Player Matchup

Ratatoskr
Ratatoskr
NuttyThree39035
Ratatoskr
Level 8
God Stats
6W - 8L
1,433 SR
Queue Stats
23W - 38L
1,392 Elo+
Solo
Neith
Neith
RomAndres
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,414 Elo+
Solo
Cthulhu
Cthulhu
i try zombie
Cthulhu
Level 20
God Stats
2W - 5L
1,311 SR
Queue Stats
18W - 20L
1,422 Elo+
Solo
Ra
Ra
pablolacala
Ra
Level 3
God Stats
18W - 20L
1,201 SR
Queue Stats
78W - 79L
1,143 Elo+
Solo
Yemoja
Yemoja
quiddche
Yemoja
Level 17
God Stats
7W - 15L
1,400 SR
Queue Stats
315W - 343L
1,311 Elo+
Solo
Team Averages
Level 15
1,369 SR
1,337 Elo+

VS

Team Averages
Level 23
1,384 SR
1,370 Elo+
Cupid
Cupid
Advanced_C4
Cupid
Level 26
God Stats
11W - 16L
1,359 SR
Queue Stats
79W - 88L
1,398 Elo+
Solo
The Morrigan
The Morrigan
Blackninja_24_7
The Morrigan
Level 29
God Stats
2W - 2L
1,262 SR
Queue Stats
31W - 32L
1,465 Elo+
Solo
Izanami
Izanami
Jesusauce1
Izanami
Level 28
God Stats
6W - 4L
1,514 SR
Queue Stats
22W - 26L
1,350 Elo+
Solo
Danzaburou
Danzaburou
SedrisDiggory
Danzaburou
Level 28
God Stats
12W - 6L
1,524 SR
Queue Stats
48W - 51L
1,472 Elo+
Solo
Pele
Pele
Svritey
Pele
Level 3
God Stats
1W - 1L
1,259 SR
Queue Stats
1W - 1L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NuttyThree39035
Ratatoskr
15
4 / 5 / 4
10,229
445
8,954
17,679
6,963
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
RomAndres
Neith
20
10 / 5 / 3
13,462
585
19,867
20,783
9,653
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
i try zombie
Cthulhu
17
8 / 4 / 10
12,262
533
11,389
25,280
17,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 1
9,926
432
3,484
9,625
4,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
quiddche
Yemoja
16
1 / 7 / 5
10,783
469
4,565
16,715
18,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 4
12,567
546
14,885
20,223
7,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Blackninja_24_7
The Morrigan
14
1 / 1 / 5
10,291
447
6,311
6,812
2,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Jesusauce1
Izanami
19
11 / 4 / 4
13,652
594
21,936
22,287
10,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
SedrisDiggory
Danzaburou
19
7 / 8 / 2
13,198
574
19,384
23,312
10,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Svritey
Pele
14
3 / 9 / 5
10,767
468
6,507
15,709
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
24
Kills
26
26
Deaths
27
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
W
The Morrigan
Blackninja_24_7
The Morrigan
1
1
5
3.5
W
Izanami
Jesusauce1
Izanami
11
4
4
3.25
L
Ratatoskr
NuttyThree39035
Ratatoskr
4
5
4
1.2
L
Neith
RomAndres
Neith
10
5
3
2.3
W
Danzaburou
SedrisDiggory
Danzaburou
7
8
2
1
W
Pele
Svritey
Pele
3
9
5
0.61
L
Cthulhu
i try zombie
Cthulhu
8
4
10
3.25
L
1
5
1
0.3
L
Yemoja
quiddche
Yemoja
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,259
Damage
69,023
90,082
Taken
88,343
56,595
Mitigated
36,339
25,622
Healing
34,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,885
8,178
504
10,602
20,223
7,642
170
4,130
16,093
0
91,330
W
The Morrigan
Blackninja_24_7
The Morrigan
6,311
916
189
1,275
6,812
2,309
496
2,232
4,555
24,890
0
W
Izanami
Jesusauce1
Izanami
21,936
16,486
255
10,612
22,287
10,827
7,586
5,881
16,356
0
105,062
L
Ratatoskr
NuttyThree39035
Ratatoskr
8,954
2,345
0
5,140
17,679
6,963
578
281
17,398
0
53,909
L
Neith
RomAndres
Neith
19,867
11,968
0
11,414
20,783
9,653
3,309
795
19,988
0
91,345
W
Danzaburou
SedrisDiggory
Danzaburou
19,384
10,370
0
9,414
23,312
10,094
8,937
2,473
20,789
0
89,750
W
Pele
Svritey
Pele
6,507
1,898
0
2,026
15,709
5,467
120
4,547
11,112
0
31,972
L
Cthulhu
i try zombie
Cthulhu
11,389
690
0
7,077
25,280
17,392
0
2,305
22,975
39,408
0
L
3,484
415
75
1,670
9,625
4,471
2,219
2,051
7,484
51,737
0
L
Yemoja
quiddche
Yemoja
4,565
1,037
172
74
16,715
18,116
324
829
15,886
52,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,662
Gold Earned
60,475
448
Minions Killed
493
0
Camps Cleared
0
1,903,575
Distance Traveled
1,933,152
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,567
546
119
5
0
404,215
5
W
The Morrigan
10,291
447
37
2
0
389,754
4
W
Izanami
13,652
594
160
7
0
403,281
0
L
Ratatoskr
10,229
445
85
4
0
427,508
1
L
Neith
13,462
585
150
7
0
335,482
0
W
Danzaburou
13,198
574
138
6
0
314,991
1
W
Pele
10,767
468
39
2
0
420,911
1
L
Cthulhu
12,262
533
41
2
0
465,075
0
L
Ra
9,926
432
97
4
0
343,136
0
L
Yemoja
10,783
469
75
3
0
332,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role