Player Matchup

Nemesis
Nemesis
IFÖX
Nemesis
Level 16
God Stats
0W - 2L
1,505 SR
Queue Stats
12W - 11L
1,549 Elo+
Solo
Khepri
Khepri
Snowwalker83
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
TulajMnie
Merlin
Level 29
God Stats
1W - 3L
1,561 SR
Queue Stats
6W - 6L
1,569 Elo+
Solo
Anubis
Anubis
bembelo
Anubis
Level 27
God Stats
58W - 41L
1,611 SR
Queue Stats
83W - 71L
1,540 Elo+
Solo
Cupid
Cupid
deathgod39
Cupid
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,536 SR
1,532 Elo+

VS

Team Averages
Level 23
1,565 SR
1,504 Elo+
Janus
Janus
Elcatalan
Janus
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 51L
1,487 Elo+
Party 1
Ymir
Ymir
Fantasy86
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,499 Elo+
Solo
Loki
Loki
HeadlessTrisomic
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Pakoulinos
Hercules
Level 14
God Stats
1W - 1L
1,711 SR
Queue Stats
8W - 5L
1,545 Elo+
Solo
Heimdallr
Heimdallr
Varensar
Heimdallr
Level 28
God Stats
11W - 8L
1,613 SR
Queue Stats
54W - 49L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IFÖX
Nemesis
16
3 / 5 / 2
9,111
569
7,291
13,932
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
0 / 4 / 2
6,956
435
3,337
9,419
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
TulajMnie
Merlin
11
0 / 5 / 1
7,001
438
5,747
6,953
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
bembelo
Anubis
13
3 / 6 / 1
7,904
494
6,692
10,763
5,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
12
2 / 8 / 1
7,134
446
6,309
13,451
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Elcatalan
Janus
15
4 / 1 / 9
9,012
563
7,725
7,887
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
2 / 2 / 10
7,853
491
6,105
13,394
10,517
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 0 / 4
10,391
649
12,512
8,027
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Pakoulinos
Hercules
16
3 / 1 / 4
8,976
561
5,049
8,358
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Varensar
Heimdallr
14
7 / 4 / 4
8,228
514
8,042
11,892
4,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
8
Kills
28
28
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
Elcatalan
Janus
4
1
9
8.5
W
Ymir
2
2
10
3.5
W
12
0
4
14
L
Nemesis
IFÖX
Nemesis
3
5
2
0.8
W
Hercules
Pakoulinos
Hercules
3
1
4
5
L
Khepri
0
4
2
0.25
L
Merlin
TulajMnie
Merlin
0
5
1
0.1
W
Heimdallr
Varensar
Heimdallr
7
4
4
2.25
L
Anubis
bembelo
Anubis
3
6
1
0.58
L
Cupid
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,376
Damage
39,433
54,518
Taken
49,558
21,039
Mitigated
26,914
13,131
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Elcatalan
Janus
7,725
176
132
1,527
7,887
2,459
312
4,844
3,043
44,108
0
W
Ymir
6,105
1,330
440
1,360
13,394
10,517
348
4,521
8,873
36,730
0
W
12,512
5,280
0
4,082
8,027
2,991
0
1,434
6,593
0
79,672
L
Nemesis
IFÖX
Nemesis
7,291
3,979
0
4,703
13,932
4,705
0
1,940
11,828
0
70,493
W
Hercules
Pakoulinos
Hercules
5,049
1,947
0
3,083
8,358
6,324
1,237
4,252
4,106
0
40,556
L
Khepri
3,337
405
0
461
9,419
4,992
0
2,880
6,324
16,054
0
L
Merlin
TulajMnie
Merlin
5,747
319
0
929
6,953
1,814
607
3,333
3,332
37,110
0
W
Heimdallr
Varensar
Heimdallr
8,042
3,898
0
4,582
11,892
4,623
391
725
11,167
0
44,105
L
Anubis
bembelo
Anubis
6,692
489
0
3,553
10,763
5,866
0
1,905
8,531
46,098
0
L
Cupid
6,309
2,949
78
3,407
13,451
3,662
579
3,128
10,320
0
32,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
44,460
368
Minions Killed
437
0
Camps Cleared
0
1,562,470
Distance Traveled
1,546,637
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,012
563
99
6
0
307,043
5
W
Ymir
7,853
491
55
3
0
281,180
3
W
Loki
10,391
649
121
8
0
396,526
2
L
Nemesis
9,111
569
126
8
0
340,879
2
W
Hercules
8,976
561
95
6
0
291,913
0
L
Khepri
6,956
435
35
2
0
323,515
0
L
Merlin
7,001
438
73
5
0
246,594
4
W
Heimdallr
8,228
514
67
4
0
269,975
2
L
Anubis
7,904
494
87
5
0
275,726
0
L
Cupid
7,134
446
47
3
0
375,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role