Player Matchup

Sobek
Sobek
IdsApples
Sobek
Level 6
God Stats
7W - 5L
1,250 SR
Queue Stats
14W - 15L
1,484 Elo+
Solo
Tiamat
Tiamat
ThyGr8Potato
Tiamat
Level 29
God Stats
8W - 9L
1,485 SR
Queue Stats
28W - 36L
1,360 Elo+
Party 1
Set
Set
llUrbanLegendll
Set
Level 89
God Stats
8W - 4L
1,813 SR
Queue Stats
84W - 100L
1,485 Elo+
Party 1
Team Averages
Level 41
1,516 SR
1,443 Elo+

VS

Team Averages
Level 61
1,579 SR
1,734 Elo+
King Arthur
King Arthur
AlphaUllr
King Arthur
Level 134
God Stats
3W - 3L
1,500 SR
Queue Stats
261W - 169L
1,767 Elo+
Party 2
Izanami
Izanami
Fenir5
Izanami
Level 25
God Stats
1W - 1L
1,485 SR
Queue Stats
21W - 8L
1,878 Elo+
Party 2
Tiamat
Tiamat
king564
Tiamat
Level 23
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 4L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IdsApples
Sobek
16
0 / 4 / 16
12,331
617
6,074
19,057
24,619
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
12
0 / 1 / 9
11,080
554
5,932
7,335
4,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
18 / 5 / 0
15,188
759
25,420
21,034
17,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaUllr
King Arthur
14
4 / 5 / 4
12,185
609
13,134
20,100
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Fenir5
Izanami
18
6 / 8 / 2
14,023
701
16,160
15,487
5,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
king564
Tiamat
14
0 / 5 / 5
11,204
560
5,218
9,240
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
10
10
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlphaUllr
King Arthur
4
5
4
1.2
L
Izanami
Fenir5
Izanami
6
8
2
0.88
W
Sobek
IdsApples
Sobek
0
4
16
2
W
Tiamat
0
1
9
4.5
L
Tiamat
king564
Tiamat
0
5
5
0.5
W
18
5
0
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,426
Damage
34,512
47,426
Taken
44,827
46,942
Mitigated
27,619
12,929
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlphaUllr
King Arthur
13,134
2,078
0
1,535
20,100
16,354
0
7,069
13,031
0
42,681
L
Izanami
Fenir5
Izanami
16,160
11,597
1,180
3,204
15,487
5,404
0
3,540
11,947
0
69,387
W
Sobek
IdsApples
Sobek
6,074
505
0
4,610
19,057
24,619
51
1,304
17,305
18,872
0
W
Tiamat
5,932
319
0
2,414
7,335
4,635
132
1,750
5,243
29,590
0
L
Tiamat
king564
Tiamat
5,218
705
0
1,252
9,240
5,861
0
1,543
7,697
24,420
0
W
25,420
10,974
0
5,905
21,034
17,688
3,259
2,122
18,442
0
86,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,599
Gold Earned
37,412
161
Minions Killed
203
0
Camps Cleared
0
955,933
Distance Traveled
1,008,757
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,185
609
47
2
0
365,199
5
L
Izanami
14,023
701
104
5
0
370,265
4
W
Sobek
12,331
617
16
1
0
367,932
0
W
Tiamat
11,080
554
49
2
0
243,775
0
L
Tiamat
11,204
560
52
3
0
273,293
5
W
Set
15,188
759
96
5
0
344,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role