Player Matchup

Neith
Neith
HuronGodet
Neith
Level 13
God Stats
6W - 6L
1,473 SR
Queue Stats
7W - 9L
1,225 Elo+
Party 2
Artio
Artio
Saÿu
Artio
Level 16
God Stats
1W - 0L
1,677 SR
Queue Stats
6W - 7L
1,215 Elo+
Party 2
Scylla
Scylla
Sonemir
Scylla
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 38L
1,260 Elo+
Party 2
Team Averages
Level 48
1,550 SR
1,233 Elo+

VS

Team Averages
Level 51
1,565 SR
1,402 Elo+
Chernobog
Chernobog
FanDePandaemony
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,289 Elo+
Party 1
Cupid
Cupid
Pandalcoolique
Cupid
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Rpahel
Cthulhu
Level 99
God Stats
2W - 1L
1,695 SR
Queue Stats
22W - 32L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 0 / 10
8,239
824
8,914
3,771
1,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Saÿu
Artio
10
0 / 3 / 15
7,838
784
2,399
13,073
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Sonemir
Scylla
12
10 / 0 / 5
8,856
886
10,802
5,162
1,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FanDePandaemony
Chernobog
9
1 / 6 / 2
6,569
657
4,274
7,554
2,547
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 2
6,572
657
2,949
8,620
2,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Rpahel
Cthulhu
9
1 / 4 / 1
6,479
648
5,321
10,747
8,174
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FanDePandaemony
Chernobog
1
6
2
0.33
W
Neith
6
0
10
11
L
1
6
2
0.33
L
Cthulhu
Rpahel
Cthulhu
1
4
1
0.38
W
Artio
Saÿu
Artio
0
3
15
2.5
W
Scylla
Sonemir
Scylla
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
12,544
22,006
Taken
26,921
14,506
Mitigated
13,501
5,048
Healing
1,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FanDePandaemony
Chernobog
4,274
2,382
0
0
7,554
2,547
0
3,469
4,085
0
17,473
W
Neith
8,914
3,860
0
1,116
3,771
1,391
1,772
1,356
2,415
0
22,664
L
2,949
1,303
662
649
8,620
2,780
0
5,195
3,425
0
11,851
L
Cthulhu
Rpahel
Cthulhu
5,321
288
150
250
10,747
8,174
0
4,574
6,173
19,102
0
W
Artio
Saÿu
Artio
2,399
24
104
2,559
13,073
11,324
172
2,104
10,969
10,227
0
W
Scylla
Sonemir
Scylla
10,802
746
0
1,269
5,162
1,791
354
1,893
3,269
34,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
19,620
105
Minions Killed
82
0
Camps Cleared
0
577,507
Distance Traveled
489,832
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,569
657
22
2
0
137,348
0
W
Neith
8,239
824
39
4
0
187,656
3
L
Cupid
6,572
657
28
3
0
163,165
0
L
Cthulhu
6,479
648
32
3
0
189,319
0
W
Artio
7,838
784
20
2
0
203,819
0
W
Scylla
8,856
886
46
5
0
186,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role