Player Matchup

Jormungandr
Jormungandr
GoldenEagle777
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
986 Elo+
Party 1
Cthulhu
Cthulhu
LVL69
Cthulhu
Level 7
God Stats
8W - 7L
1,551 SR
Queue Stats
11W - 12L
1,494 Elo+
Solo
Serqet
Serqet
RyanQuinn
Serqet
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,113 Elo+
Party 1
Bellona
Bellona
clotaldo
Bellona
Level 23
God Stats
10W - 6L
1,529 SR
Queue Stats
354W - 374L
1,468 Elo+
Solo
Neith
Neith
morpheus917
Neith
Level 18
God Stats
41W - 24L
1,646 SR
Queue Stats
470W - 408L
1,538 Elo+
Solo
Team Averages
Level 14
1,545 SR
1,320 Elo+

VS

Team Averages
Level 13
1,549 SR
1,426 Elo+
Osiris
Osiris
KanDiVasi
Osiris
Level 17
God Stats
42W - 48L
1,301 SR
Queue Stats
983W - 1,048L
1,272 Elo+
Solo
Scylla
Scylla
Keywhoss
Scylla
Level 26
God Stats
4W - 3L
1,656 SR
Queue Stats
62W - 48L
1,547 Elo+
Party 2
Ra
Ra
Marco98Up
Ra
Level 8
God Stats
2W - 2L
1,789 SR
Queue Stats
29W - 16L
1,813 Elo+
Party 2
Yemoja
Yemoja
ibehazi
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,553 Elo+
Solo
Chernobog
Chernobog
jejelegends
Chernobog
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
944 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoldenEagle777
Jormungandr
19
3 / 7 / 12
12,205
939
10,210
22,516
19,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
LVL69
Cthulhu
19
3 / 3 / 13
12,398
954
8,537
18,068
10,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serqet
RyanQuinn
Serqet
19
6 / 3 / 11
12,731
979
8,655
21,842
10,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
clotaldo
Bellona
19
8 / 3 / 14
13,495
1,038
21,119
20,344
21,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 1 / 10
15,167
1,167
36,566
11,933
4,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KanDiVasi
Osiris
19
2 / 9 / 9
13,094
1,007
11,337
23,703
18,248
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Keywhoss
Scylla
19
6 / 6 / 8
13,152
1,012
29,203
22,631
8,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 5 / 7
13,804
1,062
26,107
14,683
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
ibehazi
Yemoja
19
1 / 2 / 12
13,481
1,037
16,843
21,303
24,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
jejelegends
Chernobog
16
0 / 11 / 4
10,839
834
2,481
14,249
4,722

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
33
Kills
17
17
Deaths
33
60
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GoldenEagle777
Jormungandr
3
7
12
1.29
L
Osiris
KanDiVasi
Osiris
2
9
9
0.72
L
Scylla
Keywhoss
Scylla
6
6
8
1.67
W
Cthulhu
LVL69
Cthulhu
3
3
13
3.17
L
8
5
7
2.3
W
Serqet
RyanQuinn
Serqet
6
3
11
3.83
W
Bellona
clotaldo
Bellona
8
3
14
5
L
Yemoja
ibehazi
Yemoja
1
2
12
3.5
L
Chernobog
jejelegends
Chernobog
0
11
4
0.18
W
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,087
Damage
85,971
94,703
Taken
96,569
67,117
Mitigated
61,750
6,039
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GoldenEagle777
Jormungandr
10,210
3,873
0
400
22,516
19,451
0
17,608
4,908
28,409
0
L
Osiris
KanDiVasi
Osiris
11,337
2,665
0
40
23,703
18,248
0
3,424
18,528
1,423
22,836
L
Scylla
Keywhoss
Scylla
29,203
4,525
156
3,563
22,631
8,097
0
3,516
18,242
44,326
0
W
Cthulhu
LVL69
Cthulhu
8,537
1,347
0
550
18,068
10,508
0
12,709
5,359
28,535
0
L
26,107
1,453
3,458
1,675
14,683
5,932
0
3,438
11,095
58,913
0
W
Serqet
RyanQuinn
Serqet
8,655
1,995
0
720
21,842
10,367
0
17,708
4,134
0
16,084
W
Bellona
clotaldo
Bellona
21,119
4,941
0
1,706
20,344
21,913
0
15,590
4,754
0
31,075
L
Yemoja
ibehazi
Yemoja
16,843
3,404
1,467
1,408
21,303
24,751
0
3,572
16,590
43,922
0
L
Chernobog
jejelegends
Chernobog
2,481
1,848
0
0
14,249
4,722
0
3,602
8,620
0
13,578
W
36,566
16,349
0
2,663
11,933
4,878
0
9,164
2,769
0
79,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,996
Gold Earned
64,370
243
Minions Killed
225
3
Camps Cleared
8
1,134,625
Distance Traveled
1,139,194
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,205
939
33
3
2
208,552
0
L
Osiris
13,094
1,007
32
2
0
266,145
2
L
Scylla
13,152
1,012
43
3
1
248,143
0
W
Cthulhu
12,398
954
49
4
0
199,749
1
L
Ra
13,804
1,062
97
7
0
265,543
0
W
Serqet
12,731
979
32
2
1
251,966
0
W
Bellona
13,495
1,038
23
2
0
235,236
0
L
Yemoja
13,481
1,037
43
3
2
215,562
1
L
Chernobog
10,839
834
10
1
5
143,801
0
W
Neith
15,167
1,167
106
8
0
239,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role