Player Matchup

Ravana
Ravana
MP64
Ravana
Level 40
God Stats
1W - 2L
1,301 SR
Queue Stats
223W - 239L
1,443 Elo+
Solo
Janus
Janus
Roudro77
Janus
Level 36
God Stats
29W - 40L
1,500 SR
Queue Stats
211W - 241L
1,358 Elo+
Party 2
Sun Wukong
Sun Wukong
TheDarkLach
Sun Wukong
Level 34
God Stats
20W - 18L
1,549 SR
Queue Stats
183W - 211L
1,298 Elo+
Party 2
Apollo
Apollo
YukiTheWise
Apollo
Level 45
God Stats
3W - 8L
1,190 SR
Queue Stats
327W - 349L
1,307 Elo+
Party 2
Bacchus
Bacchus
cinabutters
Bacchus
Level 27
God Stats
26W - 25L
1,271 SR
Queue Stats
194W - 250L
1,305 Elo+
Party 2
Team Averages
Level 36
1,362 SR
1,342 Elo+

VS

Team Averages
Level 70
1,635 SR
1,506 Elo+
Yemoja
Yemoja
C9Toboco
Yemoja
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,146 Elo+
Solo
King Arthur
King Arthur
ICheGuevara
King Arthur
Level 140
God Stats
11W - 13L
1,888 SR
Queue Stats
401W - 281L
1,662 Elo+
Party 1
Janus
Janus
Logan942
Janus
Level 29
God Stats
55W - 42L
1,686 SR
Queue Stats
430W - 327L
1,728 Elo+
Party 1
Izanami
Izanami
Lusia90
Izanami
Level 39
God Stats
23W - 26L
1,563 SR
Queue Stats
561W - 624L
1,392 Elo+
Solo
Scylla
Scylla
leoxsada
Scylla
Level 108
God Stats
11W - 7L
1,536 SR
Queue Stats
557W - 432L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MP64
Ravana
15
1 / 4 / 1
9,782
391
5,429
12,595
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Roudro77
Janus
17
3 / 9 / 1
11,660
466
6,064
13,327
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TheDarkLach
Sun Wukong
15
0 / 8 / 0
9,623
385
10,543
22,684
12,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
17
3 / 7 / 1
10,766
431
10,513
20,524
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
cinabutters
Bacchus
16
1 / 2 / 3
10,656
426
8,381
14,722
17,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
C9Toboco
Yemoja
17
1 / 0 / 8
11,603
464
5,626
10,887
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ICheGuevara
King Arthur
20
5 / 2 / 11
14,103
564
17,717
34,924
28,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Logan942
Janus
19
3 / 2 / 12
13,395
536
7,916
10,597
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Lusia90
Izanami
20
1 / 4 / 6
13,059
522
9,514
19,270
9,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
leoxsada
Scylla
20
20 / 0 / 4
16,629
665
23,809
11,255
4,800
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
8
Kills
30
30
Deaths
8
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Yemoja
C9Toboco
Yemoja
1
0
8
5
W
King Arthur
ICheGuevara
King Arthur
5
2
11
5.25
W
Janus
Logan942
Janus
3
2
12
4.5
W
Izanami
Lusia90
Izanami
1
4
6
1
L
Ravana
MP64
Ravana
1
4
1
0.38
L
Janus
Roudro77
Janus
3
9
1
0.39
L
Sun Wukong
TheDarkLach
Sun Wukong
0
8
0
0
L
Apollo
3
7
1
0.5
L
Bacchus
cinabutters
Bacchus
1
2
3
1.25
W
Scylla
leoxsada
Scylla
20
0
4
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,930
Damage
64,582
83,852
Taken
86,933
48,166
Mitigated
56,146
20,027
Healing
39,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
C9Toboco
Yemoja
5,626
1,701
4,115
3,024
10,887
9,125
1,127
5,735
5,072
25,551
0
W
King Arthur
ICheGuevara
King Arthur
17,717
3,136
0
13,773
34,924
28,440
172
4,260
29,005
126
105,460
W
Janus
Logan942
Janus
7,916
644
0
3,120
10,597
4,774
2,667
3,370
7,071
84,948
0
W
Izanami
Lusia90
Izanami
9,514
6,453
0
7,908
19,270
9,007
4,029
2,688
16,582
0
106,995
L
Ravana
MP64
Ravana
5,429
1,283
0
3,756
12,595
5,334
588
4,505
7,948
0
71,553
L
Janus
Roudro77
Janus
6,064
624
0
1,721
13,327
4,647
512
9,742
3,379
62,439
0
L
Sun Wukong
TheDarkLach
Sun Wukong
10,543
2,127
0
6,391
22,684
12,592
0
5,810
16,641
0
61,990
L
Apollo
10,513
5,225
0
6,877
20,524
7,599
2,016
9,303
11,221
0
79,898
L
Bacchus
cinabutters
Bacchus
8,381
857
0
1,282
14,722
17,994
228
7,603
7,037
30,653
0
W
Scylla
leoxsada
Scylla
23,809
4,266
0
7,184
11,255
4,800
4,765
2,948
7,289
157,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,487
Gold Earned
68,789
511
Minions Killed
802
0
Camps Cleared
0
2,071,997
Distance Traveled
2,451,815
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,603
464
33
1
0
489,378
6
W
King Arthur
14,103
564
183
7
0
492,104
3
W
Janus
13,395
536
152
6
0
511,790
4
W
Izanami
13,059
522
194
8
0
418,560
11
L
Ravana
9,782
391
105
4
0
443,304
7
L
Janus
11,660
466
127
5
0
398,493
2
L
Sun Wukong
9,623
385
103
4
0
356,095
2
L
Apollo
10,766
431
135
5
0
393,606
5
L
Bacchus
10,656
426
41
2
0
480,499
1
W
Scylla
16,629
665
240
10
0
539,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role