Player Matchup

Apollo
Apollo
 
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bye 44bye44
Baron Samedi
Level 54
God Stats
24W - 11L
1,691 SR
Queue Stats
341W - 303L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Charmanlos
Tsukuyomi
Level 66
God Stats
35W - 28L
1,866 SR
Queue Stats
354W - 405L
1,478 Elo+
Party 2
Arachne
Arachne
Guchs
Arachne
Level 42
God Stats
21W - 11L
1,695 SR
Queue Stats
348W - 300L
1,484 Elo+
Party 1
King Arthur
King Arthur
iambored666
King Arthur
Level 29
God Stats
34W - 49L
1,438 SR
Queue Stats
308W - 430L
1,456 Elo+
Party 2
Team Averages
Level 42
1,638 SR
1,473 Elo+

VS

Team Averages
Level 41
1,561 SR
1,451 Elo+
Kumbhakarna
Kumbhakarna
That2guy_1754
Kumbhakarna
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 74L
1,385 Elo+
Party 3
Medusa
Medusa
icecats28
Medusa
Level 49
God Stats
8W - 16L
1,481 SR
Queue Stats
174W - 204L
1,432 Elo+
Party 3
Arachne
Arachne
m1s3ry13
Arachne
Level 32
God Stats
4W - 2L
1,752 SR
Queue Stats
103W - 103L
1,386 Elo+
Solo
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 54
God Stats
32W - 35L
1,574 SR
Queue Stats
59W - 74L
1,408 Elo+
Party 3
Anubis
Anubis
turtlofjudgement
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 1 / 2
5,213
521
4,181
4,993
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Bye 44bye44
Baron Samedi
10
2 / 0 / 1
5,593
559
3,124
2,782
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Charmanlos
Tsukuyomi
9
2 / 4 / 1
5,496
550
4,239
6,256
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Guchs
Arachne
9
3 / 0 / 1
5,704
570
3,043
6,126
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
iambored666
King Arthur
10
3 / 0 / 1
5,766
577
3,290
6,982
2,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
That2guy_1754
Kumbhakarna
7
0 / 0 / 2
4,468
447
1,303
5,123
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
icecats28
Medusa
8
2 / 5 / 0
4,912
491
5,862
6,060
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
m1s3ry13
Arachne
8
0 / 3 / 3
4,777
478
2,598
5,235
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 0 / 1
5,302
530
1,876
4,081
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
5,053
505
3,415
5,400
2,764
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
4
5
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
2
2
W
Baron Samedi
Bye 44bye44
Baron Samedi
2
0
1
2.5
W
Tsukuyomi
Charmanlos
Tsukuyomi
2
4
1
0.63
W
Arachne
Guchs
Arachne
3
0
1
3.5
L
Kumbhakarna
That2guy_1754
Kumbhakarna
0
0
2
1
W
King Arthur
iambored666
King Arthur
3
0
1
3.5
L
Medusa
icecats28
Medusa
2
5
0
0.4
L
Arachne
m1s3ry13
Arachne
0
3
3
0.5
L
1
0
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,877
Damage
15,054
27,139
Taken
25,899
8,689
Mitigated
10,700
9,434
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,181
2,368
0
2,622
4,993
1,269
510
806
4,187
0
20,434
W
Baron Samedi
Bye 44bye44
Baron Samedi
3,124
125
0
1,178
2,782
1,148
0
1,147
1,635
22,881
0
W
Tsukuyomi
Charmanlos
Tsukuyomi
4,239
742
0
1,198
6,256
1,856
19
984
5,272
0
25,406
W
Arachne
Guchs
Arachne
3,043
2,495
0
2,516
6,126
1,557
192
271
5,855
0
26,197
L
Kumbhakarna
That2guy_1754
Kumbhakarna
1,303
201
0
622
5,123
1,925
0
72
5,045
9,592
0
W
King Arthur
iambored666
King Arthur
3,290
270
0
1,920
6,982
2,859
86
3,386
3,596
0
21,808
L
Medusa
icecats28
Medusa
5,862
3,051
0
170
6,060
1,593
0
251
5,809
0
21,023
L
Arachne
m1s3ry13
Arachne
2,598
2,130
0
1,518
5,235
2,831
0
739
4,436
0
19,555
L
1,876
222
0
1,254
4,081
1,587
0
1,769
2,085
22,061
0
L
3,415
480
0
1,559
5,400
2,764
0
0
5,400
18,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
24,512
244
Minions Killed
185
0
Camps Cleared
0
1,013,237
Distance Traveled
950,244
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,213
521
33
3
0
166,604
0
W
Baron Samedi
5,593
559
64
6
0
208,344
2
W
Tsukuyomi
5,496
550
62
6
0
235,251
5
W
Arachne
5,704
570
50
5
0
201,020
1
L
Kumbhakarna
4,468
447
24
2
0
208,703
0
W
King Arthur
5,766
577
35
4
0
202,018
1
L
Medusa
4,912
491
28
3
0
185,597
1
L
Arachne
4,777
478
36
4
0
206,488
0
L
Tiamat
5,302
530
51
5
0
203,894
0
L
Anubis
5,053
505
46
5
0
145,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role