Player Matchup

Fenrir
Fenrir
Adeo2
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 2
Olorun
Olorun
ImSaša
Olorun
Level 27
God Stats
0W - 1L
1,516 SR
Queue Stats
37W - 32L
1,473 Elo+
Party 2
Bacchus
Bacchus
MIXENROX
Bacchus
Level 55
God Stats
1W - 3L
1,408 SR
Queue Stats
9W - 9L
1,442 Elo+
Party 2
Team Averages
Level 43
1,475 SR
1,482 Elo+

VS

Team Averages
Level 90
1,398 SR
1,951 Elo+
Cthulhu
Cthulhu
Afrobuffalo
Cthulhu
Level 160
God Stats
2W - 2L
1,383 SR
Queue Stats
185W - 55L
1,889 Elo+
Party 1
Hera
Hera
AniReita
Hera
Level 82
God Stats
1W - 0L
1,312 SR
Queue Stats
44W - 12L
1,858 Elo+
Party 1
Hou Yi
Hou Yi
Christian30488
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 3L
2,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adeo2
Fenrir
9
1 / 6 / 1
6,789
679
4,581
9,621
3,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
ImSaša
Olorun
10
1 / 6 / 1
6,845
685
4,772
9,778
3,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
MIXENROX
Bacchus
7
0 / 4 / 1
5,856
586
2,359
7,586
4,076
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Afrobuffalo
Cthulhu
11
4 / 1 / 10
8,857
886
6,903
7,964
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
12
8 / 0 / 7
8,694
869
10,648
4,623
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 1 / 8
8,033
803
4,368
5,275
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Adeo2
Fenrir
1
6
1
0.25
W
Cthulhu
Afrobuffalo
Cthulhu
4
1
10
9
W
Hera
8
0
7
11.5
W
4
1
8
8
L
Olorun
ImSaša
Olorun
1
6
1
0.25
L
Bacchus
MIXENROX
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,712
Damage
21,919
26,985
Taken
17,862
10,688
Mitigated
9,222
5,037
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Adeo2
Fenrir
4,581
2,213
0
1,602
9,621
3,266
0
5,030
4,399
0
12,892
W
Cthulhu
Afrobuffalo
Cthulhu
6,903
1,702
258
3,233
7,964
5,676
0
3,366
4,598
26,230
0
W
Hera
10,648
2,993
0
2,306
4,623
1,662
1,151
2,687
1,936
34,300
0
W
4,368
3,089
0
2,576
5,275
1,884
1,030
1,184
4,091
0
29,306
L
Olorun
ImSaša
Olorun
4,772
2,517
340
3,095
9,778
3,346
0
7,346
2,188
21,472
0
L
Bacchus
MIXENROX
Bacchus
2,359
685
0
0
7,586
4,076
0
4,701
2,815
6,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,490
Gold Earned
25,584
61
Minions Killed
134
0
Camps Cleared
0
471,463
Distance Traveled
592,256
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,789
679
18
2
0
166,931
1
W
Cthulhu
8,857
886
28
3
0
204,369
2
W
Hera
8,694
869
58
6
0
196,547
3
W
Hou Yi
8,033
803
48
5
0
191,340
2
L
Olorun
6,845
685
32
3
0
159,879
1
L
Bacchus
5,856
586
11
1
0
144,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role