Player Matchup

Agni
Agni
Articccz
Agni
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 74L
1,583 Elo+
Solo
Fafnir
Fafnir
ClumsyPanda34
Fafnir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,643 Elo+
Solo
Medusa
Medusa
ILikeURCutG5041
Medusa
Level 17
God Stats
3W - 5L
1,412 SR
Queue Stats
24W - 22L
1,626 Elo+
Solo
Tiamat
Tiamat
NotNoSkills
Tiamat
Level 13
God Stats
6W - 5L
1,743 SR
Queue Stats
34W - 28L
1,609 Elo+
Solo
Bakasura
Bakasura
Wherever-Seb
Bakasura
Level 27
God Stats
1W - 1L
1,675 SR
Queue Stats
83W - 52L
1,629 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,618 Elo+

VS

Team Averages
Level 18
1,465 SR
1,669 Elo+
Guan Yu
Guan Yu
Amack807
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,648 Elo+
Solo
Artio
Artio
Brandorious
Artio
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
72W - 64L
1,720 Elo+
Solo
Freya
Freya
Fyrexz
Freya
Level 29
God Stats
23W - 21L
1,702 SR
Queue Stats
107W - 103L
1,584 Elo+
Solo
Bellona
Bellona
PlasmaAce1
Bellona
Level 18
God Stats
1W - 2L
1,306 SR
Queue Stats
77W - 78L
1,591 Elo+
Solo
Olorun
Olorun
echojulian
Olorun
Level 9
God Stats
1W - 0L
1,318 SR
Queue Stats
31W - 19L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 6 / 3
8,856
521
10,338
9,671
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 0 / 0
3,225
190
0
0
0
15
13 / 5 / 2
9,794
576
17,768
13,439
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
0 / 2 / 2
8,143
479
4,691
8,589
9,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Wherever-Seb
Bakasura
14
4 / 2 / 6
8,792
517
7,455
14,263
4,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Amack807
Guan Yu
15
0 / 1 / 2
8,808
518
7,767
10,562
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 6 / 2
8,583
505
6,234
19,631
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Fyrexz
Freya
13
2 / 7 / 3
8,214
483
6,814
14,511
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
PlasmaAce1
Bellona
15
5 / 4 / 3
9,195
541
6,898
11,829
10,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
echojulian
Olorun
17
5 / 4 / 0
10,096
594
3,598
8,381
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
20
Kills
15
15
Deaths
22
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Amack807
Guan Yu
0
1
2
1
L
Agni
3
6
3
0.75
W
3
6
2
0.67
L
0
0
0
0
W
Freya
Fyrexz
Freya
2
7
3
0.5
L
13
5
2
2.8
L
Tiamat
0
2
2
0.5
W
Bellona
PlasmaAce1
Bellona
5
4
3
1.63
L
Bakasura
Wherever-Seb
Bakasura
4
2
6
3.5
W
Olorun
echojulian
Olorun
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,252
Damage
31,311
45,962
Taken
64,914
22,629
Mitigated
41,149
16,833
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Amack807
Guan Yu
7,767
1,581
326
3,779
10,562
8,344
761
4,144
5,948
52
59,352
L
Agni
10,338
1,241
0
993
9,671
3,229
0
5,650
3,805
56,882
0
W
6,234
974
148
3,099
19,631
14,488
155
4,163
14,798
39,884
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Freya
Fyrexz
Freya
6,814
2,578
0
5,019
14,511
4,707
52
1,483
12,901
34,064
0
L
17,768
9,197
0
4,874
13,439
5,138
2,003
7,260
6,135
0
53,133
L
Tiamat
4,691
1,283
0
4,336
8,589
9,370
296
541
7,743
43,105
0
W
Bellona
PlasmaAce1
Bellona
6,898
2,372
0
1,035
11,829
10,424
39
1,468
10,208
0
58,662
L
Bakasura
Wherever-Seb
Bakasura
7,455
5,846
0
6,630
14,263
4,892
0
2,948
11,190
0
34,545
W
Olorun
echojulian
Olorun
3,598
1,076
243
2,943
8,381
3,186
861
3,153
4,846
50,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
44,896
364
Minions Killed
475
0
Camps Cleared
0
1,228,383
Distance Traveled
1,535,232
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,808
518
147
9
0
308,675
1
L
Agni
8,856
521
116
7
0
286,721
1
W
Artio
8,583
505
62
4
0
274,334
1
L
Fafnir
3,225
190
0
0
0
0
0
W
Freya
8,214
483
52
3
0
283,946
2
L
Medusa
9,794
576
78
5
0
275,847
5
L
Tiamat
8,143
479
91
5
0
290,774
3
W
Bellona
9,195
541
101
6
0
353,293
2
L
Bakasura
8,792
517
79
5
0
375,041
4
W
Olorun
10,096
594
113
7
0
314,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role