Player Matchup

Danzaburou
Danzaburou
Daldon24
Danzaburou
Level 62
God Stats
11W - 7L
1,577 SR
Queue Stats
30W - 27L
1,583 Elo+
Party 1
Nox
Nox
Nelarosa
Nox
Level 52
God Stats
9W - 7L
1,841 SR
Queue Stats
41W - 26L
1,720 Elo+
Party 1
Achilles
Achilles
gtr677
Achilles
Level 81
God Stats
1W - 0L
1,317 SR
Queue Stats
18W - 4L
1,850 Elo+
Party 1
Team Averages
Level 65
1,578 SR
1,718 Elo+

VS

Team Averages
Level 102
1,521 SR
1,593 Elo+
Cthulhu
Cthulhu
Leechies
Cthulhu
Level 123
God Stats
5W - 8L
1,342 SR
Queue Stats
192W - 138L
1,573 Elo+
Party 2
Tiamat
Tiamat
Maleckai
Tiamat
Level 66
God Stats
4W - 5L
1,511 SR
Queue Stats
29W - 20L
1,547 Elo+
Solo
Ullr
Ullr
Salve666
Ullr
Level 117
God Stats
15W - 12L
1,709 SR
Queue Stats
328W - 260L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daldon24
Danzaburou
16
5 / 4 / 8
12,168
761
17,396
11,291
4,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 6 / 11
11,290
706
14,222
11,241
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
gtr677
Achilles
15
8 / 6 / 8
12,247
765
11,758
21,827
17,404
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leechies
Cthulhu
15
4 / 4 / 8
11,629
727
12,717
20,031
18,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Maleckai
Tiamat
13
3 / 7 / 4
10,552
660
11,588
14,190
10,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ullr
15
6 / 6 / 3
11,492
718
8,313
16,297
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
17
Kills
13
16
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Daldon24
Danzaburou
5
4
8
2.25
L
Cthulhu
Leechies
Cthulhu
4
4
8
2
L
Tiamat
Maleckai
Tiamat
3
7
4
0.71
W
4
6
11
1.58
L
Ullr
6
6
3
1.25
W
Achilles
gtr677
Achilles
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,376
Damage
32,618
44,359
Taken
50,518
26,244
Mitigated
35,077
7,843
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Daldon24
Danzaburou
17,396
9,503
0
4,579
11,291
4,429
2,636
4,633
6,533
0
66,427
L
Cthulhu
Leechies
Cthulhu
12,717
712
729
6,238
20,031
18,763
342
5,791
14,240
39,688
0
L
Tiamat
Maleckai
Tiamat
11,588
1,713
687
3,266
14,190
10,104
256
4,980
9,210
30,134
0
W
14,222
691
0
0
11,241
4,411
460
5,904
5,047
52,280
0
L
Ullr
8,313
2,708
0
1,797
16,297
6,210
1,420
4,438
11,859
0
70,954
W
Achilles
gtr677
Achilles
11,758
4,833
479
2,785
21,827
17,404
291
13,097
8,430
2,373
23,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
33,673
184
Minions Killed
205
0
Camps Cleared
0
867,199
Distance Traveled
879,662
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,168
761
84
5
0
279,042
3
L
Cthulhu
11,629
727
69
4
0
329,670
4
L
Tiamat
10,552
660
40
3
0
262,906
5
W
Nox
11,290
706
78
5
0
272,305
1
L
Ullr
11,492
718
96
6
0
287,086
3
W
Achilles
12,247
765
22
1
0
315,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role