Player Matchup

Ne Zha
Ne Zha
Mysterian23
Ne Zha
Level 28
God Stats
5W - 9L
1,227 SR
Queue Stats
73W - 85L
1,262 Elo+
Solo
Tiamat
Tiamat
PartialCookie88
Tiamat
Level 18
God Stats
0W - 6L
1,115 SR
Queue Stats
0W - 6L
1,031 Elo+
Solo
Anubis
Anubis
Vridius
Anubis
Level 26
God Stats
25W - 22L
1,500 SR
Queue Stats
329W - 379L
1,390 Elo+
Solo
Hachiman
Hachiman
Wilkinsnot
Hachiman
Level 16
God Stats
3W - 4L
1,338 SR
Queue Stats
13W - 27L
1,232 Elo+
Solo
Skadi
Skadi
riadhammouni
Skadi
Level 27
God Stats
8W - 8L
1,695 SR
Queue Stats
135W - 130L
1,372 Elo+
Solo
Team Averages
Level 23
1,375 SR
1,257 Elo+

VS

Team Averages
Level 26
1,572 SR
1,334 Elo+
Neith
Neith
Laurie17
Neith
Level 24
God Stats
16W - 21L
1,369 SR
Queue Stats
30W - 46L
1,286 Elo+
Party 1
Pele
Pele
Melkorith
Pele
Level 27
God Stats
4W - 3L
1,794 SR
Queue Stats
10W - 10L
1,428 Elo+
Solo
Ganesha
Ganesha
OceaneDahoBR
Ganesha
Level 24
God Stats
3W - 1L
1,641 SR
Queue Stats
23W - 38L
1,258 Elo+
Party 1
Scylla
Scylla
PG_13--Connor
Scylla
Level 29
God Stats
28W - 27L
1,593 SR
Queue Stats
198W - 230L
1,391 Elo+
Solo
Vamana
Vamana
pacman2304
Vamana
Level 28
God Stats
5W - 2L
1,461 SR
Queue Stats
80W - 103L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 5 / 1
8,862
403
5,136
13,447
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 8 / 2
8,631
392
11,509
16,804
8,492
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Vridius
Anubis
15
3 / 11 / 0
9,423
428
6,663
19,227
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Wilkinsnot
Hachiman
15
1 / 6 / 1
8,879
404
5,987
12,779
3,841
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
2 / 9 / 1
8,751
398
13,395
18,500
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Laurie17
Neith
18
6 / 2 / 6
11,928
542
10,522
8,897
3,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
19
13 / 0 / 3
12,457
566
14,143
16,067
6,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
OceaneDahoBR
Ganesha
14
0 / 5 / 11
9,495
432
4,544
16,669
13,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
19 / 2 / 3
14,344
652
22,071
10,746
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
pacman2304
Vamana
18
1 / 1 / 7
11,103
505
8,084
16,030
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
7
Kills
39
39
Deaths
10
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Laurie17
Neith
6
2
6
4.5
W
Pele
13
0
3
14.5
L
Ne Zha
1
5
1
0.3
W
Ganesha
OceaneDahoBR
Ganesha
0
5
11
1.1
W
19
2
3
10.25
L
0
8
2
0.13
L
Anubis
Vridius
Anubis
3
11
0
0.27
L
Hachiman
Wilkinsnot
Hachiman
1
6
1
0.25
W
Vamana
pacman2304
Vamana
1
1
7
4.5
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,690
Damage
59,364
80,757
Taken
68,409
29,349
Mitigated
37,119
15,949
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Laurie17
Neith
10,522
2,562
768
2,377
8,897
3,167
5,973
2,776
6,121
0
74,415
W
Pele
14,143
2,890
0
6,364
16,067
6,450
754
3,086
12,981
0
78,281
L
Ne Zha
5,136
1,811
0
4,759
13,447
4,768
0
986
12,433
0
45,207
W
Ganesha
OceaneDahoBR
Ganesha
4,544
542
0
500
16,669
13,344
1,351
3,525
13,144
16,979
0
W
22,071
3,545
462
3,335
10,746
3,964
2,850
3,631
7,115
84,633
0
L
11,509
877
390
2,664
16,804
8,492
39
5,625
10,718
49,482
0
L
Anubis
Vridius
Anubis
6,663
720
243
4,855
19,227
7,027
152
8,174
10,720
45,450
0
L
Hachiman
Wilkinsnot
Hachiman
5,987
3,232
0
0
12,779
3,841
0
3,925
8,756
0
45,926
W
Vamana
pacman2304
Vamana
8,084
3,502
0
2,834
16,030
10,194
4,874
5,154
10,876
0
50,313
L
13,395
5,692
438
2,600
18,500
5,221
311
7,054
10,999
0
40,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,546
Gold Earned
59,327
381
Minions Killed
517
0
Camps Cleared
0
1,541,714
Distance Traveled
1,998,291
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,928
542
148
7
0
363,666
0
W
Pele
12,457
566
132
6
0
452,269
0
L
Ne Zha
8,862
403
93
4
0
262,765
0
W
Ganesha
9,495
432
3
0
0
355,151
6
W
Scylla
14,344
652
144
7
0
413,461
3
L
Tiamat
8,631
392
80
4
0
308,820
0
L
Anubis
9,423
428
80
4
0
304,137
1
L
Hachiman
8,879
404
78
4
0
301,074
2
W
Vamana
11,103
505
90
4
0
413,744
3
L
Skadi
8,751
398
50
2
0
364,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role