Player Matchup

Cupid
Cupid
Clueboydb
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Familydosborn468
Danzaburou
Level 20
God Stats
11W - 17L
1,551 SR
Queue Stats
33W - 35L
1,270 Elo+
Solo
Da Ji
Da Ji
Savitar-kaiqueOP
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,272 Elo+
Party 1
Hachiman
Hachiman
chnydro
Hachiman
Level 14
God Stats
13W - 14L
1,675 SR
Queue Stats
74W - 95L
1,388 Elo+
Solo
Bellona
Bellona
isn-Maskarado
Bellona
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 1
Team Averages
Level 15
1,545 SR
1,355 Elo+

VS

Team Averages
Level 18
1,437 SR
1,296 Elo+
Kukulkan
Kukulkan
Bradley ice77
Kukulkan
Level 9
God Stats
7W - 9L
1,425 SR
Queue Stats
7W - 9L
1,345 Elo+
Solo
Ra
Ra
Dr foodstamp348
Ra
Level 24
God Stats
389W - 422L
1,444 SR
Queue Stats
394W - 437L
1,316 Elo+
Solo
Ah Puch
Ah Puch
EmpathicOrchid
Ah Puch
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,228 Elo+
Solo
Izanami
Izanami
MAREDEVIL10
Izanami
Level 28
God Stats
44W - 39L
1,431 SR
Queue Stats
188W - 174L
1,305 Elo+
Solo
Bakasura
Bakasura
peguipapai
Bakasura
Level 9
God Stats
2W - 5L
1,387 SR
Queue Stats
13W - 26L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Clueboydb
Cupid
19
2 / 8 / 11
12,141
934
9,467
15,267
5,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Familydosborn468
Danzaburou
19
9 / 7 / 8
13,480
1,037
30,684
20,031
8,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
6 / 10 / 6
12,797
984
14,181
21,747
11,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
chnydro
Hachiman
19
1 / 11 / 8
11,583
891
16,859
17,744
6,556
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
19
3 / 7 / 12
12,308
947
11,286
25,813
20,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bradley ice77
Kukulkan
20
7 / 5 / 22
13,617
1,047
11,856
19,464
10,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 0 / 20
12,934
995
17,090
10,673
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 5 / 17
15,378
1,183
28,494
16,877
7,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MAREDEVIL10
Izanami
20
16 / 0 / 21
16,284
1,253
28,172
23,285
11,636
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
peguipapai
Bakasura
18
1 / 11 / 19
11,831
910
4,221
18,774
9,346

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
142
21
Kills
43
43
Deaths
21
45
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bradley ice77
Kukulkan
7
5
22
3.6
L
Cupid
Clueboydb
Cupid
2
8
11
0.94
W
5
0
20
15
W
14
5
17
4.5
L
Danzaburou
Familydosborn468
Danzaburou
9
7
8
1.86
W
Izanami
MAREDEVIL10
Izanami
16
0
21
26.5
L
6
10
6
0.9
L
Hachiman
chnydro
Hachiman
1
11
8
0.45
L
Bellona
3
7
12
1.29
W
Bakasura
peguipapai
Bakasura
1
11
19
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,477
Damage
89,833
100,602
Taken
89,073
51,536
Mitigated
43,461
7,215
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bradley ice77
Kukulkan
11,856
2,818
232
3,165
19,464
10,315
0
0
19,364
27,320
0
L
Cupid
Clueboydb
Cupid
9,467
4,921
546
2,150
15,267
5,586
0
9,406
5,796
0
22,171
W
17,090
1,549
2,726
683
10,673
5,100
0
0
10,598
40,163
0
W
28,494
2,260
0
2,518
16,877
7,064
0
95
16,633
50,711
0
L
Danzaburou
Familydosborn468
Danzaburou
30,684
17,765
231
1,668
20,031
8,039
0
11,240
8,631
0
87,874
W
Izanami
MAREDEVIL10
Izanami
28,172
21,026
0
7,291
23,285
11,636
0
90
23,045
0
62,888
L
14,181
2,775
777
1,372
21,747
11,081
0
12,876
8,853
0
27,972
L
Hachiman
chnydro
Hachiman
16,859
13,112
0
0
17,744
6,556
0
10,425
7,279
0
39,065
L
Bellona
11,286
4,493
0
471
25,813
20,274
0
13,493
12,190
275
28,862
W
Bakasura
peguipapai
Bakasura
4,221
2,959
0
1,547
18,774
9,346
0
0
18,621
0
9,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,309
Gold Earned
70,044
288
Minions Killed
268
4
Camps Cleared
7
1,026,464
Distance Traveled
1,112,843
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,617
1,047
32
2
1
209,126
3
L
Cupid
12,141
934
31
2
0
196,455
0
W
Ra
12,934
995
58
4
0
299,310
0
W
Ah Puch
15,378
1,183
60
5
0
207,674
0
L
Danzaburou
13,480
1,037
144
11
2
173,435
0
W
Izanami
16,284
1,253
95
7
2
253,142
0
L
Da Ji
12,797
984
29
2
1
234,961
0
L
Hachiman
11,583
891
59
5
1
158,709
3
L
Bellona
12,308
947
25
2
0
262,904
0
W
Bakasura
11,831
910
23
2
4
143,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role