Player Matchup

Izanami
Izanami
KamikazeSergio
Izanami
Level 29
God Stats
24W - 22L
1,608 SR
Queue Stats
91W - 83L
1,673 Elo+
Solo
He Bo
He Bo
PaperyCarton404
He Bo
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 79L
1,712 Elo+
Solo
Chernobog
Chernobog
REDA61212
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Solo
Hel
Hel
Subm1sse
Hel
Level 5
God Stats
16W - 11L
1,646 SR
Queue Stats
84W - 75L
1,877 Elo+
Solo
Ymir
Ymir
nameless hiro
Ymir
Level 25
God Stats
11W - 11L
1,802 SR
Queue Stats
242W - 242L
1,686 Elo+
Solo
Team Averages
Level 15
1,611 SR
1,721 Elo+

VS

Team Averages
Level 18
1,562 SR
1,596 Elo+
Poseidon
Poseidon
CapitanoMorte
Poseidon
Level 22
God Stats
1W - 5L
1,161 SR
Queue Stats
148W - 159L
1,593 Elo+
Solo
King Arthur
King Arthur
Greysten
King Arthur
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
263W - 223L
1,681 Elo+
Solo
Ymir
Ymir
MrYahya67
Ymir
Level 17
God Stats
1W - 1L
1,969 SR
Queue Stats
12W - 8L
1,718 Elo+
Solo
Anhur
Anhur
Seth_Mamba
Anhur
Level 27
God Stats
1W - 3L
1,680 SR
Queue Stats
85W - 118L
1,563 Elo+
Solo
Bakasura
Bakasura
nami76
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
9,294
664
9,520
12,189
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 0 / 2
8,747
625
9,677
3,721
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
REDA61212
Chernobog
4
0 / 3 / 0
4,874
348
712
2,375
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 3 / 0
7,860
561
8,973
10,225
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 0
8,335
595
2,763
6,129
2,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CapitanoMorte
Poseidon
12
1 / 4 / 0
7,142
510
1,561
6,555
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Greysten
King Arthur
13
3 / 1 / 1
7,793
557
9,496
13,071
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
11
2 / 0 / 3
7,417
530
3,093
7,705
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
12
1 / 0 / 1
6,785
485
2,097
7,662
2,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
nami76
Bakasura
5
0 / 12 / 0
4,626
330
58
10,105
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
16
Kills
7
7
Deaths
17
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CapitanoMorte
Poseidon
1
4
0
0.25
L
King Arthur
Greysten
King Arthur
3
1
1
3.5
W
5
1
2
6
L
Ymir
2
0
3
3.5
W
9
0
2
10
W
Chernobog
REDA61212
Chernobog
0
3
0
0
L
Anhur
1
0
1
1.5
W
1
3
0
0.33
W
1
0
0
1
L
Bakasura
nami76
Bakasura
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
16,305
34,639
Taken
45,098
12,755
Mitigated
19,959
17,856
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CapitanoMorte
Poseidon
1,561
696
0
991
6,555
2,058
544
3,494
3,061
41,744
0
L
King Arthur
Greysten
King Arthur
9,496
1,399
0
6,369
13,071
7,617
465
7,007
5,529
0
49,934
W
9,520
7,090
0
5,753
12,189
4,548
5,725
2,326
9,730
0
84,162
L
Ymir
3,093
646
0
1,532
7,705
4,867
625
2,622
5,000
22,199
0
W
9,677
817
0
1,314
3,721
1,199
0
325
3,322
55,317
0
W
Chernobog
REDA61212
Chernobog
712
432
0
181
2,375
441
0
987
1,388
0
2,876
L
Anhur
2,097
1,214
0
3,767
7,662
2,333
74
1,770
5,892
0
40,326
W
8,973
614
844
5,940
10,225
3,573
215
615
9,135
47,298
0
W
2,763
356
0
3,824
6,129
2,994
954
269
5,860
46,500
0
L
Bakasura
nami76
Bakasura
58
58
0
54
10,105
3,084
202
5,882
4,203
0
1,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
33,763
455
Minions Killed
320
0
Camps Cleared
0
1,117,455
Distance Traveled
1,236,016
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,142
510
99
7
0
250,251
0
L
King Arthur
7,793
557
100
7
0
271,155
0
W
Izanami
9,294
664
163
12
0
222,500
1
L
Ymir
7,417
530
45
3
0
257,229
2
W
He Bo
8,747
625
98
7
0
269,281
5
W
Chernobog
4,874
348
4
0
0
81,606
1
L
Anhur
6,785
485
71
5
0
225,445
4
W
Hel
7,860
561
98
7
0
271,506
5
W
Ymir
8,335
595
92
7
0
272,562
4
L
Bakasura
4,626
330
5
0
0
231,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role