Player Matchup

Bakasura
Bakasura
IllegalWeasel
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LuciusK
Kuzenbo
Level 17
God Stats
3W - 9L
1,536 SR
Queue Stats
13W - 21L
1,270 Elo+
Party 1
Thanatos
Thanatos
MathewMorgan
Thanatos
Level 22
God Stats
2W - 4L
1,178 SR
Queue Stats
10W - 11L
1,297 Elo+
Party 1
Hel
Hel
TTVBlackMist
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,514 Elo+
Solo
Medusa
Medusa
shotmena
Medusa
Level 102
God Stats
1W - 1L
1,497 SR
Queue Stats
29W - 34L
1,524 Elo+
Party 1
Team Averages
Level 34
1,442 SR
1,421 Elo+

VS

Team Averages
Level 21
1,460 SR
1,447 Elo+
Achilles
Achilles
Alibabaman
Achilles
Level 28
God Stats
1W - 3L
1,346 SR
Queue Stats
89W - 76L
1,603 Elo+
Solo
Ymir
Ymir
CovidUwU
Ymir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Scylla
Scylla
Dãkk
Scylla
Level 29
God Stats
44W - 35L
1,653 SR
Queue Stats
588W - 507L
1,585 Elo+
Solo
Artemis
Artemis
Raklem420
Artemis
Level 13
God Stats
3W - 3L
1,302 SR
Queue Stats
164W - 165L
1,289 Elo+
Solo
Thanatos
Thanatos
kingdylan11
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IllegalWeasel
Bakasura
15
4 / 2 / 2
8,791
586
5,482
11,521
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
LuciusK
Kuzenbo
12
0 / 2 / 11
7,871
525
3,274
9,456
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
MathewMorgan
Thanatos
14
5 / 3 / 4
8,530
569
6,307
6,764
2,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 2 / 2
10,268
685
13,029
10,461
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
shotmena
Medusa
13
6 / 1 / 5
8,235
549
8,847
7,299
2,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alibabaman
Achilles
12
1 / 4 / 2
6,814
454
5,256
13,195
11,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
10
0 / 5 / 1
6,391
426
3,210
13,636
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Dãkk
Scylla
13
4 / 4 / 1
8,072
538
6,331
7,031
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Raklem420
Artemis
10
1 / 4 / 0
6,142
409
4,334
9,279
2,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
kingdylan11
Thanatos
10
3 / 6 / 3
6,716
448
4,726
10,355
3,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
22
Kills
9
10
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alibabaman
Achilles
1
4
2
0.5
L
Ymir
0
5
1
0.1
L
Scylla
Dãkk
Scylla
4
4
1
1.13
W
Bakasura
IllegalWeasel
Bakasura
4
2
2
2.5
W
Kuzenbo
LuciusK
Kuzenbo
0
2
11
2.75
W
Thanatos
MathewMorgan
Thanatos
5
3
4
2.33
L
Artemis
Raklem420
Artemis
1
4
0
0.25
W
7
2
2
4
L
Thanatos
kingdylan11
Thanatos
3
6
3
0.75
W
Medusa
shotmena
Medusa
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
23,857
45,501
Taken
53,496
20,898
Mitigated
28,446
25,506
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alibabaman
Achilles
5,256
1,650
0
3,458
13,195
11,726
168
8,374
3,833
0
26,978
L
Ymir
3,210
110
0
1,557
13,636
8,203
0
2,930
10,391
22,454
0
L
Scylla
Dãkk
Scylla
6,331
199
0
750
7,031
2,107
215
571
6,379
40,785
0
W
Bakasura
IllegalWeasel
Bakasura
5,482
4,154
0
6,267
11,521
4,120
0
1,426
10,025
0
46,467
W
Kuzenbo
LuciusK
Kuzenbo
3,274
1,532
0
2,359
9,456
7,811
407
2,623
6,795
15,113
0
W
Thanatos
MathewMorgan
Thanatos
6,307
1,052
195
4,863
6,764
2,248
954
3,180
3,388
0
31,610
L
Artemis
Raklem420
Artemis
4,334
1,779
0
2,878
9,279
2,791
0
1,527
7,708
0
36,048
W
13,029
1,012
902
6,702
10,461
4,082
2,238
326
9,620
66,517
0
L
Thanatos
kingdylan11
Thanatos
4,726
1,044
0
4,738
10,355
3,619
0
2,071
8,076
0
16,039
W
Medusa
shotmena
Medusa
8,847
3,052
600
3,618
7,299
2,637
2,831
1,638
5,632
0
40,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
34,135
403
Minions Killed
261
0
Camps Cleared
0
1,428,657
Distance Traveled
1,263,596
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,814
454
40
3
0
254,177
3
L
Ymir
6,391
426
49
3
0
255,525
2
L
Scylla
8,072
538
88
6
0
259,744
4
W
Bakasura
8,791
586
99
7
0
299,813
0
W
Kuzenbo
7,871
525
31
2
0
312,341
0
W
Thanatos
8,530
569
58
4
0
306,131
5
L
Artemis
6,142
409
55
4
0
233,323
4
W
Hel
10,268
685
149
10
0
234,858
0
L
Thanatos
6,716
448
29
2
0
260,827
1
W
Medusa
8,235
549
66
4
0
275,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role