Player Matchup

Anhur
Anhur
Dwight23
Anhur
Level 17
God Stats
46W - 48L
1,416 SR
Queue Stats
56W - 51L
1,424 Elo+
Party 1
Scylla
Scylla
PepeElErótico
Scylla
Level 21
God Stats
3W - 1L
1,632 SR
Queue Stats
53W - 29L
1,676 Elo+
Party 1
Loki
Loki
TheVIIIEnd
Loki
Level 27
God Stats
18W - 11L
1,525 SR
Queue Stats
60W - 42L
1,499 Elo+
Solo
Odin
Odin
eXYorch
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,523 Elo+
Party 1
Janus
Janus
joaco3113
Janus
Level 20
God Stats
65W - 60L
1,557 SR
Queue Stats
101W - 93L
1,529 Elo+
Party 1
Team Averages
Level 43
1,526 SR
1,530 Elo+

VS

Team Averages
Level 15
1,475 SR
1,405 Elo+
Nu Wa
Nu Wa
ChaoticFiend
Nu Wa
Level 29
God Stats
121W - 110L
1,673 SR
Queue Stats
201W - 219L
1,606 Elo+
Solo
Skadi
Skadi
Colliecat101
Skadi
Level 27
God Stats
3W - 5L
1,300 SR
Queue Stats
27W - 44L
1,163 Elo+
Party 2
Jormungandr
Jormungandr
HypingMaster
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,355 Elo+
Party 2
Bakasura
Bakasura
JosephBrother
Bakasura
Level 11
God Stats
3W - 2L
1,402 SR
Queue Stats
7W - 4L
1,398 Elo+
Party 3
Artemis
Artemis
ShnerGod
Artemis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dwight23
Anhur
18
12 / 3 / 15
12,723
1,157
12,382
11,203
4,463
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
22 / 3 / 20
15,007
1,364
37,360
14,143
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 3 / 21
10,673
970
6,677
12,733
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
eXYorch
Odin
20
4 / 2 / 36
12,705
1,155
16,057
15,567
13,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
joaco3113
Janus
19
10 / 3 / 22
12,783
1,162
16,482
9,269
3,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 5
12,650
1,150
17,057
10,166
3,285
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 12 / 9
10,598
963
11,598
20,405
6,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
HypingMaster
Jormungandr
16
0 / 13 / 7
9,791
890
8,751
26,241
17,724
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
JosephBrother
Bakasura
17
4 / 11 / 6
11,065
1,006
9,149
21,568
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
ShnerGod
Artemis
16
3 / 9 / 9
10,961
996
10,649
16,223
5,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
50
49
Kills
14
14
Deaths
49
114
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
L
1
12
9
0.46
W
Anhur
Dwight23
Anhur
12
3
15
6.5
L
Jormungandr
HypingMaster
Jormungandr
0
13
7
0.27
L
Bakasura
JosephBrother
Bakasura
4
11
6
0.64
W
22
3
20
10.67
L
Artemis
ShnerGod
Artemis
3
9
9
0.83
W
1
3
21
3.83
W
Odin
eXYorch
Odin
4
2
36
11
W
Janus
joaco3113
Janus
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,958
Damage
57,204
62,915
Taken
94,603
31,561
Mitigated
39,743
8,858
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,057
4,682
0
238
10,166
3,285
0
4,648
5,412
43,571
0
L
11,598
5,868
0
692
20,405
6,223
0
13,105
6,922
0
29,027
W
Anhur
Dwight23
Anhur
12,382
7,865
414
537
11,203
4,463
0
6,861
4,342
0
27,253
L
Jormungandr
HypingMaster
Jormungandr
8,751
1,991
0
0
26,241
17,724
0
11,115
14,656
30,509
0
L
Bakasura
JosephBrother
Bakasura
9,149
6,924
0
2,412
21,568
7,465
0
14,130
6,975
0
15,723
W
37,360
5,358
0
5,861
14,143
5,388
0
4,990
8,583
66,058
0
L
Artemis
ShnerGod
Artemis
10,649
3,792
0
364
16,223
5,046
0
9,904
6,118
0
21,859
W
6,677
2,376
0
1,221
12,733
4,846
0
3,460
8,889
0
27,486
W
Odin
eXYorch
Odin
16,057
4,473
0
825
15,567
13,644
0
6,128
8,784
0
31,679
W
Janus
joaco3113
Janus
16,482
1,336
0
0
9,269
3,220
0
4,369
4,830
47,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,891
Gold Earned
55,065
234
Minions Killed
182
8
Camps Cleared
5
1,043,017
Distance Traveled
828,302
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,650
1,150
63
6
1
190,153
0
L
Skadi
10,598
963
37
3
1
155,072
0
W
Anhur
12,723
1,157
44
4
1
154,316
0
L
Jormungandr
9,791
890
38
3
0
165,064
1
L
Bakasura
11,065
1,006
25
2
3
175,208
0
W
Scylla
15,007
1,364
66
6
4
201,381
1
L
Artemis
10,961
996
19
2
0
142,805
0
W
Loki
10,673
970
37
3
2
223,487
0
W
Odin
12,705
1,155
21
2
1
240,353
0
W
Janus
12,783
1,162
66
6
0
223,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role