Player Matchup

Ymir
Ymir
CzaroTroll
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,604 Elo+
Party 2
Arachne
Arachne
EdgeLordKirito
Arachne
Level 16
God Stats
2W - 2L
1,763 SR
Queue Stats
38W - 32L
1,598 Elo+
Party 2
Khepri
Khepri
EnemyLuca
Khepri
Level 46
God Stats
11W - 9L
1,516 SR
Queue Stats
32W - 34L
1,553 Elo+
Party 2
Chernobog
Chernobog
HyperNove
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,578 Elo+
Party 2
Merlin
Merlin
xProber
Merlin
Level 23
God Stats
8W - 13L
1,367 SR
Queue Stats
23W - 24L
1,575 Elo+
Party 2
Team Averages
Level 28
1,529 SR
1,581 Elo+

VS

Team Averages
Level 21
1,561 SR
1,401 Elo+
Nox
Nox
BATUHANKARAGOZ
Nox
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,281 Elo+
Solo
Kukulkan
Kukulkan
Ewiszel
Kukulkan
Level 28
God Stats
15W - 13L
1,588 SR
Queue Stats
16W - 16L
1,480 Elo+
Party 1
Set
Set
Khalicous
Set
Level 14
God Stats
1W - 2L
1,427 SR
Queue Stats
138W - 152L
1,373 Elo+
Solo
Neith
Neith
lgbtqChris
Neith
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 168L
1,394 Elo+
Solo
Tiamat
Tiamat
machowskiii
Tiamat
Level 28
God Stats
10W - 7L
1,788 SR
Queue Stats
13W - 13L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 23
11,011
1,101
9,428
8,454
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
13 / 1 / 13
11,097
1,110
13,954
10,700
5,888
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
EnemyLuca
Khepri
18
2 / 0 / 29
11,256
1,126
8,363
7,560
9,484
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
HyperNove
Chernobog
17
12 / 1 / 16
11,090
1,109
19,579
13,471
7,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
xProber
Merlin
18
10 / 1 / 21
10,808
1,081
17,613
8,457
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

305

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,410
841
5,209
14,021
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ewiszel
Kukulkan
14
2 / 4 / 0
9,888
989
13,603
9,700
4,134
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 12 / 2
8,858
886
6,059
16,690
9,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
15
1 / 2 / 2
9,456
946
9,872
13,326
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
14
0 / 11 / 0
8,175
818
8,382
18,371
11,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
8
40
Kills
3
3
Deaths
40
102
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
3
0
23
14.5
W
13
1
13
19.5
W
Khepri
EnemyLuca
Khepri
2
0
29
16.5
L
Kukulkan
Ewiszel
Kukulkan
2
4
0
0.5
W
Chernobog
HyperNove
Chernobog
12
1
16
20
L
0
12
2
0.08
L
Neith
1
2
2
1
L
Tiamat
0
11
0
0
W
Merlin
xProber
Merlin
10
1
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,937
Damage
43,125
48,642
Taken
72,108
36,720
Mitigated
35,914
12,525
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,209
352
0
0
14,021
5,507
0
6,447
7,574
13,095
0
W
9,428
913
0
888
8,454
9,437
0
4,412
3,837
20,669
0
W
13,954
10,250
0
2,058
10,700
5,888
0
5,461
5,239
0
21,248
W
Khepri
EnemyLuca
Khepri
8,363
532
912
2,635
7,560
9,484
0
3,857
3,703
16,144
0
L
Kukulkan
Ewiszel
Kukulkan
13,603
957
265
378
9,700
4,134
0
5,256
4,444
42,444
0
W
Chernobog
HyperNove
Chernobog
19,579
11,643
0
3,880
13,471
7,525
0
9,075
4,396
0
37,439
L
6,059
2,593
0
371
16,690
9,072
0
7,017
9,673
0
12,742
L
Neith
9,872
3,135
0
1,427
13,326
5,788
0
6,893
6,433
0
28,402
L
Tiamat
8,382
986
0
846
18,371
11,413
0
9,791
8,580
12,469
0
W
Merlin
xProber
Merlin
17,613
2,083
344
1,808
8,457
4,386
0
4,184
4,273
34,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,262
Gold Earned
44,787
146
Minions Killed
151
6
Camps Cleared
2
960,215
Distance Traveled
800,729
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,410
841
16
2
0
145,526
1
W
Ymir
11,011
1,101
16
2
2
164,884
0
W
Arachne
11,097
1,110
31
3
1
201,418
1
W
Khepri
11,256
1,126
7
1
0
210,097
1
L
Kukulkan
9,888
989
82
8
0
162,172
0
W
Chernobog
11,090
1,109
44
4
3
188,076
0
L
Set
8,858
886
8
1
1
146,836
0
L
Neith
9,456
946
39
4
0
176,058
0
L
Tiamat
8,175
818
6
1
1
170,137
0
W
Merlin
10,808
1,081
48
5
0
195,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role