Player Matchup

Ra
Ra
Fran2311
Ra
Level 18
God Stats
2W - 1L
1,921 SR
Queue Stats
6W - 3L
1,796 Elo+
Party 2
Medusa
Medusa
MartaYas
Medusa
Level 108
God Stats
2W - 5L
1,399 SR
Queue Stats
120W - 149L
1,337 Elo+
Party 1
Thor
Thor
Mikaruh
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,565 Elo+
Party 2
Ah Puch
Ah Puch
Toremn
Ah Puch
Level 13
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 2L
1,852 Elo+
Party 2
Ymir
Ymir
nenitooTV
Ymir
Level 4
God Stats
10W - 11L
1,825 SR
Queue Stats
31W - 35L
1,859 Elo+
Party 1
Team Averages
Level 30
1,671 SR
1,682 Elo+

VS

Team Averages
Level 19
1,494 SR
1,549 Elo+
Discordia
Discordia
Crepo1
Discordia
Level 20
God Stats
2W - 0L
1,710 SR
Queue Stats
39W - 17L
1,729 Elo+
Solo
King Arthur
King Arthur
Drascuza
King Arthur
Level 29
God Stats
41W - 41L
1,562 SR
Queue Stats
112W - 101L
1,585 Elo+
Solo
Yemoja
Yemoja
Kaabaal
Yemoja
Level 8
God Stats
1W - 0L
1,271 SR
Queue Stats
3W - 2L
1,486 Elo+
Solo
Chernobog
Chernobog
PepeAsesino6
Chernobog
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 63L
1,556 Elo+
Solo
Susano
Susano
VERTALETIK
Susano
Level 8
God Stats
3W - 4L
1,427 SR
Queue Stats
13W - 17L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
9,996
476
10,019
16,127
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MartaYas
Medusa
16
5 / 4 / 2
9,751
464
16,236
19,994
8,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Mikaruh
Thor
11
0 / 8 / 2
7,926
377
1,705
14,665
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Toremn
Ah Puch
11
0 / 13 / 1
7,434
354
6,077
14,715
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
15
2 / 5 / 6
10,034
478
9,358
15,982
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crepo1
Discordia
20
19 / 0 / 5
12,925
615
25,831
10,632
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Drascuza
King Arthur
19
10 / 0 / 11
12,159
579
13,901
18,559
12,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Kaabaal
Yemoja
16
1 / 3 / 19
10,508
500
5,830
10,617
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
PepeAsesino6
Chernobog
18
6 / 2 / 6
10,867
517
11,025
14,804
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
VERTALETIK
Susano
16
2 / 4 / 9
9,923
473
6,480
17,242
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
9
Kills
38
39
Deaths
9
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Discordia
Crepo1
Discordia
19
0
5
21.5
W
King Arthur
Drascuza
King Arthur
10
0
11
15.5
L
2
9
2
0.33
W
Yemoja
Kaabaal
Yemoja
1
3
19
3.5
L
Medusa
MartaYas
Medusa
5
4
2
1.5
L
Thor
Mikaruh
Thor
0
8
2
0.13
W
Chernobog
PepeAsesino6
Chernobog
6
2
6
4.5
L
Ah Puch
Toremn
Ah Puch
0
13
1
0.04
W
Susano
VERTALETIK
Susano
2
4
9
1.63
L
Ymir
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,395
Damage
63,067
81,483
Taken
71,854
40,741
Mitigated
40,367
17,254
Healing
34,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Crepo1
Discordia
25,831
1,921
550
3,605
10,632
5,062
786
3,336
7,296
100,469
0
W
King Arthur
Drascuza
King Arthur
13,901
2,608
0
6,809
18,559
12,313
940
9,695
8,864
0
78,242
L
10,019
1,084
701
3,598
16,127
7,080
2,117
4,858
10,874
65,656
0
W
Yemoja
Kaabaal
Yemoja
5,830
1,452
5,684
3,032
10,617
7,984
363
3,923
6,694
22,667
0
L
Medusa
MartaYas
Medusa
16,236
6,998
0
7,729
19,994
8,096
644
9,155
10,549
0
78,504
L
Thor
Mikaruh
Thor
1,705
558
0
2,781
14,665
5,133
696
3,851
10,508
0
31,538
W
Chernobog
PepeAsesino6
Chernobog
11,025
6,537
0
7,713
14,804
6,893
731
4,198
10,606
0
85,334
L
Ah Puch
Toremn
Ah Puch
6,077
204
0
1,081
14,715
4,768
165
5,169
9,403
24,826
0
W
Susano
VERTALETIK
Susano
6,480
999
0
6,716
17,242
8,115
131
4,302
12,940
0
60,578
L
Ymir
9,358
1,002
0
1,364
15,982
15,664
298
7,399
8,359
30,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,141
Gold Earned
56,382
432
Minions Killed
612
0
Camps Cleared
0
1,676,445
Distance Traveled
1,928,194
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,925
615
177
8
0
431,214
4
W
King Arthur
12,159
579
165
8
0
374,728
11
L
Ra
9,996
476
126
6
0
366,317
4
W
Yemoja
10,508
500
24
1
0
387,925
3
L
Medusa
9,751
464
145
7
0
375,194
4
L
Thor
7,926
377
68
3
0
264,089
4
W
Chernobog
10,867
517
143
7
0
368,243
5
L
Ah Puch
7,434
354
37
2
0
269,938
2
W
Susano
9,923
473
103
5
0
366,084
0
L
Ymir
10,034
478
56
3
0
400,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role