Player Matchup

Anhur
Anhur
Gold V
SiTeCojo
Anhur
Gold V
Level 64
God Stats
7W - 8L
1,720 SR
Queue Stats
108W - 102L
1,527 MMR
Party 1
Awilix
Awilix
Silver I
StunPoke
Awilix
Silver I
Level 86
God Stats
93W - 59L
1,634 SR
Queue Stats
240W - 222L
1,487 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
TechSupport865
Cu Chulainn
Silver I
Level 56
God Stats
6W - 2L
1,836 SR
Queue Stats
44W - 44L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
Totorototot
Sylvanus
Silver I
Level 123
God Stats
4W - 1L
1,737 SR
Queue Stats
27W - 29L
1,487 MMR
Solo
Nu Wa
Nu Wa
Gold III
orenes99
Nu Wa
Gold III
Level 106
God Stats
36W - 18L
1,873 SR
Queue Stats
367W - 377L
1,472 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,760 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,683 SR
1,493 MMR
Cerberus
Cerberus
Bronze III
Baxtacle
Cerberus
Bronze III
Level 149
God Stats
3W - 4L
2,061 SR
Queue Stats
10W - 8L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
HoreaMustata
Apollo
Platinum V
Level 83
God Stats
0W - 2L
1,324 SR
Queue Stats
52W - 52L
1,477 MMR
Solo
Skadi
Skadi
Gold II
Jinxys151
Skadi
Gold II
Level 136
God Stats
2W - 6L
1,327 SR
Queue Stats
34W - 44L
1,488 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
LexaJin
Tsukuyomi
Bronze III
Level 54
God Stats
1W - 1L
1,834 SR
Queue Stats
20W - 19L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
evenengel
Kukulkan
Bronze III
Level 34
God Stats
1W - 1L
1,869 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SiTeCojo
Anhur
20
4 / 1 / 11
15,028
578
12,854
19,187
9,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
StunPoke
Awilix
20
22 / 3 / 5
17,412
670
23,871
20,660
11,334
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
TechSupport865
Cu Chulainn
20
3 / 4 / 11
14,514
558
13,879
32,091
36,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Totorototot
Sylvanus
18
1 / 5 / 10
11,904
458
11,527
24,921
19,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
orenes99
Nu Wa
20
5 / 6 / 9
15,431
594
21,511
18,641
7,555
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouPersephoneSetNemesisCthulhu

VS

Bans
YemojaFenrirBellonaHun BatzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baxtacle
Cerberus
17
1 / 5 / 11
12,570
483
9,909
24,600
23,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
20
4 / 4 / 1
13,816
531
10,279
19,938
7,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Jinxys151
Skadi
19
2 / 7 / 5
12,291
473
19,449
20,967
8,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
LexaJin
Tsukuyomi
20
11 / 11 / 4
14,516
558
25,987
25,447
13,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
evenengel
Kukulkan
17
1 / 8 / 4
10,803
416
9,609
15,635
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
44
35
Kills
19
19
Deaths
35
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Baxtacle
Cerberus
1
5
11
1.3
L
Apollo
4
4
1
1.13
L
Skadi
Jinxys151
Skadi
2
7
5
0.64
L
Tsukuyomi
LexaJin
Tsukuyomi
11
11
4
1.18
W
Anhur
SiTeCojo
Anhur
4
1
11
9.5
W
Awilix
StunPoke
Awilix
22
3
5
8.17
W
Cu Chulainn
TechSupport865
Cu Chulainn
3
4
11
2.13
W
Sylvanus
Totorototot
Sylvanus
1
5
10
1.2
L
Kukulkan
evenengel
Kukulkan
1
8
4
0.38
W
Nu Wa
orenes99
Nu Wa
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,642
Damage
75,233
115,500
Taken
106,587
83,328
Mitigated
58,894
47,985
Healing
24,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Baxtacle
Cerberus
9,909
357
0
6,783
24,600
23,520
0
7,939
16,139
52,465
0
L
Apollo
10,279
7,150
0
9,054
19,938
7,951
2,720
5,377
14,362
0
119,567
L
Skadi
Jinxys151
Skadi
19,449
8,636
0
1,335
20,967
8,050
1,039
6,864
13,447
0
83,126
L
Tsukuyomi
LexaJin
Tsukuyomi
25,987
5,987
0
5,891
25,447
13,987
0
8,890
16,164
0
106,125
W
Anhur
SiTeCojo
Anhur
12,854
5,493
0
8,473
19,187
9,271
4,461
4,444
14,675
0
128,205
W
Awilix
StunPoke
Awilix
23,871
9,425
0
8,279
20,660
11,334
1,818
4,582
15,754
0
130,823
W
Cu Chulainn
TechSupport865
Cu Chulainn
13,879
820
0
11,399
32,091
36,054
1,223
3,568
28,429
12,069
88,231
W
Sylvanus
Totorototot
Sylvanus
11,527
2,205
7,187
9,962
24,921
19,114
0
5,199
19,604
58,157
0
L
Kukulkan
evenengel
Kukulkan
9,609
651
0
1,372
15,635
5,386
0
4,354
10,960
55,688
0
W
Nu Wa
orenes99
Nu Wa
21,511
2,688
0
2,685
18,641
7,555
782
4,171
14,332
120,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,289
Gold Earned
63,996
748
Minions Killed
692
0
Camps Cleared
0
2,499,669
Distance Traveled
2,248,419
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,570
483
105
4
0
495,320
8
L
Apollo
13,816
531
193
7
0
494,326
8
L
Skadi
12,291
473
139
5
0
403,658
7
L
Tsukuyomi
14,516
558
136
5
0
459,361
6
W
Anhur
15,028
578
204
8
0
524,965
8
W
Awilix
17,412
670
147
6
0
590,278
8
W
Cu Chulainn
14,514
558
156
6
0
502,842
5
W
Sylvanus
11,904
458
56
2
0
448,951
9
L
Kukulkan
10,803
416
119
5
0
395,754
2
W
Nu Wa
15,431
594
185
7
0
432,633
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role