Player Matchup

Tiamat
Tiamat
Andygm121
Tiamat
Level 25
God Stats
1W - 2L
1,786 SR
Queue Stats
81W - 76L
1,298 Elo+
Solo
Nu Wa
Nu Wa
Drizva
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lajamin
Jing Wei
Level 29
God Stats
10W - 7L
1,483 SR
Queue Stats
93W - 97L
1,587 Elo+
Solo
King Arthur
King Arthur
atiwe
King Arthur
Level 26
God Stats
23W - 22L
1,544 SR
Queue Stats
92W - 87L
1,460 Elo+
Solo
Ra
Ra
ipsuQ
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,745 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,518 Elo+

VS

Team Averages
Level 16
1,473 SR
1,449 Elo+
Zeus
Zeus
FlaimeZ
Zeus
Level 27
God Stats
12W - 7L
1,774 SR
Queue Stats
17W - 10L
1,715 Elo+
Solo
Neith
Neith
MeryPerfect93
Neith
Level 23
God Stats
3W - 12L
1,338 SR
Queue Stats
18W - 41L
1,550 Elo+
Party 1
Nemesis
Nemesis
Nypth
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,240 Elo+
Solo
Merlin
Merlin
R4G3RUNN3R
Merlin
Level 10
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Sobek
Sobek
senjurama26
Sobek
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 65L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andygm121
Tiamat
17
11 / 4 / 11
12,657
1,266
25,652
13,600
9,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Drizva
Nu Wa
19
10 / 5 / 20
13,032
1,303
23,197
11,569
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jing Wei
Lajamin
Jing Wei
20
17 / 1 / 10
13,991
1,399
28,304
15,532
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
atiwe
King Arthur
18
0 / 2 / 27
10,902
1,090
12,257
19,806
14,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ra
17
3 / 6 / 12
10,104
1,010
7,944
8,294
2,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FlaimeZ
Zeus
17
6 / 10 / 7
11,513
1,151
23,820
17,303
6,001
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 4 / 3
8,542
854
1,644
12,630
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

Nemesis
Nypth
Nemesis
16
3 / 8 / 7
10,541
1,054
5,518
23,496
9,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
R4G3RUNN3R
Merlin
17
6 / 17 / 5
12,041
1,204
20,769
24,752
10,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 11
10,459
1,046
8,679
24,097
29,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
41
Kills
17
18
Deaths
42
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Andygm121
Tiamat
11
4
11
4.13
W
Nu Wa
Drizva
Nu Wa
10
5
20
4
L
Zeus
FlaimeZ
Zeus
6
10
7
0.95
W
Jing Wei
Lajamin
Jing Wei
17
1
10
22
L
0
4
3
0.38
L
Nemesis
Nypth
Nemesis
3
8
7
0.81
L
Merlin
R4G3RUNN3R
Merlin
6
17
5
0.5
W
King Arthur
atiwe
King Arthur
0
2
27
6.75
W
Ra
3
6
12
1.5
L
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,354
Damage
60,430
68,801
Taken
102,278
37,269
Mitigated
58,444
18,117
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Andygm121
Tiamat
25,652
11,076
0
5,654
13,600
9,975
0
10,412
3,188
41,555
0
W
Nu Wa
Drizva
Nu Wa
23,197
10,530
0
1,254
11,569
4,361
0
7,692
3,877
43,652
0
L
Zeus
FlaimeZ
Zeus
23,820
4,042
0
0
17,303
6,001
0
9,823
7,256
43,648
0
W
Jing Wei
Lajamin
Jing Wei
28,304
24,432
0
8,552
15,532
5,864
0
12,194
3,338
0
56,896
L
1,644
692
0
609
12,630
3,838
0
8,439
4,191
0
6,023
L
Nemesis
Nypth
Nemesis
5,518
1,104
207
2,439
23,496
9,117
0
14,643
8,803
0
20,711
L
Merlin
R4G3RUNN3R
Merlin
20,769
2,939
0
2,292
24,752
10,007
0
9,435
15,067
47,037
0
W
King Arthur
atiwe
King Arthur
12,257
1,908
0
2,329
19,806
14,203
0
15,136
4,670
0
19,768
W
Ra
7,944
1,575
328
0
8,294
2,866
0
7,834
460
15,705
0
L
8,679
1,935
0
2,052
24,097
29,481
0
14,453
9,124
17,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,686
Gold Earned
53,096
171
Minions Killed
173
9
Camps Cleared
4
899,132
Distance Traveled
754,724
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,657
1,266
29
3
3
167,628
0
W
Nu Wa
13,032
1,303
38
4
0
159,416
2
L
Zeus
11,513
1,151
50
5
2
165,654
0
W
Jing Wei
13,991
1,399
70
7
4
210,476
0
L
Neith
8,542
854
8
1
0
89,814
0
L
Nemesis
10,541
1,054
30
3
0
161,390
0
L
Merlin
12,041
1,204
70
7
2
162,674
1
W
King Arthur
10,902
1,090
16
2
2
230,422
0
W
Ra
10,104
1,010
18
2
0
131,190
1
L
Sobek
10,459
1,046
15
2
0
175,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role