Player Matchup

Fenrir
Fenrir
Platinum V
DarK10SouL
Fenrir
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
GustavoLastra
Odin
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
514W - 518L
1,639 MMR
Solo
Artio
Artio
Gold I
ManTree3
Artio
Gold I
Level 103
God Stats
4W - 0L
1,664 SR
Queue Stats
186W - 187L
1,607 MMR
Solo
Nu Wa
Nu Wa
Gold II
jingwack
Nu Wa
Gold II
Level 156
God Stats
2W - 2L
1,417 SR
Queue Stats
48W - 44L
1,670 MMR
Solo
Xbalanque
Xbalanque
Silver I
Ġose
Xbalanque
Silver I
Level 157
God Stats
2W - 0L
1,709 SR
Queue Stats
104W - 102L
1,626 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,558 SR
1,609 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,471 SR
1,588 MMR
Athena
Athena
Gold II
DuBM0D3
Athena
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
LifeofRoswell
Ravana
Gold III
Level 103
God Stats
1W - 4L
1,584 SR
Queue Stats
71W - 66L
1,677 MMR
Party 1
Nox
Nox
Gold I
SamyBamy
Nox
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
VisionsvR
Cu Chulainn
Bronze III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 83L
1,669 MMR
Party 1
Chiron
Chiron
Gold V
danxer75
Chiron
Gold V
Level 129
God Stats
0W - 1L
1,273 SR
Queue Stats
190W - 206L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarK10SouL
Fenrir
16
7 / 4 / 3
10,249
569
9,278
16,311
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 3 / 2
9,134
507
1,723
12,743
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
ManTree3
Artio
12
2 / 2 / 12
8,404
467
4,156
17,353
14,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
jingwack
Nu Wa
16
2 / 4 / 10
9,401
522
11,809
10,916
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Ġose
Xbalanque
18
8 / 1 / 6
10,952
608
20,014
20,307
8,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetDanzaburouScyllaJanusPersephone

VS

Bans
ApolloGuan YuYemojaHeimdallrAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DuBM0D3
Athena
9
2 / 6 / 1
7,111
395
6,948
14,429
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 4 / 6
9,308
517
8,749
10,447
8,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 1
9,876
549
9,108
8,979
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
VisionsvR
Cu Chulainn
17
5 / 2 / 2
10,770
598
13,273
14,404
11,702
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Chiron
danxer75
Chiron
16
2 / 4 / 1
10,093
561
12,044
13,780
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
19
Kills
14
14
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DarK10SouL
Fenrir
7
4
3
2.13
L
Athena
DuBM0D3
Athena
2
6
1
0.42
W
0
3
2
0.33
L
1
4
6
1
W
Artio
ManTree3
Artio
2
2
12
4
L
4
3
1
1.5
L
Cu Chulainn
VisionsvR
Cu Chulainn
5
2
2
3
L
Chiron
danxer75
Chiron
2
4
1
0.63
W
Nu Wa
jingwack
Nu Wa
2
4
10
1.75
W
Xbalanque
Ġose
Xbalanque
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,980
Damage
50,122
77,630
Taken
62,039
46,011
Mitigated
36,478
28,959
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DarK10SouL
Fenrir
9,278
3,474
0
5,566
16,311
7,633
0
1,772
14,509
0
61,342
L
Athena
DuBM0D3
Athena
6,948
1,502
0
1,036
14,429
8,202
6
3,994
10,211
22,043
0
W
1,723
414
0
4,326
12,743
10,102
932
931
11,786
7,253
45,919
L
8,749
2,453
0
2,278
10,447
8,354
0
2,812
7,419
0
64,079
W
Artio
ManTree3
Artio
4,156
846
1,731
3,809
17,353
14,781
0
4,692
12,531
13,508
0
L
9,108
336
0
1,215
8,979
3,647
0
3,262
5,545
69,780
0
L
Cu Chulainn
VisionsvR
Cu Chulainn
13,273
3,124
0
3,651
14,404
11,702
76
2,112
11,962
494
76,178
L
Chiron
danxer75
Chiron
12,044
4,187
675
4,290
13,780
4,573
0
2,992
10,611
0
78,477
W
Nu Wa
jingwack
Nu Wa
11,809
2,270
0
1,076
10,916
4,639
292
3,903
6,865
70,383
0
W
Xbalanque
Ġose
Xbalanque
20,014
13,496
0
12,451
20,307
8,856
793
4,906
15,389
0
90,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,140
Gold Earned
47,158
514
Minions Killed
594
0
Camps Cleared
0
1,764,746
Distance Traveled
1,756,761
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,249
569
105
6
0
386,599
2
L
Athena
7,111
395
28
2
0
386,338
14
W
Odin
9,134
507
118
7
0
363,850
2
L
Ravana
9,308
517
120
7
0
363,621
4
W
Artio
8,404
467
15
1
0
359,079
3
L
Nox
9,876
549
152
8
0
348,705
3
L
Cu Chulainn
10,770
598
140
8
0
343,120
4
L
Chiron
10,093
561
154
9
0
314,977
3
W
Nu Wa
9,401
522
120
7
0
347,650
14
W
Xbalanque
10,952
608
156
9
0
307,568
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role