Player Matchup

Ravana
Ravana
BoleLTU
Ravana
Level 29
God Stats
2W - 2L
1,817 SR
Queue Stats
6W - 8L
1,401 Elo+
Party 1
Bellona
Bellona
Cub023
Bellona
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
198W - 248L
1,455 Elo+
Solo
Horus
Horus
Jonny6432
Horus
Level 36
God Stats
14W - 9L
1,601 SR
Queue Stats
97W - 116L
1,476 Elo+
Solo
Tyr
Tyr
RastaBen
Tyr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,401 Elo+
Party 1
Raijin
Raijin
UnoReflex
Raijin
Level 22
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 1
Team Averages
Level 54
1,626 SR
1,451 Elo+

VS

Team Averages
Level 60
1,493 SR
1,421 Elo+
Sylvanus
Sylvanus
Cosenziopowa
Sylvanus
Level 24
God Stats
9W - 11L
1,678 SR
Queue Stats
86W - 99L
1,534 Elo+
Party 3
Kali
Kali
Guncrisis
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Honved
Neith
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,196 Elo+
Solo
Scylla
Scylla
TijuanaGecko69
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 283L
1,418 Elo+
Party 2
King Arthur
King Arthur
randygibbons
King Arthur
Level 18
God Stats
6W - 7L
1,287 SR
Queue Stats
161W - 149L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BoleLTU
Ravana
10
4 / 2 / 1
6,106
555
3,599
7,775
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Cub023
Bellona
9
1 / 2 / 1
5,196
472
3,925
7,741
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
Jonny6432
Horus
11
2 / 2 / 1
6,120
556
2,788
6,062
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
3 / 1 / 1
6,871
625
5,707
8,838
6,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
UnoReflex
Raijin
11
6 / 4 / 2
7,029
639
8,808
6,656
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cosenziopowa
Sylvanus
9
0 / 1 / 5
5,745
522
3,665
5,871
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Kali
12
6 / 1 / 0
7,093
645
6,104
9,611
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Honved
Neith
9
2 / 2 / 2
5,514
501
3,170
6,043
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 8 / 1
5,408
492
1,719
6,641
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
randygibbons
King Arthur
12
2 / 4 / 0
6,464
588
5,823
10,219
5,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
16
Kills
11
11
Deaths
16
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
BoleLTU
Ravana
4
2
1
2.25
L
Sylvanus
Cosenziopowa
Sylvanus
0
1
5
2.5
W
Bellona
Cub023
Bellona
1
2
1
0.75
L
Kali
6
1
0
6
L
Neith
Honved
Neith
2
2
2
1.5
W
Horus
Jonny6432
Horus
2
2
1
1.25
W
3
1
1
3.5
L
1
8
1
0.19
W
Raijin
UnoReflex
Raijin
6
4
2
1.75
L
King Arthur
randygibbons
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
20,481
37,072
Taken
38,385
17,236
Mitigated
15,097
11,797
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BoleLTU
Ravana
3,599
1,201
0
2,830
7,775
2,762
0
824
6,907
0
24,108
L
Sylvanus
Cosenziopowa
Sylvanus
3,665
1,446
312
2,013
5,871
2,944
0
1,863
4,008
16,442
0
W
Bellona
Cub023
Bellona
3,925
1,016
0
2,504
7,741
3,898
0
1,662
6,079
0
24,157
L
Kali
6,104
3,602
0
5,565
9,611
3,507
0
2,358
7,253
0
32,868
L
Neith
Honved
Neith
3,170
1,509
0
2,232
6,043
1,448
0
1,517
4,526
0
13,192
W
Horus
Jonny6432
Horus
2,788
1,436
172
1,903
6,062
2,438
0
1,370
4,692
0
22,871
W
5,707
1,320
0
2,861
8,838
6,058
598
0
8,838
0
39,578
L
1,719
133
0
657
6,641
1,891
0
3,070
3,571
16,913
0
W
Raijin
UnoReflex
Raijin
8,808
1,220
0
1,527
6,656
2,080
824
1,384
5,172
38,407
0
L
King Arthur
randygibbons
King Arthur
5,823
566
0
2,178
10,219
5,307
0
0
10,219
0
40,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
30,224
280
Minions Killed
239
0
Camps Cleared
0
1,031,188
Distance Traveled
938,282
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,106
555
49
4
0
210,142
0
L
Sylvanus
5,745
522
34
3
0
165,127
2
W
Bellona
5,196
472
41
4
0
220,595
3
L
Kali
7,093
645
66
6
0
206,424
0
L
Neith
5,514
501
25
2
0
183,614
0
W
Horus
6,120
556
40
4
0
196,965
1
W
Tyr
6,871
625
89
8
0
222,126
0
L
Scylla
5,408
492
35
3
0
171,300
0
W
Raijin
7,029
639
61
6
0
181,360
4
L
King Arthur
6,464
588
79
7
0
211,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role