Player Matchup

Heimdallr
Heimdallr
Platinum III
 
Heimdallr
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
EduWar_2099
Sun Wukong
Platinum V
Level 124
God Stats
9W - 9L
1,572 SR
Queue Stats
47W - 38L
1,809 MMR
Solo
Ymir
Ymir
Gold V
Lalo-jasiel
Ymir
Gold V
Level 120
God Stats
3W - 0L
1,848 SR
Queue Stats
20W - 13L
1,779 MMR
Solo
Raijin
Raijin
Platinum I
Ruling Shadow
Raijin
Platinum I
Level 148
God Stats
28W - 12L
1,845 SR
Queue Stats
171W - 163L
1,810 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
shadowkiller7767
Tsukuyomi
Gold I
Level 85
God Stats
11W - 6L
1,689 SR
Queue Stats
46W - 39L
1,811 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,691 SR
1,742 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,533 SR
1,794 MMR
Scylla
Scylla
Platinum I
Hexagon2019
Scylla
Platinum I
Level 133
God Stats
34W - 23L
1,681 SR
Queue Stats
114W - 103L
2,035 MMR
Party 1
Da Ji
Da Ji
Gold IV
Joust Tchang
Da Ji
Gold IV
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
260W - 245L
1,680 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
Joust Tching
Kumbhakarna
Gold I
Level 160
God Stats
8W - 11L
1,492 SR
Queue Stats
476W - 457L
1,853 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
SelvesterTheYAK
Ah Muzen Cab
Platinum IV
Level 105
God Stats
16W - 13L
1,676 SR
Queue Stats
441W - 433L
1,663 MMR
Party 1
Tyr
Tyr
Gold II
SpiritualBoardz
Tyr
Gold II
Level 102
God Stats
0W - 2L
1,314 SR
Queue Stats
79W - 76L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
8 / 2 / 9
14,590
561
15,824
16,678
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
EduWar_2099
Sun Wukong
20
8 / 1 / 8
15,609
600
17,624
22,589
19,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 3 / 14
13,981
538
14,881
22,867
29,189
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 1 / 15
13,752
529
14,155
8,831
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
20
8 / 2 / 13
14,950
575
19,239
19,777
10,149
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetCu ChulainnPersephoneJanusAphrodite

VS

Bans
DanzaburouGaneshaApolloBellonaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
4 / 7 / 1
12,821
493
19,467
15,368
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 5 / 2
13,032
501
8,418
22,335
10,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Joust Tching
Kumbhakarna
14
0 / 7 / 3
8,868
341
2,982
26,846
19,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SelvesterTheYAK
Ah Muzen Cab
20
1 / 8 / 4
13,016
501
12,768
21,290
7,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 6 / 3
11,160
429
7,528
21,617
20,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
33
Kills
9
9
Deaths
33
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
2
9
6.25
W
Sun Wukong
EduWar_2099
Sun Wukong
8
1
8
12
L
Scylla
4
7
1
0.64
L
4
5
2
1
L
Kumbhakarna
Joust Tching
Kumbhakarna
0
7
3
0.21
W
5
3
14
4
W
4
1
15
11.5
L
Ah Muzen Cab
SelvesterTheYAK
Ah Muzen Cab
1
8
4
0.38
L
0
6
3
0.25
W
Tsukuyomi
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,723
Damage
51,163
90,742
Taken
107,456
70,369
Mitigated
63,412
43,461
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,824
6,216
0
9,758
16,678
7,843
5,360
5,163
11,431
0
101,029
W
Sun Wukong
EduWar_2099
Sun Wukong
17,624
3,131
0
11,409
22,589
19,741
1,538
6,705
15,648
0
105,453
L
Scylla
19,467
753
0
2,102
15,368
5,784
0
4,396
10,882
99,876
0
L
8,418
1,546
0
6,642
22,335
10,185
0
3,727
18,433
0
94,420
L
Kumbhakarna
Joust Tching
Kumbhakarna
2,982
82
530
783
26,846
19,316
0
11,416
15,096
18,440
0
W
14,881
1,946
0
9,302
22,867
29,189
637
6,110
16,592
63,291
0
W
14,155
1,148
0
2,461
8,831
3,447
1,069
4,970
3,641
94,627
0
L
Ah Muzen Cab
SelvesterTheYAK
Ah Muzen Cab
12,768
6,548
0
7,484
21,290
7,711
4,188
4,727
16,081
0
114,368
L
7,528
1,099
0
3,161
21,617
20,416
1,459
4,618
16,637
0
63,063
W
Tsukuyomi
19,239
6,896
0
10,531
19,777
10,149
1,632
4,021
15,644
0
121,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,882
Gold Earned
58,897
735
Minions Killed
650
0
Camps Cleared
0
2,507,558
Distance Traveled
2,526,777
35
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,590
561
154
6
0
474,226
6
W
Sun Wukong
15,609
600
179
7
0
466,851
3
L
Scylla
12,821
493
177
7
0
483,244
8
L
Da Ji
13,032
501
153
6
0
537,977
11
L
Kumbhakarna
8,868
341
18
1
0
561,996
16
W
Ymir
13,981
538
66
3
0
477,518
5
W
Raijin
13,752
529
166
6
0
492,682
12
L
Ah Muzen Cab
13,016
501
180
7
0
509,679
4
L
Tyr
11,160
429
122
5
0
433,881
1
W
Tsukuyomi
14,950
575
170
7
0
596,281
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role