Player Matchup

Nemesis
Nemesis
CosmicChoc
Nemesis
Level 18
God Stats
1W - 2L
1,432 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 2
Mercury
Mercury
Hyoudous
Mercury
Level 21
God Stats
9W - 9L
1,775 SR
Queue Stats
22W - 27L
1,562 Elo+
Party 3
Loki
Loki
Kraasov
Loki
Level 23
God Stats
6W - 7L
1,339 SR
Queue Stats
21W - 30L
1,422 Elo+
Party 3
Kuzenbo
Kuzenbo
TeriyakiTyree
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,675 Elo+
Party 2
Hel
Hel
Throckmortn
Hel
Level 7
God Stats
3W - 3L
1,319 SR
Queue Stats
4W - 3L
1,471 Elo+
Party 2
Team Averages
Level 18
1,473 SR
1,484 Elo+

VS

Team Averages
Level 14
1,568 SR
1,450 Elo+
Sol
Sol
Devil Idle Hand
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,128 Elo+
Solo
Ao Kuang
Ao Kuang
Duuran25
Ao Kuang
Level 11
God Stats
24W - 24L
1,530 SR
Queue Stats
30W - 27L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Khmeye
Cthulhu
Level 24
God Stats
8W - 9L
1,728 SR
Queue Stats
42W - 47L
1,551 Elo+
Solo
Achilles
Achilles
The Shloader
Achilles
Level 16
God Stats
6W - 4L
1,582 SR
Queue Stats
22W - 19L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
ZEL Phantom
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CosmicChoc
Nemesis
20
7 / 13 / 10
16,746
985
26,851
34,731
24,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Hyoudous
Mercury
20
3 / 7 / 8
14,870
875
16,818
27,096
12,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Kraasov
Loki
20
5 / 2 / 13
16,104
947
22,777
25,859
13,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
20
2 / 2 / 15
18,268
1,075
18,082
23,279
38,956
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 4 / 4
15,218
895
16,431
14,996
10,973
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 3
12,828
755
514
4,679
1,452
Ao Kuang
Duuran25
Ao Kuang
20
19 / 7 / 6
20,356
1,197
45,672
44,000
20,772
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Khmeye
Cthulhu
16
0 / 0 / 0
12,140
714
0
0
0
Achilles
The Shloader
Achilles
20
6 / 4 / 13
17,213
1,013
41,975
32,395
39,199
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
20
3 / 7 / 11
16,306
959
30,688
31,071
14,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
61
22
Kills
28
28
Deaths
22
50
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CosmicChoc
Nemesis
7
13
10
0.92
L
0
4
3
0.38
L
Ao Kuang
Duuran25
Ao Kuang
19
7
6
3.14
W
Mercury
Hyoudous
Mercury
3
7
8
1
L
Cthulhu
Khmeye
Cthulhu
0
0
0
0
W
Loki
Kraasov
Loki
5
2
13
5.75
W
Kuzenbo
2
2
15
4.75
L
Achilles
The Shloader
Achilles
6
4
13
3.13
W
5
4
4
1.75
L
Hou Yi
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,959
Damage
118,849
125,961
Taken
112,145
100,764
Mitigated
76,327
28,951
Healing
33,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CosmicChoc
Nemesis
26,851
12,157
0
7,064
34,731
24,840
0
12,381
21,548
0
58,564
L
514
114
0
175
4,679
1,452
0
1,162
3,517
4,997
0
L
Ao Kuang
Duuran25
Ao Kuang
45,672
11,261
0
21,223
44,000
20,772
0
17,386
26,560
88,834
0
W
Mercury
Hyoudous
Mercury
16,818
9,673
0
0
27,096
12,944
0
10,118
16,617
0
36,252
L
Cthulhu
Khmeye
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Loki
Kraasov
Loki
22,777
8,860
0
5,775
25,859
13,051
0
7,687
17,647
0
51,125
W
Kuzenbo
18,082
6,139
0
4,235
23,279
38,956
0
8,001
14,448
43,526
0
L
Achilles
The Shloader
Achilles
41,975
13,842
0
3,209
32,395
39,199
0
10,671
21,724
196
74,948
W
16,431
1,872
7,894
3,983
14,996
10,973
0
8,164
6,685
38,619
0
L
Hou Yi
30,688
14,355
0
8,922
31,071
14,904
0
5,294
25,777
0
66,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,206
Gold Earned
78,843
285
Minions Killed
237
6
Camps Cleared
8
1,631,898
Distance Traveled
1,055,040
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,746
985
78
5
0
267,812
0
L
Sol
12,828
755
15
1
0
79,579
1
L
Ao Kuang
20,356
1,197
86
5
7
339,966
1
W
Mercury
14,870
875
42
2
4
321,418
0
L
Cthulhu
12,140
714
0
0
0
0
0
W
Loki
16,104
947
57
3
0
364,539
1
W
Kuzenbo
18,268
1,075
46
3
1
362,752
0
L
Achilles
17,213
1,013
63
4
0
344,969
1
W
Hel
15,218
895
62
4
1
315,377
0
L
Hou Yi
16,306
959
73
4
1
290,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role