Player Matchup

Janus
Janus
Heart_Cliff
Janus
Level 25
God Stats
2W - 3L
1,556 SR
Queue Stats
13W - 15L
1,511 Elo+
Party 2
King Arthur
King Arthur
Kaizer_Oz13
King Arthur
Level 28
God Stats
8W - 5L
1,631 SR
Queue Stats
16W - 13L
1,511 Elo+
Party 2
Bakasura
Bakasura
Kingjaik
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 202L
1,493 Elo+
Solo
Danzaburou
Danzaburou
PixarDnx
Danzaburou
Level 25
God Stats
2W - 4L
1,827 SR
Queue Stats
5W - 8L
1,545 Elo+
Party 2
Olorun
Olorun
Ribverno
Olorun
Level 12
God Stats
3W - 6L
1,221 SR
Queue Stats
12W - 13L
1,392 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,490 Elo+

VS

Team Averages
Level 16
1,564 SR
1,502 Elo+
Anhur
Anhur
Conqweast
Anhur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 3
Yemoja
Yemoja
Highkeyy
Yemoja
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
SK8ERkid50
Erlang Shen
Level 32
God Stats
10W - 14L
1,465 SR
Queue Stats
54W - 58L
1,458 Elo+
Party 1
Nemesis
Nemesis
SomthingClever
Nemesis
Level 23
God Stats
14W - 12L
1,670 SR
Queue Stats
126W - 111L
1,524 Elo+
Party 1
Anubis
Anubis
SweetCalf567558
Anubis
Level 20
God Stats
30W - 15L
1,685 SR
Queue Stats
89W - 92L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
7,898
564
6,203
5,355
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Kaizer_Oz13
King Arthur
12
2 / 1 / 1
7,171
512
5,539
8,082
4,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
Kingjaik
Bakasura
11
0 / 5 / 3
6,577
470
2,784
11,905
3,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
PixarDnx
Danzaburou
13
2 / 1 / 0
7,272
519
3,217
5,195
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Ribverno
Olorun
8
1 / 9 / 1
5,776
413
1,654
11,488
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Conqweast
Anhur
14
5 / 1 / 3
8,471
605
5,720
9,479
4,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Highkeyy
Yemoja
11
0 / 1 / 4
7,089
506
1,398
4,864
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
SK8ERkid50
Erlang Shen
10
2 / 3 / 2
6,403
457
5,522
8,851
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 1 / 6
7,546
539
7,320
6,975
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 1 / 3
7,739
553
5,218
6,366
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
16
17
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
Conqweast
Anhur
5
1
3
6.5
L
2
1
2
3
W
Yemoja
Highkeyy
Yemoja
0
1
4
2
L
King Arthur
Kaizer_Oz13
King Arthur
2
1
1
2.5
L
Bakasura
Kingjaik
Bakasura
0
5
3
0.3
L
Danzaburou
PixarDnx
Danzaburou
2
1
0
2
L
Olorun
Ribverno
Olorun
1
9
1
0.17
W
Erlang Shen
SK8ERkid50
Erlang Shen
2
3
2
1
W
5
1
6
8
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,397
Damage
25,178
42,025
Taken
36,535
12,272
Mitigated
18,166
13,392
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Conqweast
Anhur
5,720
2,954
0
3,666
9,479
4,269
76
766
8,693
0
72,134
L
6,203
233
0
1,262
5,355
1,270
0
1,596
3,491
52,980
0
W
Yemoja
Highkeyy
Yemoja
1,398
152
1,309
786
4,864
2,201
22
1,215
3,649
15,838
0
L
King Arthur
Kaizer_Oz13
King Arthur
5,539
58
0
1,295
8,082
4,354
343
433
7,609
0
32,119
L
Bakasura
Kingjaik
Bakasura
2,784
2,413
0
5,532
11,905
3,238
0
1,516
10,307
0
28,311
L
Danzaburou
PixarDnx
Danzaburou
3,217
795
0
2,623
5,195
1,362
612
1,085
4,076
0
43,203
L
Olorun
Ribverno
Olorun
1,654
999
300
2,380
11,488
2,048
528
1,502
9,926
17,624
0
W
Erlang Shen
SK8ERkid50
Erlang Shen
5,522
2,258
0
1,931
8,851
6,994
430
555
8,245
0
24,519
W
7,320
3,269
0
3,317
6,975
1,943
0
1,427
5,503
0
36,940
W
5,218
122
0
3,272
6,366
2,759
30
3,894
2,472
43,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
37,248
358
Minions Killed
361
0
Camps Cleared
0
1,325,260
Distance Traveled
1,330,937
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,471
605
127
9
0
249,121
5
L
Janus
7,898
564
116
8
0
268,248
4
W
Yemoja
7,089
506
35
3
0
283,768
0
L
King Arthur
7,171
512
70
5
0
298,290
4
L
Bakasura
6,577
470
70
5
0
286,680
5
L
Danzaburou
7,272
519
74
5
0
242,708
6
L
Olorun
5,776
413
28
2
0
229,334
0
W
Erlang Shen
6,403
457
48
3
0
255,327
0
W
Nemesis
7,546
539
64
5
0
316,894
0
W
Anubis
7,739
553
87
6
0
225,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role