Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BIGJORDY95
Ah Muzen Cab
Level 23
God Stats
3W - 3L
1,802 SR
Queue Stats
81W - 95L
1,290 Elo+
Party 1
Cabrakan
Cabrakan
TheBloodCousins
Cabrakan
Level 28
God Stats
3W - 1L
1,792 SR
Queue Stats
113W - 86L
1,507 Elo+
Solo
Ares
Ares
WaberJack
Ares
Level 18
God Stats
11W - 6L
1,255 SR
Queue Stats
71W - 64L
1,323 Elo+
Party 1
Agni
Agni
drtagabat1
Agni
Level 25
God Stats
4W - 5L
1,736 SR
Queue Stats
4W - 7L
1,727 Elo+
Solo
Merlin
Merlin
ixslem
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,305 Elo+
Solo
Team Averages
Level 24
1,617 SR
1,430 Elo+

VS

Team Averages
Level 27
1,512 SR
1,434 Elo+
Danzaburou
Danzaburou
Kyoko___63
Danzaburou
Level 19
God Stats
4W - 0L
1,556 SR
Queue Stats
4W - 1L
1,389 Elo+
Party 2
Da Ji
Da Ji
hellespada
Da Ji
Level 29
God Stats
2W - 3L
1,638 SR
Queue Stats
15W - 23L
1,415 Elo+
Party 2
Thor
Thor
krokro72
Thor
Level 17
God Stats
46W - 40L
1,636 SR
Queue Stats
46W - 40L
1,518 Elo+
Solo
Anubis
Anubis
reedy-torch8
Anubis
Level 31
God Stats
1W - 3L
1,483 SR
Queue Stats
85W - 109L
1,375 Elo+
Solo
Bakasura
Bakasura
skiiz_fire63
Bakasura
Level 40
God Stats
4W - 8L
1,249 SR
Queue Stats
17W - 22L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BIGJORDY95
Ah Muzen Cab
17
2 / 11 / 8
10,920
404
11,554
20,728
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
3
0 / 0 / 1
5,540
205
0
0
0
Ares
17
7 / 10 / 5
12,659
469
10,983
26,858
32,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 10 / 5
13,495
500
12,652
16,196
5,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
ixslem
Merlin
18
5 / 11 / 4
12,200
452
15,132
21,195
8,133
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kyoko___63
Danzaburou
18
7 / 4 / 5
12,972
480
12,177
16,526
7,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
20
21 / 3 / 5
15,619
578
24,308
16,892
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
15
2 / 10 / 6
11,146
413
6,591
21,863
13,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
20
6 / 4 / 9
14,846
550
18,835
17,831
14,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
skiiz_fire63
Bakasura
20
6 / 2 / 4
14,298
530
9,558
19,885
9,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
71
22
Kills
42
42
Deaths
23
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BIGJORDY95
Ah Muzen Cab
2
11
8
0.55
W
Danzaburou
Kyoko___63
Danzaburou
7
4
5
2.38
L
Cabrakan
0
0
1
0.5
L
Ares
7
10
5
0.95
L
8
10
5
1.05
W
Da Ji
21
3
5
7.83
L
Merlin
ixslem
Merlin
5
11
4
0.64
W
Thor
2
10
6
0.5
W
Anubis
6
4
9
2.63
W
Bakasura
skiiz_fire63
Bakasura
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,321
Damage
71,469
84,977
Taken
92,997
54,233
Mitigated
52,500
10,568
Healing
19,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BIGJORDY95
Ah Muzen Cab
11,554
4,705
0
3,469
20,728
7,985
2,211
3,324
17,060
0
58,282
W
Danzaburou
Kyoko___63
Danzaburou
12,177
6,394
0
1,222
16,526
7,072
3,377
5,153
11,373
0
61,683
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Ares
10,983
897
0
3,506
26,858
32,459
250
5,610
20,798
37,148
0
L
12,652
623
0
832
16,196
5,656
1,168
3,258
12,938
68,819
0
W
Da Ji
24,308
6,540
0
1,732
16,892
8,082
1,496
7,217
9,675
0
72,170
L
Merlin
ixslem
Merlin
15,132
1,126
0
2,761
21,195
8,133
0
7,647
13,492
64,390
0
W
Thor
6,591
1,145
0
1,213
21,863
13,660
1,840
10,086
11,777
4,813
36,831
W
Anubis
18,835
1,473
315
5,720
17,831
14,226
2,287
12,204
5,627
90,595
0
W
Bakasura
skiiz_fire63
Bakasura
9,558
8,011
0
9,378
19,885
9,460
3,795
4,107
15,778
0
101,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,814
Gold Earned
68,881
365
Minions Killed
566
0
Camps Cleared
0
1,602,679
Distance Traveled
2,243,113
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,920
404
95
4
0
348,047
5
W
Danzaburou
12,972
480
85
3
0
443,737
0
L
Cabrakan
5,540
205
0
0
0
0
0
L
Ares
12,659
469
30
1
0
453,577
3
L
Agni
13,495
500
131
5
0
435,594
4
W
Da Ji
15,619
578
98
4
0
537,053
0
L
Merlin
12,200
452
109
4
0
365,461
2
W
Thor
11,146
413
62
2
0
387,808
1
W
Anubis
14,846
550
144
5
0
360,030
1
W
Bakasura
14,298
530
177
7
0
514,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role