Player Matchup

Erlang Shen
Erlang Shen
Cafeini
Erlang Shen
Level 18
God Stats
1W - 2L
1,330 SR
Queue Stats
93W - 71L
1,571 Elo+
Solo
Artemis
Artemis
GetPaid220
Artemis
Level 16
God Stats
3W - 2L
1,286 SR
Queue Stats
55W - 60L
1,559 Elo+
Party 1
Sobek
Sobek
Karnaly
Sobek
Level 11
God Stats
3W - 6L
1,532 SR
Queue Stats
25W - 25L
1,710 Elo+
Party 1
Fenrir
Fenrir
King_Terminator4
Fenrir
Level 27
God Stats
6W - 5L
1,589 SR
Queue Stats
130W - 122L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Vrexouu
Nu Wa
Level 24
God Stats
12W - 7L
1,285 SR
Queue Stats
230W - 211L
1,491 Elo+
Solo
Team Averages
Level 19
1,405 SR
1,564 Elo+

VS

Team Averages
Level 20
1,534 SR
1,540 Elo+
Hun Batz
Hun Batz
Hirok-i
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 112L
1,402 Elo+
Solo
Guan Yu
Guan Yu
TruAQ
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
X-CaRNaGe-FURY-X
Baron Samedi
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 21L
1,679 Elo+
Solo
Apollo
Apollo
cho7_49
Apollo
Level 25
God Stats
6W - 4L
1,671 SR
Queue Stats
100W - 93L
1,534 Elo+
Solo
Bacchus
Bacchus
xi ADAM L ix
Bacchus
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
134W - 129L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cafeini
Erlang Shen
11
3 / 2 / 1
6,581
598
5,323
5,757
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
GetPaid220
Artemis
10
1 / 2 / 0
5,400
491
3,047
3,464
873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Karnaly
Sobek
9
0 / 0 / 2
5,564
506
2,530
5,070
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 1
5,453
496
1,837
6,726
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Vrexouu
Nu Wa
9
2 / 5 / 1
5,569
506
3,742
7,214
2,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hirok-i
Hun Batz
6
0 / 3 / 2
4,442
404
1,587
6,358
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
TruAQ
Guan Yu
10
0 / 1 / 0
5,454
496
471
4,713
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
X-CaRNaGe-FURY-X
Baron Samedi
12
5 / 2 / 4
6,966
633
8,033
6,678
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
cho7_49
Apollo
12
2 / 1 / 1
6,246
568
2,718
5,972
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
xi ADAM L ix
Bacchus
11
5 / 0 / 4
6,899
627
4,514
7,372
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
12
12
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Cafeini
Erlang Shen
3
2
1
1.75
L
Artemis
GetPaid220
Artemis
1
2
0
0.5
W
Hun Batz
Hirok-i
Hun Batz
0
3
2
0.33
L
Sobek
Karnaly
Sobek
0
0
2
1
L
1
3
1
0.5
W
Guan Yu
TruAQ
Guan Yu
0
1
0
0
L
Nu Wa
Vrexouu
Nu Wa
2
5
1
0.5
W
Baron Samedi
X-CaRNaGe-FURY-X
Baron Samedi
5
2
4
3.5
W
Apollo
cho7_49
Apollo
2
1
1
2.5
W
Bacchus
xi ADAM L ix
Bacchus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
17,323
28,231
Taken
31,093
11,497
Mitigated
13,888
7,006
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Cafeini
Erlang Shen
5,323
2,879
0
1,002
5,757
3,618
0
2,303
3,320
0
36,916
L
Artemis
GetPaid220
Artemis
3,047
1,566
0
1,477
3,464
873
45
1,215
2,249
0
23,652
W
Hun Batz
Hirok-i
Hun Batz
1,587
505
0
673
6,358
1,661
620
996
5,362
0
10,026
L
Sobek
Karnaly
Sobek
2,530
220
0
2,897
5,070
2,421
0
1,342
3,728
18,632
0
L
1,837
557
0
430
6,726
2,301
20
2,050
4,502
0
20,989
W
Guan Yu
TruAQ
Guan Yu
471
76
0
1,075
4,713
2,852
405
217
4,496
0
22,630
L
Nu Wa
Vrexouu
Nu Wa
3,742
637
0
1,200
7,214
2,284
78
5,140
1,801
25,499
0
W
Baron Samedi
X-CaRNaGe-FURY-X
Baron Samedi
8,033
798
894
3,132
6,678
2,267
56
2,114
4,564
40,673
0
W
Apollo
cho7_49
Apollo
2,718
1,291
0
2,638
5,972
1,752
0
1,556
4,416
0
36,413
W
Bacchus
xi ADAM L ix
Bacchus
4,514
806
0
3,042
7,372
5,356
0
1,389
5,983
19,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
30,007
232
Minions Killed
274
0
Camps Cleared
0
1,014,359
Distance Traveled
1,013,563
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,581
598
73
7
0
220,927
2
L
Artemis
5,400
491
52
5
0
190,518
3
W
Hun Batz
4,442
404
21
2
0
221,014
0
L
Sobek
5,564
506
23
2
0
235,051
4
L
Fenrir
5,453
496
44
4
0
184,878
0
W
Guan Yu
5,454
496
64
6
0
189,230
0
L
Nu Wa
5,569
506
40
4
0
182,985
0
W
Baron Samedi
6,966
633
81
7
0
195,937
1
W
Apollo
6,246
568
78
7
0
194,447
2
W
Bacchus
6,899
627
30
3
0
212,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role