Player Matchup

Yemoja
Yemoja
BarefootPagan
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,294 Elo+
Solo
Hachiman
Hachiman
Rayo45543
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,262 Elo+
Solo
Kukulkan
Kukulkan
Ssjae123344
Kukulkan
Level 16
God Stats
21W - 20L
1,393 SR
Queue Stats
91W - 110L
1,320 Elo+
Solo
Amaterasu
Amaterasu
badonky
Amaterasu
Level 28
God Stats
4W - 6L
1,537 SR
Queue Stats
202W - 230L
1,353 Elo+
Solo
Chiron
Chiron
hugo5251647
Chiron
Level 8
God Stats
20W - 23L
1,287 SR
Queue Stats
21W - 27L
1,236 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,293 Elo+

VS

Team Averages
Level 15
1,480 SR
1,402 Elo+
Fenrir
Fenrir
DampfBrocken787
Fenrir
Level 4
God Stats
0W - 4L
1,168 SR
Queue Stats
5W - 20L
1,500 Elo+
Solo
Merlin
Merlin
Jdnsch
Merlin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 40L
1,371 Elo+
Solo
Hel
Hel
JuanPiTH24
Hel
Level 14
God Stats
12W - 12L
1,855 SR
Queue Stats
167W - 186L
1,224 Elo+
Solo
Cthulhu
Cthulhu
Whit2694
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Nemesis
Nemesis
garebear96
Nemesis
Level 14
God Stats
1W - 5L
1,378 SR
Queue Stats
59W - 59L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 18
15,023
1,002
6,113
12,829
14,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Rayo45543
Hachiman
20
2 / 6 / 14
13,576
905
6,815
19,213
7,383
Kukulkan
Ssjae123344
Kukulkan
20
5 / 2 / 11
14,654
977
26,606
21,472
8,904
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
badonky
Amaterasu
20
11 / 4 / 12
14,789
986
29,098
34,350
18,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
20
12 / 3 / 13
15,108
1,007
25,204
17,683
7,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 14 / 5
12,767
851
12,582
26,356
15,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Jdnsch
Merlin
20
5 / 2 / 7
14,463
964
24,243
15,417
5,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

20
3 / 8 / 8
14,057
937
18,557
25,865
8,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Whit2694
Cthulhu
20
5 / 4 / 6
14,781
985
26,448
28,690
29,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
garebear96
Nemesis
18
3 / 2 / 3
12,972
865
13,532
10,286
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
30
Kills
17
17
Deaths
30
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
L
1
14
5
0.25
L
Merlin
Jdnsch
Merlin
5
2
7
4.25
L
3
8
8
0.88
W
Hachiman
Rayo45543
Hachiman
2
6
14
1.5
W
Kukulkan
Ssjae123344
Kukulkan
5
2
11
5.25
L
Cthulhu
Whit2694
Cthulhu
5
4
6
2
W
Amaterasu
badonky
Amaterasu
11
4
12
4.25
L
Nemesis
garebear96
Nemesis
3
2
3
2.25
W
Chiron
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,836
Damage
95,362
105,547
Taken
106,614
56,486
Mitigated
62,975
21,765
Healing
22,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,113
1,056
3,447
1,751
12,829
14,860
0
9,390
3,364
24,566
0
L
12,582
4,255
0
1,447
26,356
15,071
0
3,528
22,828
0
35,453
L
Merlin
Jdnsch
Merlin
24,243
1,761
0
1,075
15,417
5,510
0
6,262
9,155
47,045
0
L
18,557
4,083
1,145
5,391
25,865
8,783
0
10,136
15,729
44,265
0
W
Hachiman
Rayo45543
Hachiman
6,815
2,807
0
0
19,213
7,383
0
12,110
6,885
6
17,584
W
Kukulkan
Ssjae123344
Kukulkan
26,606
4,381
0
0
21,472
8,904
0
16,942
4,280
74,547
0
L
Cthulhu
Whit2694
Cthulhu
26,448
2,901
636
10,349
28,690
29,778
0
10,331
18,359
48,103
0
W
Amaterasu
badonky
Amaterasu
29,098
21,865
0
9,466
34,350
18,064
0
18,012
14,915
0
37,735
L
Nemesis
garebear96
Nemesis
13,532
6,784
0
2,274
10,286
3,833
0
2,462
7,824
0
26,615
W
Chiron
25,204
16,257
1,735
5,366
17,683
7,275
0
11,730
5,853
0
44,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,150
Gold Earned
69,040
252
Minions Killed
253
6
Camps Cleared
10
1,336,496
Distance Traveled
1,249,811
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,023
1,002
29
2
0
249,991
0
L
Fenrir
12,767
851
38
3
5
224,815
0
L
Merlin
14,463
964
59
4
0
282,198
0
L
Hel
14,057
937
68
5
0
221,500
0
W
Hachiman
13,576
905
22
1
2
239,074
0
W
Kukulkan
14,654
977
126
8
3
276,374
0
L
Cthulhu
14,781
985
58
4
1
279,474
0
W
Amaterasu
14,789
986
20
1
1
286,774
0
L
Nemesis
12,972
865
30
2
4
241,824
1
W
Chiron
15,108
1,007
55
4
0
284,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role