Player Matchup

Hercules
Hercules
 
Hercules
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Dechraunz
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,590 Elo+
Solo
Neith
Neith
Kalaago
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,401 Elo+
Party 2
Cabrakan
Cabrakan
Yago_Avellar
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,401 Elo+
Party 2
Raijin
Raijin
wouldcould
Raijin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 36L
1,415 Elo+
Solo
Team Averages
Level 32
1,500 SR
1,461 Elo+

VS

Team Averages
Level 45
1,500 SR
1,460 Elo+
Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Gallowhawk
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,503 Elo+
Solo
Susano
Susano
ImakeppSandvich
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
J3F3 3SPARTAC0
Jing Wei
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 98L
1,596 Elo+
Party 1
Xing Tian
Xing Tian
Roboter56666
Xing Tian
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 5 / 17
10,441
696
13,950
35,632
29,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 17
10,092
673
15,024
15,389
6,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Kalaago
Neith
19
9 / 5 / 12
12,107
807
22,791
16,819
9,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Yago_Avellar
Cabrakan
16
1 / 7 / 14
9,768
651
7,128
20,936
26,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
wouldcould
Raijin
19
9 / 4 / 11
11,860
791
20,615
16,073
8,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 3 / 15
10,801
720
15,353
18,065
22,395
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Gallowhawk
Olorun
19
9 / 4 / 9
11,555
770
20,514
17,246
9,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 9 / 12
9,721
648
9,953
13,656
6,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
20
12 / 4 / 12
14,112
941
34,880
21,492
11,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Roboter56666
Xing Tian
18
1 / 4 / 15
11,041
736
9,996
24,523
18,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
89
24
Kills
26
26
Deaths
24
71
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
17
2.3
W
Chaac
 
Chaac
2
3
15
3.17
L
2
5
17
2.1
W
Olorun
Gallowhawk
Olorun
9
4
9
3.38
W
2
9
12
0.89
W
Jing Wei
12
4
12
4.5
L
Neith
Kalaago
Neith
9
5
12
3
W
Xing Tian
Roboter56666
Xing Tian
1
4
15
2.13
L
Cabrakan
Yago_Avellar
Cabrakan
1
7
14
1.14
L
Raijin
wouldcould
Raijin
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,508
Damage
90,696
104,849
Taken
94,982
79,965
Mitigated
68,684
40,968
Healing
45,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,950
4,501
1,666
17,001
35,632
29,295
485
13,714
21,918
1,464
17,127
W
Chaac
 
Chaac
15,353
2,446
0
3,174
18,065
22,395
401
6,499
11,249
0
27,918
L
15,024
5,269
1,817
4,399
15,389
6,371
2,215
4,135
11,254
27,033
0
W
Olorun
Gallowhawk
Olorun
20,514
10,813
10,769
7,647
17,246
9,904
1,505
7,153
9,767
42,898
0
W
9,953
3,027
83
298
13,656
6,271
0
7,016
6,332
0
14,831
W
Jing Wei
34,880
31,490
2,838
10,545
21,492
11,677
2,984
9,313
11,737
0
63,043
L
Neith
Kalaago
Neith
22,791
10,140
1,122
2,980
16,819
9,340
1,243
3,911
12,908
0
46,843
W
Xing Tian
Roboter56666
Xing Tian
9,996
1,424
729
9,478
24,523
18,437
330
12,178
12,157
17,567
0
L
Cabrakan
Yago_Avellar
Cabrakan
7,128
606
1,705
1,632
20,936
26,748
424
6,303
14,633
15,215
0
L
Raijin
wouldcould
Raijin
20,615
956
3,581
5,065
16,073
8,211
1,012
2,447
13,626
36,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,268
Gold Earned
57,230
136
Minions Killed
146
0
Camps Cleared
0
1,152,473
Distance Traveled
1,255,122
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,441
696
9
1
0
258,979
1
W
Chaac
10,801
720
25
2
0
267,479
0
L
Sol
10,092
673
20
1
0
231,492
1
W
Olorun
11,555
770
47
3
0
244,857
0
W
Susano
9,721
648
5
0
0
229,737
1
W
Jing Wei
14,112
941
57
4
0
225,136
3
L
Neith
12,107
807
52
3
0
210,926
0
W
Xing Tian
11,041
736
12
1
0
287,913
5
L
Cabrakan
9,768
651
13
1
0
204,744
1
L
Raijin
11,860
791
42
3
0
246,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role