Player Matchup

Bellona
Bellona
Biskimenos
Bellona
Level 17
God Stats
0W - 1L
1,471 SR
Queue Stats
8W - 9L
1,576 Elo+
Solo
Osiris
Osiris
GamesterJamesFC
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 465L
1,501 Elo+
Solo
Artio
Artio
SadGinger3160
Artio
Level 29
God Stats
1W - 3L
1,382 SR
Queue Stats
133W - 157L
1,482 Elo+
Party 2
Zeus
Zeus
SadNee2627
Zeus
Level 8
God Stats
1W - 9L
1,465 SR
Queue Stats
49W - 58L
1,596 Elo+
Party 2
Sol
Sol
TWAN079619
Sol
Level 24
God Stats
1W - 3L
1,400 SR
Queue Stats
50W - 47L
1,495 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,530 Elo+

VS

Team Averages
Level 24
1,675 SR
1,555 Elo+
Artemis
Artemis
BeyondBrownHD
Artemis
Level 15
God Stats
4W - 0L
1,851 SR
Queue Stats
106W - 108L
1,710 Elo+
Solo
Erlang Shen
Erlang Shen
SK8ERkid50
Erlang Shen
Level 33
God Stats
10W - 14L
1,513 SR
Queue Stats
54W - 58L
1,470 Elo+
Party 1
Nemesis
Nemesis
SomthingClever
Nemesis
Level 23
God Stats
14W - 12L
1,693 SR
Queue Stats
126W - 111L
1,534 Elo+
Party 1
Sobek
Sobek
SweetCalf567558
Sobek
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 92L
1,536 Elo+
Party 1
Anhur
Anhur
janstevv
Anhur
Level 28
God Stats
2W - 0L
1,819 SR
Queue Stats
188W - 192L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Biskimenos
Bellona
11
2 / 2 / 1
7,028
439
4,786
13,087
7,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 1
6,908
432
4,853
9,723
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 4 / 4
6,989
437
4,318
12,571
7,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 2
6,651
416
4,685
8,912
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 4 / 1
8,724
545
11,975
14,888
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
12 / 1 / 3
10,094
631
19,572
12,279
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
SK8ERkid50
Erlang Shen
14
2 / 3 / 1
8,281
518
10,074
10,432
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 2
8,236
515
4,626
8,375
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 6 / 7
7,703
481
3,412
11,231
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
janstevv
Anhur
11
0 / 3 / 4
6,961
435
1,208
8,507
3,773
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
19
19
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
12
1
3
13.5
L
Bellona
Biskimenos
Bellona
2
2
1
1.25
L
2
3
1
0.83
W
Erlang Shen
SK8ERkid50
Erlang Shen
2
3
1
0.83
L
2
4
4
1
L
0
6
2
0.17
W
3
0
2
4
W
2
6
7
0.92
L
7
4
1
1.88
W
Anhur
janstevv
Anhur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
38,892
59,181
Taken
50,824
30,268
Mitigated
27,433
19,649
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
19,572
12,308
207
6,891
12,279
4,782
784
6,598
5,681
0
70,468
L
Bellona
Biskimenos
Bellona
4,786
1,572
0
4,890
13,087
7,924
280
0
13,087
0
25,362
L
4,853
1,540
0
2,996
9,723
7,646
0
764
8,959
0
32,914
W
Erlang Shen
SK8ERkid50
Erlang Shen
10,074
5,550
0
3,215
10,432
8,007
1,893
2,304
8,128
0
41,911
L
4,318
514
808
2,345
12,571
7,306
728
1,009
11,562
23,466
0
L
4,685
1,493
0
1,471
8,912
3,151
116
440
8,472
27,250
0
W
4,626
1,421
0
5,013
8,375
2,932
982
818
7,557
0
48,471
W
3,412
282
0
2,717
11,231
7,939
133
6,411
4,820
20,324
0
L
11,975
3,310
0
7,139
14,888
4,241
1,603
1,199
13,689
55,814
0
W
Anhur
janstevv
Anhur
1,208
519
0
2,509
8,507
3,773
0
4,847
3,660
0
31,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
41,275
273
Minions Killed
380
0
Camps Cleared
0
1,424,927
Distance Traveled
1,493,584
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,094
631
116
7
0
265,319
0
L
Bellona
7,028
439
46
3
0
291,865
0
L
Osiris
6,908
432
64
4
0
297,447
2
W
Erlang Shen
8,281
518
76
5
0
287,366
0
L
Artio
6,989
437
32
2
0
309,234
1
L
Zeus
6,651
416
39
2
0
257,282
0
W
Nemesis
8,236
515
105
7
0
360,927
0
W
Sobek
7,703
481
38
2
0
329,469
0
L
Sol
8,724
545
92
6
0
269,099
0
W
Anhur
6,961
435
45
3
0
250,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role