Player Matchup

Chiron
Chiron
Artnie
Chiron
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,471 Elo+
Party 2
Ra
Ra
Crazyprophet
Ra
Level 128
God Stats
8W - 20L
1,333 SR
Queue Stats
718W - 750L
1,533 Elo+
Solo
Medusa
Medusa
Kartoshechkas
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Maxocvaxo
Nu Wa
Level 64
God Stats
8W - 10L
1,531 SR
Queue Stats
64W - 62L
1,498 Elo+
Party 2
Osiris
Osiris
Thedarkevil09
Osiris
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 78L
1,490 Elo+
Solo
Team Averages
Level 80
1,473 SR
1,498 Elo+

VS

Team Averages
Level 85
1,464 SR
1,475 Elo+
Poseidon
Poseidon
Areyoucola
Poseidon
Level 65
God Stats
10W - 13L
1,407 SR
Queue Stats
126W - 123L
1,406 Elo+
Solo
Cupid
Cupid
Eleng1
Cupid
Level 100
God Stats
1W - 3L
1,594 SR
Queue Stats
33W - 31L
1,580 Elo+
Party 1
Fenrir
Fenrir
KyKyEpta0990
Fenrir
Level 114
God Stats
5W - 0L
1,500 SR
Queue Stats
28W - 20L
1,602 Elo+
Party 1
Discordia
Discordia
LUCEdelDUCE
Discordia
Level 78
God Stats
3W - 3L
1,391 SR
Queue Stats
123W - 98L
1,426 Elo+
Solo
Cthulhu
Cthulhu
NikitaGrowler
Cthulhu
Level 66
God Stats
2W - 2L
1,429 SR
Queue Stats
22W - 33L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Artnie
Chiron
18
3 / 7 / 6
11,714
976
15,239
23,802
24,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 4 / 2
9,369
781
2,019
5,042
1,820
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
2 / 8 / 7
11,281
940
11,108
21,359
7,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
Maxocvaxo
Nu Wa
17
1 / 4 / 9
11,104
925
16,567
15,107
5,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 9 / 4
11,508
959
12,167
21,640
16,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Areyoucola
Poseidon
18
5 / 2 / 16
12,420
1,035
22,311
10,335
4,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Eleng1
Cupid
19
10 / 4 / 17
13,272
1,106
14,164
14,172
7,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
19
11 / 3 / 15
14,082
1,174
17,477
16,831
9,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
LUCEdelDUCE
Discordia
19
5 / 0 / 19
12,471
1,039
21,398
5,675
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
19
1 / 2 / 22
12,122
1,010
9,124
16,727
19,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
10
Kills
32
32
Deaths
11
28
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Areyoucola
Poseidon
5
2
16
6.5
L
Chiron
Artnie
Chiron
3
7
6
0.86
L
0
4
2
0.25
W
Cupid
Eleng1
Cupid
10
4
17
4.63
L
2
8
7
0.69
W
Fenrir
11
3
15
6.17
W
Discordia
LUCEdelDUCE
Discordia
5
0
19
14.5
L
Nu Wa
Maxocvaxo
Nu Wa
1
4
9
1.38
W
Cthulhu
1
2
22
6
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,100
Damage
84,474
86,950
Taken
63,740
55,277
Mitigated
43,291
7,142
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Areyoucola
Poseidon
22,311
2,719
0
878
10,335
4,700
0
3,612
6,598
61,686
0
L
Chiron
Artnie
Chiron
15,239
7,425
1,226
3,147
23,802
24,996
0
15,697
8,074
0
33,659
L
2,019
303
896
652
5,042
1,820
0
3,775
1,267
10,646
0
W
Cupid
Eleng1
Cupid
14,164
8,481
1,712
2,803
14,172
7,042
0
3,877
10,020
0
28,899
L
11,108
5,094
0
170
21,359
7,056
0
13,452
7,907
0
30,144
W
Fenrir
17,477
6,096
0
3,125
16,831
9,890
0
2,756
13,124
0
30,062
W
Discordia
LUCEdelDUCE
Discordia
21,398
718
0
360
5,675
2,451
0
2,178
3,422
71,113
0
L
Nu Wa
Maxocvaxo
Nu Wa
16,567
3,003
0
0
15,107
5,263
0
10,584
4,523
36,847
0
W
Cthulhu
9,124
208
3,478
2,608
16,727
19,208
0
6,163
10,135
30,354
0
L
12,167
4,401
0
1,051
21,640
16,142
0
9,294
12,346
0
21,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,976
Gold Earned
64,367
186
Minions Killed
296
4
Camps Cleared
14
908,445
Distance Traveled
1,167,552
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,420
1,035
96
8
7
234,714
2
L
Chiron
11,714
976
53
4
1
191,780
0
L
Ra
9,369
781
23
2
1
98,055
1
W
Cupid
13,272
1,106
40
3
2
197,906
0
L
Medusa
11,281
940
44
4
0
226,706
1
W
Fenrir
14,082
1,174
22
2
4
258,178
2
W
Discordia
12,471
1,039
105
9
0
237,683
0
L
Nu Wa
11,104
925
49
4
0
213,980
0
W
Cthulhu
12,122
1,010
33
3
1
239,071
1
L
Osiris
11,508
959
17
1
2
177,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role