Player Matchup

Nemesis
Nemesis
Piratero
Nemesis
Level 27
God Stats
1W - 0L
1,701 SR
Queue Stats
18W - 13L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
TheWarWolf297
Jormungandr
Level 10
God Stats
3W - 1L
1,747 SR
Queue Stats
15W - 16L
1,627 Elo+
Party 2
Hel
Hel
victim2000br
Hel
Level 82
God Stats
8W - 7L
1,410 SR
Queue Stats
103W - 92L
1,585 Elo+
Party 2
Team Averages
Level 40
1,619 SR
1,558 Elo+

VS

Team Averages
Level 20
1,488 SR
1,251 Elo+
Vulcan
Vulcan
AntiMuslimGamer
Vulcan
Level 24
God Stats
1W - 1L
1,683 SR
Queue Stats
20W - 29L
1,243 Elo+
Party 1
Hera
Hera
HeyJimbo
Hera
Level 29
God Stats
12W - 13L
1,360 SR
Queue Stats
19W - 31L
1,243 Elo+
Party 1
Yemoja
Yemoja
sorla69
Yemoja
Level 8
God Stats
1W - 2L
1,420 SR
Queue Stats
3W - 8L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Piratero
Nemesis
16
1 / 3 / 4
13,484
562
13,813
32,016
33,683
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
TheWarWolf297
Jormungandr
18
1 / 0 / 5
13,905
579
11,354
21,742
31,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
4 / 4 / 2
15,050
627
21,152
27,805
17,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 1
14,290
595
23,583
13,466
5,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
17
2 / 2 / 4
13,467
561
23,596
16,572
7,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
sorla69
Yemoja
16
0 / 2 / 5
12,608
525
6,564
21,778
22,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
6
Kills
7
7
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
Hera
2
2
4
2
W
Nemesis
Piratero
Nemesis
1
3
4
1
W
Jormungandr
TheWarWolf297
Jormungandr
1
0
5
3.5
L
Yemoja
sorla69
Yemoja
0
2
5
1.25
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,319
Damage
53,743
81,563
Taken
51,816
82,159
Mitigated
35,703
48,419
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,583
8,348
0
3,383
13,466
5,945
0
8,061
5,405
69,545
0
L
Hera
23,596
5,755
0
3,074
16,572
7,302
126
9,112
7,460
119,466
0
W
Nemesis
Piratero
Nemesis
13,813
5,051
0
6,936
32,016
33,683
1,509
19,763
12,253
0
67,209
W
Jormungandr
TheWarWolf297
Jormungandr
11,354
1,867
0
1,075
21,742
31,103
346
14,490
7,252
58,219
0
L
Yemoja
sorla69
Yemoja
6,564
1,539
816
500
21,778
22,456
178
15,373
6,405
27,086
0
W
21,152
552
21,076
19,332
27,805
17,373
1,237
19,768
8,037
120,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
40,365
296
Minions Killed
266
0
Camps Cleared
0
1,438,961
Distance Traveled
1,336,701
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,290
595
98
4
0
445,740
0
L
Hera
13,467
561
138
6
0
429,987
4
W
Nemesis
13,484
562
78
3
0
459,938
3
W
Jormungandr
13,905
579
57
2
0
493,649
1
L
Yemoja
12,608
525
30
1
0
460,974
0
W
Hel
15,050
627
161
7
0
485,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role