Player Matchup

Sun Wukong
Sun Wukong
Braindead10
Sun Wukong
Level 91
God Stats
67W - 84L
1,505 SR
Queue Stats
104W - 129L
1,503 Elo+
Solo
Hera
Hera
MaskedHealer69
Hera
Level 100
God Stats
23W - 16L
1,907 SR
Queue Stats
704W - 673L
1,548 Elo+
Solo
Awilix
Awilix
NoQuiT3B3R
Awilix
Level 69
God Stats
13W - 13L
1,708 SR
Queue Stats
198W - 224L
1,547 Elo+
Solo
Team Averages
Level 87
1,707 SR
1,533 Elo+

VS

Team Averages
Level 36
1,490 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
Geempatron9000
Cu Chulainn
Level 37
God Stats
0W - 3L
1,205 SR
Queue Stats
62W - 70L
1,471 Elo+
Party 1
Tiamat
Tiamat
Gieckster101
Tiamat
Level 4
God Stats
1W - 2L
1,826 SR
Queue Stats
15W - 17L
1,610 Elo+
Solo
Anhur
Anhur
yungtobe
Anhur
Level 68
God Stats
12W - 15L
1,440 SR
Queue Stats
258W - 266L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Braindead10
Sun Wukong
14
5 / 2 / 9
10,158
726
8,769
13,039
10,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 4 / 9
10,624
759
13,863
8,813
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
NoQuiT3B3R
Awilix
14
6 / 4 / 7
10,201
729
4,421
8,739
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Geempatron9000
Cu Chulainn
11
3 / 6 / 4
9,299
664
5,243
12,551
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
13
2 / 4 / 6
9,336
667
7,482
11,180
6,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
yungtobe
Anhur
14
5 / 7 / 3
10,472
748
10,104
13,710
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
10
10
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Braindead10
Sun Wukong
5
2
9
4.75
L
Cu Chulainn
Geempatron9000
Cu Chulainn
3
6
4
0.83
L
Tiamat
2
4
6
1.25
W
6
4
9
2.63
W
Awilix
NoQuiT3B3R
Awilix
6
4
7
2.38
L
Anhur
yungtobe
Anhur
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,053
Damage
22,829
30,591
Taken
37,441
16,879
Mitigated
20,563
7,878
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Braindead10
Sun Wukong
8,769
1,127
1,280
4,735
13,039
10,472
121
3,356
9,100
0
28,839
L
Cu Chulainn
Geempatron9000
Cu Chulainn
5,243
643
0
2,393
12,551
8,731
211
5,192
7,003
5,330
20,711
L
Tiamat
7,482
367
0
3,614
11,180
6,922
156
4,809
6,105
37,008
0
W
13,863
3,047
0
1,025
8,813
2,479
418
1,812
6,605
58,398
0
W
Awilix
NoQuiT3B3R
Awilix
4,421
2,088
0
838
8,739
3,928
1,826
2,413
6,062
0
15,984
L
Anhur
yungtobe
Anhur
10,104
2,331
0
995
13,710
4,910
47
3,096
10,404
0
36,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
29,107
148
Minions Killed
130
0
Camps Cleared
0
818,190
Distance Traveled
665,991
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,158
726
37
3
0
293,345
1
L
Cu Chulainn
9,299
664
35
3
0
236,957
0
L
Tiamat
9,336
667
60
4
0
212,989
0
W
Hera
10,624
759
88
6
0
242,056
2
W
Awilix
10,201
729
23
2
0
282,789
1
L
Anhur
10,472
748
35
3
0
216,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role