Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AkiokoZ
Kumbhakarna
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 61L
1,483 Elo+
Solo
Tiamat
Tiamat
Hendrix6443
Tiamat
Level 123
God Stats
3W - 5L
1,560 SR
Queue Stats
115W - 118L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
hysteria8
Baron Samedi
Level 26
God Stats
1W - 1L
1,828 SR
Queue Stats
22W - 30L
1,491 Elo+
Solo
Danzaburou
Danzaburou
pedrovalentedl
Danzaburou
Level 109
God Stats
0W - 1L
1,894 SR
Queue Stats
4W - 8L
1,429 Elo+
Solo
Team Averages
Level 101
1,656 SR
1,483 Elo+

VS

Team Averages
Level 45
1,680 SR
1,606 Elo+
Terra
Terra
MinervaDive
Terra
Level 28
God Stats
1W - 0L
1,975 SR
Queue Stats
10W - 6L
1,690 Elo+
Party 1
Tiamat
Tiamat
QuetzalORO
Tiamat
Level 28
God Stats
9W - 7L
1,590 SR
Queue Stats
60W - 57L
1,502 Elo+
Solo
Kukulkan
Kukulkan
disnigasfree
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,649 Elo+
Solo
Jormungandr
Jormungandr
edwardtp
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,551 Elo+
Solo
Danzaburou
Danzaburou
elddir7
Danzaburou
Level 118
God Stats
4W - 2L
1,835 SR
Queue Stats
28W - 20L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 2 / 2
7,275
728
10,121
5,261
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
AkiokoZ
Kumbhakarna
12
2 / 4 / 0
7,228
723
3,629
15,218
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
13
0 / 3 / 3
6,694
669
7,031
8,445
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
hysteria8
Baron Samedi
13
0 / 5 / 2
6,855
686
4,303
11,225
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pedrovalentedl
Danzaburou
11
0 / 4 / 2
6,151
615
5,459
8,594
2,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 15
8,645
865
6,540
12,736
12,751
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
QuetzalORO
Tiamat
14
4 / 1 / 7
8,527
853
9,337
7,848
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
disnigasfree
Kukulkan
15
4 / 1 / 7
8,462
846
9,311
4,343
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
edwardtp
Jormungandr
15
5 / 0 / 10
9,335
934
9,242
10,530
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
elddir7
Danzaburou
15
3 / 0 / 10
8,459
846
8,602
8,151
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
4
Kills
18
18
Deaths
4
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
2
1.5
L
Kumbhakarna
AkiokoZ
Kumbhakarna
2
4
0
0.5
L
Tiamat
0
3
3
0.5
W
2
2
15
4.75
W
Tiamat
QuetzalORO
Tiamat
4
1
7
7.5
W
Kukulkan
disnigasfree
Kukulkan
4
1
7
7.5
W
Jormungandr
edwardtp
Jormungandr
5
0
10
10
W
Danzaburou
elddir7
Danzaburou
3
0
10
8
L
Baron Samedi
hysteria8
Baron Samedi
0
5
2
0.2
L
Danzaburou
pedrovalentedl
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,543
Damage
43,032
48,743
Taken
43,608
25,625
Mitigated
31,137
11,977
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,121
331
0
700
5,261
1,863
0
4,132
1,025
29,263
0
L
Kumbhakarna
AkiokoZ
Kumbhakarna
3,629
464
0
1,277
15,218
9,122
0
10,600
4,130
12,732
0
L
Tiamat
7,031
483
0
2,763
8,445
5,936
2
4,064
4,166
19,695
0
W
6,540
934
617
3,768
12,736
12,751
42
5,835
6,346
11,964
0
W
Tiamat
QuetzalORO
Tiamat
9,337
1,473
0
1,282
7,848
5,489
615
5,126
2,350
18,939
0
W
Kukulkan
disnigasfree
Kukulkan
9,311
838
0
79
4,343
1,583
809
2,582
1,555
29,371
0
W
Jormungandr
edwardtp
Jormungandr
9,242
1,960
0
4,038
10,530
8,198
1
6,540
3,463
29,320
0
W
Danzaburou
elddir7
Danzaburou
8,602
2,354
258
1,820
8,151
3,116
1,163
3,530
4,333
0
33,438
L
Baron Samedi
hysteria8
Baron Samedi
4,303
125
2,037
3,650
11,225
5,897
0
8,105
2,856
24,704
0
L
Danzaburou
pedrovalentedl
Danzaburou
5,459
1,593
0
1,550
8,594
2,807
0
6,458
1,825
0
13,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
43,428
202
Minions Killed
234
7
Camps Cleared
9
883,539
Distance Traveled
998,898
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,275
728
64
6
4
179,736
1
L
Kumbhakarna
7,228
723
24
2
0
184,865
1
L
Tiamat
6,694
669
40
4
1
192,773
4
W
Terra
8,645
865
12
1
0
202,058
0
W
Tiamat
8,527
853
34
3
3
193,380
2
W
Kukulkan
8,462
846
65
7
2
193,158
0
W
Jormungandr
9,335
934
43
4
1
206,036
1
W
Danzaburou
8,459
846
80
8
3
204,266
6
L
Baron Samedi
6,855
686
48
5
1
160,547
3
L
Danzaburou
6,151
615
26
3
1
165,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role