Player Matchup

Fenrir
Fenrir
ILJS15
Fenrir
Level 6
God Stats
3W - 6L
1,092 SR
Queue Stats
8W - 25L
1,133 Elo+
Party 2
Bacchus
Bacchus
LPG-Rafa
Bacchus
Level 11
God Stats
2W - 5L
1,340 SR
Queue Stats
15W - 28L
1,277 Elo+
Solo
Mercury
Mercury
Sebastian099142
Mercury
Level 7
God Stats
6W - 6L
1,043 SR
Queue Stats
26W - 20L
1,091 Elo+
Solo
Cthulhu
Cthulhu
SockenMauL
Cthulhu
Level 15
God Stats
51W - 40L
1,420 SR
Queue Stats
631W - 668L
1,302 Elo+
Solo
Skadi
Skadi
speckled_seal0
Skadi
Level 9
God Stats
2W - 9L
1,128 SR
Queue Stats
24W - 48L
1,192 Elo+
Party 2
Team Averages
Level 10
1,204 SR
1,199 Elo+

VS

Team Averages
Level 13
1,566 SR
1,396 Elo+
Thor
Thor
Bubon truc
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kali
Kali
Flammepheonix
Kali
Level 4
God Stats
8W - 9L
1,536 SR
Queue Stats
10W - 12L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
HectorIsidro09
Jing Wei
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
242W - 226L
1,223 Elo+
Solo
Bakasura
Bakasura
SantexReapx
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,500 Elo+
Solo
Hades
Hades
dragon_816h
Hades
Level 20
God Stats
4W - 2L
1,795 SR
Queue Stats
130W - 125L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ILJS15
Fenrir
18
7 / 7 / 10
12,357
1,030
11,646
12,762
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
LPG-Rafa
Bacchus
19
4 / 1 / 17
13,345
1,112
14,554
10,468
12,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
13 / 7 / 9
13,464
1,122
17,663
16,450
7,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SockenMauL
Cthulhu
20
7 / 0 / 16
13,924
1,160
19,528
20,067
25,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 1
9,985
832
834
3,121
1,437
Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 10
10,804
900
13,416
22,622
9,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 7 / 6
12,215
1,018
10,701
18,064
7,301
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
17
7 / 4 / 5
12,612
1,051
21,287
14,217
5,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
SantexReapx
Bakasura
16
1 / 6 / 4
10,639
887
8,210
14,364
6,106
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 0 / 4
10,120
843
1,146
846
278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
31
Kills
16
16
Deaths
31
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
14
10
0.43
L
6
7
6
1.29
L
Jing Wei
7
4
5
2.38
W
Fenrir
ILJS15
Fenrir
7
7
10
1.71
W
Bacchus
LPG-Rafa
Bacchus
4
1
17
12.5
L
Bakasura
SantexReapx
Bakasura
1
6
4
0.5
W
13
7
9
2.5
W
Cthulhu
SockenMauL
Cthulhu
7
0
16
15
L
1
0
4
3
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,225
Damage
54,760
62,868
Taken
70,113
54,305
Mitigated
28,634
13,043
Healing
2,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,416
7,998
0
979
22,622
9,442
0
11,265
11,357
0
18,570
L
10,701
5,598
0
1,117
18,064
7,301
0
9,174
8,890
0
18,613
L
Jing Wei
21,287
12,559
0
0
14,217
5,507
0
7,460
6,715
0
32,926
W
Fenrir
ILJS15
Fenrir
11,646
7,429
0
1,373
12,762
7,959
0
481
12,221
0
22,736
W
Bacchus
LPG-Rafa
Bacchus
14,554
2,297
0
779
10,468
12,422
0
665
9,748
23,383
0
L
Bakasura
SantexReapx
Bakasura
8,210
6,578
0
246
14,364
6,106
0
6,055
8,309
0
11,977
W
17,663
11,659
0
1,808
16,450
7,168
0
0
16,190
0
28,227
W
Cthulhu
SockenMauL
Cthulhu
19,528
1,931
1,560
7,523
20,067
25,319
0
0
19,526
52,171
0
L
1,146
36
0
45
846
278
0
128
718
2,186
0
W
834
369
0
0
3,121
1,437
0
0
3,121
0
4,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,075
Gold Earned
56,390
148
Minions Killed
72
6
Camps Cleared
2
1,092,817
Distance Traveled
924,636
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,804
900
12
1
1
183,645
0
L
Kali
12,215
1,018
20
2
0
269,902
0
L
Jing Wei
12,612
1,051
18
2
0
262,973
0
W
Fenrir
12,357
1,030
25
2
1
219,248
0
W
Bacchus
13,345
1,112
22
2
0
285,129
0
L
Bakasura
10,639
887
21
2
0
167,252
3
W
Mercury
13,464
1,122
25
2
2
247,568
0
W
Cthulhu
13,924
1,160
74
6
1
278,151
0
L
Hades
10,120
843
1
0
1
40,864
0
W
Skadi
9,985
832
2
0
2
62,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role