Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Safeset922
Chaac
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
265W - 209L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
tvtc
Danzaburou
Level 69
God Stats
25W - 28L
1,517 SR
Queue Stats
242W - 309L
1,348 Elo+
Party 1
Team Averages
Level 38
1,506 SR
1,477 Elo+

VS

Team Averages
Level 24
1,468 SR
1,422 Elo+
Ymir
Ymir
CthuhIu
Ymir
Level 27
God Stats
14W - 3L
1,500 SR
Queue Stats
191W - 180L
1,503 Elo+
Solo
Skadi
Skadi
TGC_Punisher
Skadi
Level 22
God Stats
87W - 90L
1,430 SR
Queue Stats
285W - 360L
1,338 Elo+
Solo
Tiamat
Tiamat
Vintachello
Tiamat
Level 22
God Stats
2W - 6L
1,473 SR
Queue Stats
11W - 21L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 2 / 10
8,850
681
6,774
5,735
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
9 / 2 / 8
10,301
792
12,281
14,034
12,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
tvtc
Danzaburou
12
8 / 3 / 5
9,766
751
13,083
12,280
4,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CthuhIu
Ymir
10
1 / 6 / 4
8,319
640
5,410
11,356
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 8 / 4
7,725
594
7,500
11,771
3,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
12
6 / 6 / 1
9,556
735
10,454
12,613
8,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
7
7
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
10
4
L
Ymir
CthuhIu
Ymir
1
6
4
0.5
W
Chaac
9
2
8
6.5
L
0
8
4
0.25
L
Tiamat
6
6
1
1.08
W
Danzaburou
tvtc
Danzaburou
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,138
Damage
23,364
32,049
Taken
35,740
18,701
Mitigated
21,302
8,417
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,774
636
0
0
5,735
1,697
0
2,588
3,007
17,207
0
L
Ymir
CthuhIu
Ymir
5,410
813
0
635
11,356
9,834
0
3,406
7,950
23,419
0
W
Chaac
12,281
2,245
0
5,671
14,034
12,485
18
5,999
7,666
0
23,880
L
7,500
3,927
123
123
11,771
3,460
48
2,462
9,309
0
19,069
L
Tiamat
10,454
1,107
21
3,372
12,613
8,008
84
969
11,644
28,824
0
W
Danzaburou
tvtc
Danzaburou
13,083
4,915
0
2,746
12,280
4,519
106
6,500
5,472
0
33,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
25,600
113
Minions Killed
94
0
Camps Cleared
0
664,875
Distance Traveled
616,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,850
681
22
2
0
207,791
0
L
Ymir
8,319
640
15
1
0
212,726
0
W
Chaac
10,301
792
42
3
0
250,813
0
L
Skadi
7,725
594
24
2
0
207,634
0
L
Tiamat
9,556
735
55
4
0
196,196
0
W
Danzaburou
9,766
751
49
4
0
206,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role