
1
4
0
0.25
L
Neith
CadencePH
Neith
0
7
1
0.07
W
Aphrodite
DeadxShy
Aphrodite
1
1
10
6
W
Bakasura
LemmonPie96
Bakasura
11
0
2
12
W
King Arthur
RompeAnos777
King Arthur
10
1
1
10.5
W
Danzaburou
Tekkadanakihiro
Danzaburou
6
2
4
4
L
1
7
2
0.29
W
Vulcan
4
1
11
9.5
L
Nemesis
konkrete321
Nemesis
3
8
1
0.44
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
53,039
64,700
Taken
48,283
30,704
Mitigated
23,595
14,649
Healing
23,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Addboot
Jormungandr
2,518
611
0
1,730
12,603
7,238
0
3,153
9,310
18,774
0
L
Neith
CadencePH
Neith
4,253
1,466
0
1,462
8,855
2,647
0
1,300
7,159
0
24,791
W
Aphrodite
DeadxShy
Aphrodite
3,626
1,182
5,058
3,237
5,934
2,467
1,161
1,056
4,778
13,315
0
W
Bakasura
LemmonPie96
Bakasura
9,148
6,541
0
4,096
12,542
5,461
1,425
984
11,533
0
68,080
W
King Arthur
RompeAnos777
King Arthur
14,989
867
0
5,855
14,243
9,590
700
2,899
11,246
0
66,296
W
Danzaburou
Tekkadanakihiro
Danzaburou
7,838
4,251
0
2,421
8,718
3,150
1,842
1,487
7,080
0
41,206
L
9,209
1,158
0
1,721
15,643
11,540
476
4,202
10,430
0
32,300
W
Vulcan
17,438
6,409
0
2,417
6,846
2,927
120
1,869
4,952
79,330
0
L
Nemesis
konkrete321
Nemesis
4,534
2,042
0
2,078
14,448
4,751
288
4,746
9,020
0
31,431
L
5,777
623
2,962
4,696
13,151
4,528
0
6,375
6,110
33,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
47,784
257
Minions Killed
463
0
Camps Cleared
0
1,401,750
Distance Traveled
1,716,253
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,507
407
29
2
0
293,757
2
L
Neith
6,127
383
58
4
0
246,546
1
W
Aphrodite
7,532
471
23
1
0
336,870
5
W
Bakasura
10,455
653
129
8
0
419,382
2
W
King Arthur
10,520
658
117
7
0
331,679
1
W
Danzaburou
9,139
571
68
4
0
289,715
1
L
Chaac
6,380
399
46
3
0
279,836
0
W
Vulcan
10,138
634
126
8
0
338,607
4
L
Nemesis
6,882
430
63
4
0
270,666
0
L
Hel
6,348
397
61
4
0
310,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role