Player Matchup

Ares
Ares
Arcanö
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,492 Elo+
Party 1
Amaterasu
Amaterasu
Grijando
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Sj3fk3
Hachiman
Level 58
God Stats
32W - 26L
1,521 SR
Queue Stats
172W - 158L
1,468 Elo+
Solo
Scylla
Scylla
YourBodyOder
Scylla
Level 64
God Stats
22W - 22L
1,499 SR
Queue Stats
185W - 215L
1,476 Elo+
Solo
Pele
Pele
venox0508
Pele
Level 57
God Stats
6W - 21L
1,249 SR
Queue Stats
19W - 36L
1,383 Elo+
Party 1
Team Averages
Level 83
1,454 SR
1,464 Elo+

VS

Team Averages
Level 101
1,446 SR
1,492 Elo+
Yemoja
Yemoja
Brutiquzz
Yemoja
Level 105
God Stats
1W - 3L
1,127 SR
Queue Stats
44W - 43L
1,479 Elo+
Party 3
Cernunnos
Cernunnos
Hakhan
Cernunnos
Level 109
God Stats
2W - 1L
1,553 SR
Queue Stats
44W - 41L
1,492 Elo+
Party 3
Tiamat
Tiamat
QuiAuitL
Tiamat
Level 122
God Stats
18W - 7L
1,708 SR
Queue Stats
60W - 46L
1,487 Elo+
Party 2
Da Ji
Da Ji
Raccekoy
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
alons00
Achilles
Level 98
God Stats
2W - 2L
1,344 SR
Queue Stats
101W - 93L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arcanö
Ares
15
1 / 5 / 2
10,133
375
7,185
22,676
22,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Grijando
Amaterasu
18
1 / 7 / 3
11,333
420
11,358
31,087
20,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Sj3fk3
Hachiman
19
3 / 3 / 4
11,586
429
17,412
19,512
8,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
9
0 / 5 / 1
8,136
301
2,729
5,660
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
19
4 / 7 / 1
12,322
456
9,758
24,260
8,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brutiquzz
Yemoja
19
1 / 0 / 5
12,710
471
3,200
10,750
9,359
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Hakhan
Cernunnos
20
0 / 5 / 3
12,731
472
12,653
21,392
10,035
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
QuiAuitL
Tiamat
20
2 / 1 / 12
14,213
526
20,451
9,860
10,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Raccekoy
Da Ji
20
21 / 1 / 5
15,660
580
31,790
24,271
15,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
alons00
Achilles
20
3 / 2 / 7
13,969
517
12,546
23,813
36,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
27
27
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
Arcanö
Ares
1
5
2
0.4
W
Yemoja
Brutiquzz
Yemoja
1
0
5
3.5
L
Amaterasu
Grijando
Amaterasu
1
7
3
0.36
W
Cernunnos
Hakhan
Cernunnos
0
5
3
0.3
W
Tiamat
QuiAuitL
Tiamat
2
1
12
8
W
Da Ji
Raccekoy
Da Ji
21
1
5
23.5
L
Hachiman
Sj3fk3
Hachiman
3
3
4
1.67
L
Scylla
0
5
1
0.1
W
Achilles
alons00
Achilles
3
2
7
3.25
L
Pele
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,442
Damage
80,640
103,195
Taken
90,086
61,762
Mitigated
81,540
27,023
Healing
31,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arcanö
Ares
7,185
297
0
581
22,676
22,169
0
6,893
15,783
25,345
0
W
Yemoja
Brutiquzz
Yemoja
3,200
289
7,210
3,284
10,750
9,359
2,764
822
9,928
38,247
0
L
Amaterasu
Grijando
Amaterasu
11,358
4,699
0
11,681
31,087
20,510
819
6,756
24,331
0
56,831
W
Cernunnos
Hakhan
Cernunnos
12,653
4,596
0
7,496
21,392
10,035
5,030
1,739
19,653
0
125,277
W
Tiamat
QuiAuitL
Tiamat
20,451
3,337
0
3,504
9,860
10,163
2,160
1,917
7,769
115,445
0
W
Da Ji
Raccekoy
Da Ji
31,790
9,123
0
5,059
24,271
15,138
4,681
3,717
20,412
0
94,050
L
Hachiman
Sj3fk3
Hachiman
17,412
5,212
0
7,708
19,512
8,660
0
4,185
15,327
0
88,644
L
Scylla
2,729
451
0
798
5,660
1,478
99
1,055
4,605
22,059
0
W
Achilles
alons00
Achilles
12,546
4,021
0
5,306
23,813
36,845
2,588
1,403
22,410
466
98,320
L
Pele
9,758
2,268
0
6,255
24,260
8,945
447
4,918
19,342
0
86,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
69,283
524
Minions Killed
729
0
Camps Cleared
0
1,941,513
Distance Traveled
2,577,351
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,133
375
51
2
0
346,910
3
W
Yemoja
12,710
471
66
2
0
499,132
1
L
Amaterasu
11,333
420
122
5
0
456,881
5
W
Cernunnos
12,731
472
198
7
0
444,929
1
W
Tiamat
14,213
526
187
7
0
572,877
3
W
Da Ji
15,660
580
104
4
0
562,529
1
L
Hachiman
11,586
429
160
6
0
490,565
0
L
Scylla
8,136
301
43
2
0
189,284
2
W
Achilles
13,969
517
174
6
0
497,884
1
L
Pele
12,322
456
148
5
0
457,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role