Player Matchup

Cthulhu
Cthulhu
Boombb25
Cthulhu
Level 88
God Stats
7W - 4L
1,660 SR
Queue Stats
327W - 361L
1,518 Elo+
Party 3
Aphrodite
Aphrodite
Cyclopote
Aphrodite
Level 29
God Stats
3W - 2L
1,710 SR
Queue Stats
24W - 18L
1,608 Elo+
Party 1
Agni
Agni
Gadhgi
Agni
Level 122
God Stats
5W - 4L
1,827 SR
Queue Stats
268W - 299L
1,480 Elo+
Party 3
Da Ji
Da Ji
KaiSa Gyoja
Da Ji
Level 46
God Stats
5W - 7L
1,501 SR
Queue Stats
25W - 31L
1,510 Elo+
Solo
Tiamat
Tiamat
Papa-di65
Tiamat
Level 67
God Stats
10W - 5L
1,716 SR
Queue Stats
54W - 43L
1,594 Elo+
Party 1
Team Averages
Level 70
1,683 SR
1,542 Elo+

VS

Team Averages
Level 74
1,580 SR
1,668 Elo+
Chang'e
Chang'e
LukioTheMessiah
Chang'e
Level 59
God Stats
40W - 21L
1,755 SR
Queue Stats
61W - 35L
1,713 Elo+
Party 2
Aphrodite
Aphrodite
Mokachiii
Aphrodite
Level 125
God Stats
42W - 23L
1,760 SR
Queue Stats
437W - 340L
1,617 Elo+
Party 2
Hou Yi
Hou Yi
Sananaaa
Hou Yi
Level 109
God Stats
5W - 2L
1,455 SR
Queue Stats
513W - 394L
1,746 Elo+
Party 2
Artemis
Artemis
Sayauka
Artemis
Level 23
God Stats
27W - 6L
1,433 SR
Queue Stats
129W - 28L
1,874 Elo+
Party 2
Mulan
Mulan
eLegX
Mulan
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boombb25
Cthulhu
17
1 / 16 / 4
10,793
899
16,670
38,012
47,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Cyclopote
Aphrodite
16
1 / 3 / 5
10,484
874
8,243
17,662
11,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Gadhgi
Agni
17
1 / 8 / 4
10,742
895
16,261
19,814
8,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 3
11,041
920
9,714
17,264
7,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Papa-di65
Tiamat
16
2 / 5 / 5
10,849
904
25,500
17,475
15,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 24
12,469
1,039
12,810
20,559
7,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Mokachiii
Aphrodite
20
8 / 1 / 25
14,789
1,232
17,062
13,581
11,390
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Sananaaa
Hou Yi
19
4 / 1 / 26
12,451
1,038
17,482
15,868
6,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Sayauka
Artemis
20
14 / 1 / 21
13,692
1,141
47,619
15,645
7,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
eLegX
Mulan
18
6 / 2 / 18
11,644
970
8,575
17,755
14,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
153
8
Kills
39
39
Deaths
8
21
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Boombb25
Cthulhu
1
16
4
0.19
L
Aphrodite
Cyclopote
Aphrodite
1
3
5
1.17
L
Agni
Gadhgi
Agni
1
8
4
0.38
L
3
7
3
0.64
W
7
3
24
6.33
W
Aphrodite
Mokachiii
Aphrodite
8
1
25
20.5
L
Tiamat
Papa-di65
Tiamat
2
5
5
0.9
W
Hou Yi
Sananaaa
Hou Yi
4
1
26
17
W
Artemis
Sayauka
Artemis
14
1
21
24.5
W
Mulan
eLegX
Mulan
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,388
Damage
103,548
110,227
Taken
83,408
90,336
Mitigated
45,872
21,840
Healing
47,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Boombb25
Cthulhu
16,670
253
1,980
2,171
38,012
47,138
0
6,474
31,099
37,286
0
L
Aphrodite
Cyclopote
Aphrodite
8,243
140
5,964
6,837
17,662
11,830
0
5,680
11,700
16,184
0
L
Agni
Gadhgi
Agni
16,261
564
985
1,349
19,814
8,460
0
3,209
16,491
51,059
0
L
9,714
1,702
440
472
17,264
7,735
0
8,146
8,788
0
21,510
W
12,810
349
9,086
8,586
20,559
7,019
0
16,620
3,939
36,946
0
W
Aphrodite
Mokachiii
Aphrodite
17,062
1,315
7,137
10,031
13,581
11,390
0
9,792
3,789
35,079
0
L
Tiamat
Papa-di65
Tiamat
25,500
1,451
0
1,642
17,475
15,173
0
5,429
11,815
45,898
0
W
Hou Yi
Sananaaa
Hou Yi
17,482
10,244
0
2,082
15,868
6,187
0
14,258
1,610
0
25,802
W
Artemis
Sayauka
Artemis
47,619
33,661
0
6,253
15,645
7,030
0
12,329
3,316
0
66,882
W
Mulan
eLegX
Mulan
8,575
1,134
0
4,266
17,755
14,246
0
13,675
4,080
0
26,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,909
Gold Earned
65,045
213
Minions Killed
234
5
Camps Cleared
4
1,150,176
Distance Traveled
1,142,012
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,793
899
35
3
0
201,328
0
L
Aphrodite
10,484
874
22
2
0
249,518
0
L
Agni
10,742
895
74
6
0
221,391
0
L
Da Ji
11,041
920
24
2
3
230,306
2
W
Chang'e
12,469
1,039
69
6
0
250,179
0
W
Aphrodite
14,789
1,232
56
5
1
243,116
1
L
Tiamat
10,849
904
58
5
2
247,633
0
W
Hou Yi
12,451
1,038
39
3
1
203,431
0
W
Artemis
13,692
1,141
42
4
1
220,420
1
W
Mulan
11,644
970
28
2
1
224,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role