Player Matchup

Izanami
Izanami
Bagrub
Izanami
Level 29
God Stats
10W - 6L
1,813 SR
Queue Stats
197W - 187L
1,559 Elo+
Party 2
Terra
Terra
KirmiZ
Terra
Level 42
God Stats
5W - 5L
1,806 SR
Queue Stats
164W - 151L
1,583 Elo+
Party 2
Scylla
Scylla
Sammoneeer
Scylla
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 16L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
Srekkle
Danzaburou
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 17L
1,438 Elo+
Party 2
Osiris
Osiris
skaugi
Osiris
Level 45
God Stats
11W - 4L
1,651 SR
Queue Stats
193W - 181L
1,554 Elo+
Party 2
Team Averages
Level 29
1,654 SR
1,552 Elo+

VS

Team Averages
Level 20
1,458 SR
1,547 Elo+
Tiamat
Tiamat
IAmDams
Tiamat
Level 3
God Stats
1W - 1L
1,806 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Baron Samedi
Baron Samedi
ImKazm
Baron Samedi
Level 18
God Stats
0W - 2L
1,260 SR
Queue Stats
76W - 66L
1,503 Elo+
Party 1
Thor
Thor
MagusPowah
Thor
Level 25
God Stats
25W - 28L
1,339 SR
Queue Stats
571W - 564L
1,515 Elo+
Solo
Skadi
Skadi
SaneacuentasONE
Skadi
Level 30
God Stats
2W - 7L
1,385 SR
Queue Stats
100W - 89L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThaCreepyNoob
Tsukuyomi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 68L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bagrub
Izanami
20
4 / 4 / 1
12,518
596
10,311
16,374
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
KirmiZ
Terra
14
0 / 2 / 10
9,956
474
4,098
14,993
14,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Sammoneeer
Scylla
16
3 / 6 / 4
10,432
497
9,948
10,914
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Srekkle
Danzaburou
17
4 / 3 / 4
11,714
558
8,615
10,166
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
skaugi
Osiris
20
15 / 1 / 4
14,316
682
17,871
16,337
12,058
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IAmDams
Tiamat
16
3 / 8 / 1
10,164
484
8,619
13,981
6,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ImKazm
Baron Samedi
15
0 / 6 / 7
8,681
413
9,959
14,175
4,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 3
9,600
457
6,174
9,521
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

18
7 / 5 / 2
10,913
520
9,733
14,931
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
ThaCreepyNoob
Tsukuyomi
17
3 / 5 / 2
10,438
497
8,901
18,066
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
26
Kills
16
16
Deaths
26
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bagrub
Izanami
4
4
1
1.13
L
Tiamat
IAmDams
Tiamat
3
8
1
0.44
L
Baron Samedi
ImKazm
Baron Samedi
0
6
7
0.58
W
Terra
KirmiZ
Terra
0
2
10
2.5
L
3
2
3
2.25
W
Scylla
Sammoneeer
Scylla
3
6
4
0.83
L
7
5
2
1.6
W
Danzaburou
Srekkle
Danzaburou
4
3
4
2
L
Tsukuyomi
ThaCreepyNoob
Tsukuyomi
3
5
2
0.8
W
Osiris
skaugi
Osiris
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,843
Damage
43,386
68,784
Taken
70,674
41,613
Mitigated
30,829
24,270
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bagrub
Izanami
10,311
7,323
0
7,632
16,374
6,999
8,106
1,068
14,931
0
89,928
L
Tiamat
IAmDams
Tiamat
8,619
828
0
1,995
13,981
6,520
390
4,103
9,878
61,195
0
L
Baron Samedi
ImKazm
Baron Samedi
9,959
1,092
1,090
2,594
14,175
4,985
368
4,287
9,888
37,404
0
W
Terra
KirmiZ
Terra
4,098
701
583
5,137
14,993
14,999
496
5,367
9,552
15,731
0
L
6,174
865
0
3,858
9,521
3,137
360
890
8,631
0
48,127
W
Scylla
Sammoneeer
Scylla
9,948
1,095
0
2,048
10,914
3,866
1,294
5,547
5,342
53,692
0
L
9,733
4,621
0
4,188
14,931
5,070
786
3,774
11,157
0
81,249
W
Danzaburou
Srekkle
Danzaburou
8,615
3,565
0
3,694
10,166
3,691
2,426
3,048
7,093
0
65,395
L
Tsukuyomi
ThaCreepyNoob
Tsukuyomi
8,901
2,656
0
4,581
18,066
11,117
208
992
17,074
0
66,102
W
Osiris
skaugi
Osiris
17,871
10,350
0
5,176
16,337
12,058
0
3,548
12,689
0
109,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,936
Gold Earned
49,796
579
Minions Killed
527
0
Camps Cleared
0
1,864,164
Distance Traveled
1,744,436
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,518
596
169
8
0
313,939
3
L
Tiamat
10,164
484
119
6
0
351,719
3
L
Baron Samedi
8,681
413
49
2
0
347,651
1
W
Terra
9,956
474
13
1
0
396,700
4
L
Thor
9,600
457
81
4
0
303,823
2
W
Scylla
10,432
497
92
4
0
350,524
1
L
Skadi
10,913
520
149
7
0
361,611
5
W
Danzaburou
11,714
558
129
6
0
346,632
2
L
Tsukuyomi
10,438
497
129
6
0
379,632
2
W
Osiris
14,316
682
176
8
0
456,369
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role