Player Matchup

Skadi
Skadi
Bethanyrules97
Skadi
Level 28
God Stats
2W - 5L
1,093 SR
Queue Stats
2W - 7L
1,155 Elo+
Party 1
Kukulkan
Kukulkan
Dillanrules1998
Kukulkan
Level 66
God Stats
33W - 36L
1,195 SR
Queue Stats
184W - 180L
1,365 Elo+
Party 1
Izanami
Izanami
HypePenguine
Izanami
Level 82
God Stats
2W - 7L
1,568 SR
Queue Stats
264W - 269L
1,572 Elo+
Party 2
Bellona
Bellona
katierules97
Bellona
Level 15
God Stats
2W - 4L
1,497 SR
Queue Stats
8W - 13L
1,476 Elo+
Party 1
Fenrir
Fenrir
kiksenmiksen
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,760 Elo+
Party 2
Team Averages
Level 42
1,370 SR
1,466 Elo+

VS

Team Averages
Level 64
1,548 SR
1,441 Elo+
Cupid
Cupid
CookieMaker2567
Cupid
Level 26
God Stats
11W - 9L
1,633 SR
Queue Stats
21W - 27L
1,415 Elo+
Party 4
Cthulhu
Cthulhu
LvLz_Hulk
Cthulhu
Level 29
God Stats
112W - 110L
1,466 SR
Queue Stats
366W - 409L
1,433 Elo+
Party 3
Chang'e
Chang'e
LvLz_Mystique
Chang'e
Level 55
God Stats
30W - 24L
1,640 SR
Queue Stats
273W - 261L
1,442 Elo+
Party 3
Arachne
Arachne
ev202020
Arachne
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 46L
1,458 Elo+
Party 4
Tiamat
Tiamat
zmpw123
Tiamat
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,512
407
5,317
8,677
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
1 / 3 / 1
8,381
524
3,720
6,886
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
HypePenguine
Izanami
9
0 / 3 / 0
5,979
374
3,074
7,803
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
katierules97
Bellona
12
1 / 5 / 0
7,352
460
3,525
12,395
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
13
3 / 3 / 1
7,825
489
6,261
10,469
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,728
483
2,592
6,436
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
LvLz_Hulk
Cthulhu
13
2 / 1 / 7
7,548
472
6,466
8,681
3,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
15
9 / 2 / 7
9,327
583
11,662
7,612
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ev202020
Arachne
16
6 / 1 / 2
9,636
602
5,477
14,151
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
zmpw123
Tiamat
16
1 / 1 / 4
9,133
571
5,703
6,518
4,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
19
19
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
1
4
3
L
Kukulkan
1
3
1
0.5
L
Izanami
HypePenguine
Izanami
0
3
0
0
W
Cthulhu
LvLz_Hulk
Cthulhu
2
1
7
5.5
W
Chang'e
9
2
7
6.25
W
Arachne
ev202020
Arachne
6
1
2
7
L
Bellona
katierules97
Bellona
1
5
0
0.2
L
Fenrir
3
3
1
1.17
W
Tiamat
zmpw123
Tiamat
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,897
Damage
31,900
46,230
Taken
43,398
20,510
Mitigated
17,948
5,914
Healing
24,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,317
2,254
0
971
8,677
2,699
558
6,692
1,985
0
26,299
W
2,592
1,141
25
1,678
6,436
1,857
923
756
5,680
0
37,348
L
Kukulkan
3,720
298
0
0
6,886
2,490
384
4,546
2,340
58,817
0
L
Izanami
HypePenguine
Izanami
3,074
2,644
405
2,502
7,803
2,214
477
4,369
3,434
0
25,765
W
Cthulhu
LvLz_Hulk
Cthulhu
6,466
246
241
3,380
8,681
3,571
0
881
7,775
28,231
0
W
Chang'e
11,662
1,081
928
3,708
7,612
2,569
964
966
6,571
48,652
0
W
Arachne
ev202020
Arachne
5,477
3,732
0
10,127
14,151
5,231
1,976
450
13,601
0
57,052
L
Bellona
katierules97
Bellona
3,525
895
0
508
12,395
9,104
78
5,951
6,444
3,974
28,027
L
Fenrir
6,261
1,627
0
1,528
10,469
4,003
0
2,273
8,196
0
46,550
W
Tiamat
zmpw123
Tiamat
5,703
587
0
4,248
6,518
4,720
380
1,238
5,058
44,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
43,372
361
Minions Killed
403
0
Camps Cleared
0
1,381,763
Distance Traveled
1,502,783
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,512
407
44
3
0
242,089
1
W
Cupid
7,728
483
84
5
0
285,879
3
L
Kukulkan
8,381
524
116
7
0
297,779
0
L
Izanami
5,979
374
59
4
0
259,473
0
W
Cthulhu
7,548
472
38
2
0
328,135
1
W
Chang'e
9,327
583
87
5
0
313,997
0
W
Arachne
9,636
602
93
6
0
287,502
1
L
Bellona
7,352
460
57
4
0
280,576
0
L
Fenrir
7,825
489
85
5
0
301,846
0
W
Tiamat
9,133
571
101
6
0
287,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role