Player Matchup

Apollo
Apollo
Gold IV
AbsoluteRED
Apollo
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
Perkocet Pirate
Zeus
Silver II
Level 106
God Stats
5W - 9L
1,345 SR
Queue Stats
11W - 13L
1,462 MMR
Solo
Vamana
Vamana
Silver III
lInstantRamen
Vamana
Silver III
Level 105
God Stats
1W - 2L
1,866 SR
Queue Stats
77W - 68L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,571 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,384 SR
1,435 MMR
Anubis
Anubis
Gold II
Anthozeur420
Anubis
Gold II
Level 107
God Stats
20W - 10L
1,500 SR
Queue Stats
301W - 304L
1,491 MMR
Party 1
Rama
Rama
Silver I
Slayerboy0216
Rama
Silver I
Level 105
God Stats
4W - 3L
1,274 SR
Queue Stats
126W - 98L
1,468 MMR
Solo
Yemoja
Yemoja
Gold III
alblazer08
Yemoja
Gold III
Level 125
God Stats
6W - 7L
1,376 SR
Queue Stats
421W - 406L
1,347 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 4 / 2
10,666
711
6,908
11,363
2,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 4
9,297
620
13,384
10,833
3,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
9,787
652
6,225
10,081
6,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BacchusAphroditeCthulhuKumbhakarnaDanzaburou

VS

Bans
Cu ChulainnSobekChaacCabrakanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 1 / 5
10,378
692
10,217
9,842
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 4
11,360
757
10,323
13,261
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
alblazer08
Yemoja
13
0 / 2 / 7
9,277
618
3,368
11,157
5,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
11
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
4
2
1
W
Anubis
4
1
5
6.5
L
0
5
4
0.4
W
6
2
4
4
W
Yemoja
alblazer08
Yemoja
0
2
7
1.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,517
Damage
23,908
32,277
Taken
34,260
12,551
Mitigated
17,089
9,718
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,908
4,078
0
3,736
11,363
2,959
1,855
4,051
7,050
0
40,624
W
Anubis
10,217
0
745
1,699
9,842
4,788
462
4,177
5,665
39,252
0
L
13,384
482
0
3,757
10,833
3,001
647
5,923
4,481
58,198
0
W
10,323
8,808
0
4,083
13,261
6,596
2,276
4,219
9,042
0
80,011
W
Yemoja
alblazer08
Yemoja
3,368
337
6,465
2,279
11,157
5,705
1,008
5,052
6,105
23,591
0
L
6,225
3,374
0
2,225
10,081
6,591
585
3,040
6,677
0
38,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
31,015
189
Minions Killed
219
0
Camps Cleared
0
786,563
Distance Traveled
758,990
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,666
711
60
4
0
261,555
3
W
Anubis
10,378
692
75
5
0
247,760
2
L
Zeus
9,297
620
73
5
0
233,892
4
W
Rama
11,360
757
112
7
0
256,276
2
W
Yemoja
9,277
618
32
2
0
254,954
0
L
Vamana
9,787
652
56
4
0
291,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role