Player Matchup

Sobek
Sobek
Hemsy
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,249 Elo+
Solo
Skadi
Skadi
Jinkakuu
Skadi
Level 24
God Stats
1W - 2L
1,251 SR
Queue Stats
51W - 37L
1,481 Elo+
Solo
Osiris
Osiris
Mathalon
Osiris
Level 28
God Stats
6W - 2L
1,510 SR
Queue Stats
92W - 109L
1,490 Elo+
Solo
Olorun
Olorun
ZéMarinheiro
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,322 Elo+
Solo
Set
Set
igoraguido8
Set
Level 28
God Stats
6W - 10L
1,298 SR
Queue Stats
146W - 171L
1,406 Elo+
Solo
Team Averages
Level 20
1,412 SR
1,390 Elo+

VS

Team Averages
Level 10
1,543 SR
1,336 Elo+
Osiris
Osiris
DiPaolo
Osiris
Level 28
God Stats
4W - 11L
1,468 SR
Queue Stats
79W - 79L
1,458 Elo+
Solo
Aphrodite
Aphrodite
MerllocKK
Aphrodite
Level 8
God Stats
0W - 1L
1,747 SR
Queue Stats
8W - 9L
1,390 Elo+
Party 1
Neith
Neith
Orochum
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PembaMalluca
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Olorun
Olorun
manmen25
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 202L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hemsy
Sobek
10
2 / 0 / 8
5,690
517
2,290
5,282
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Skadi
Jinkakuu
Skadi
10
5 / 0 / 5
6,470
588
6,802
4,155
1,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Osiris
Mathalon
Osiris
12
2 / 0 / 3
6,824
620
3,906
5,821
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 0 / 1
7,028
639
5,489
4,229
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 1 / 4
7,388
672
6,105
7,467
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DiPaolo
Osiris
10
0 / 3 / 0
4,969
452
3,097
5,250
3,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MerllocKK
Aphrodite
8
1 / 4 / 0
5,105
464
2,569
5,245
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Orochum
Neith
7
0 / 4 / 0
4,501
409
2,644
7,061
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
PembaMalluca
Tsukuyomi
8
0 / 6 / 0
4,920
447
2,065
9,802
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
manmen25
Olorun
8
0 / 5 / 1
4,835
440
1,533
7,077
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
22
Kills
1
1
Deaths
22
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
DiPaolo
Osiris
0
3
0
0
W
Sobek
Hemsy
Sobek
2
0
8
6
W
Skadi
Jinkakuu
Skadi
5
0
5
7.5
W
Osiris
Mathalon
Osiris
2
0
3
3.5
L
Aphrodite
MerllocKK
Aphrodite
1
4
0
0.25
L
Neith
Orochum
Neith
0
4
0
0
L
Tsukuyomi
PembaMalluca
Tsukuyomi
0
6
0
0
W
5
0
1
5.5
W
8
1
4
10
L
Olorun
manmen25
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
11,908
26,954
Taken
34,435
13,110
Mitigated
11,657
12,811
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DiPaolo
Osiris
3,097
416
0
403
5,250
3,463
0
383
4,867
0
16,862
W
Sobek
Hemsy
Sobek
2,290
170
0
2,184
5,282
4,016
28
1,449
3,833
11,031
0
W
Skadi
Jinkakuu
Skadi
6,802
2,651
135
2,075
4,155
1,141
778
884
3,271
0
34,370
W
Osiris
Mathalon
Osiris
3,906
797
0
3,228
5,821
3,666
162
0
5,375
0
32,803
L
Aphrodite
MerllocKK
Aphrodite
2,569
929
1,102
1,849
5,245
1,462
0
882
4,238
12,578
0
L
Neith
Orochum
Neith
2,644
1,729
0
2,185
7,061
1,627
0
460
6,526
0
19,833
L
Tsukuyomi
PembaMalluca
Tsukuyomi
2,065
438
0
2,094
9,802
2,858
0
2,002
7,750
0
21,127
W
5,489
2,391
210
2,477
4,229
1,472
1,613
670
3,559
30,283
0
W
6,105
2,788
0
2,502
7,467
2,815
309
1,099
6,368
0
42,075
L
Olorun
manmen25
Olorun
1,533
1,024
82
1,848
7,077
2,247
0
3,802
3,275
15,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
24,330
318
Minions Killed
172
0
Camps Cleared
0
1,011,268
Distance Traveled
886,675
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,969
452
28
3
0
216,246
2
W
Sobek
5,690
517
16
1
0
206,899
3
W
Skadi
6,470
588
75
7
0
191,272
0
W
Osiris
6,824
620
74
7
0
203,220
1
L
Aphrodite
5,105
464
30
3
0
179,907
0
L
Neith
4,501
409
33
3
0
167,486
0
L
Tsukuyomi
4,920
447
56
5
0
186,182
0
W
Olorun
7,028
639
74
7
0
199,446
0
W
Set
7,388
672
79
7
0
210,431
0
L
Olorun
4,835
440
25
2
0
136,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role