Player Matchup

Nu Wa
Nu Wa
Firefirost
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Gnat IV
Pele
Level 118
God Stats
3W - 3L
1,582 SR
Queue Stats
49W - 37L
1,602 Elo+
Solo
Cthulhu
Cthulhu
HinoteKaeru
Cthulhu
Level 24
God Stats
17W - 8L
1,668 SR
Queue Stats
21W - 13L
1,535 Elo+
Party 1
Yemoja
Yemoja
NyteCrawla
Yemoja
Level 115
God Stats
12W - 10L
1,630 SR
Queue Stats
94W - 81L
1,566 Elo+
Party 1
Arachne
Arachne
TonyTheTiger987
Arachne
Level 49
God Stats
5W - 7L
1,600 SR
Queue Stats
5W - 8L
1,473 Elo+
Solo
Team Averages
Level 92
1,596 SR
1,535 Elo+

VS

Team Averages
Level 81
1,475 SR
1,458 Elo+
Tyr
Tyr
Fortezaa
Tyr
Level 97
God Stats
18W - 25L
1,340 SR
Queue Stats
279W - 266L
1,462 Elo+
Party 2
Nemesis
Nemesis
Yuzu15x
Nemesis
Level 33
God Stats
5W - 7L
1,485 SR
Queue Stats
83W - 78L
1,433 Elo+
Party 2
Ah Puch
Ah Puch
spookylukey10
Ah Puch
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 20L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
theandre758
Zhong Kui
Level 106
God Stats
6W - 5L
1,652 SR
Queue Stats
102W - 82L
1,558 Elo+
Solo
Susano
Susano
zJeremia
Susano
Level 101
God Stats
2W - 4L
1,399 SR
Queue Stats
452W - 421L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
3 / 0 / 6
13,559
714
24,225
9,604
4,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Gnat IV
Pele
20
7 / 4 / 12
14,943
786
23,942
18,991
12,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
HinoteKaeru
Cthulhu
20
8 / 0 / 8
14,666
772
9,554
14,019
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
NyteCrawla
Yemoja
20
1 / 0 / 11
12,498
658
10,881
11,530
7,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 2 / 4
11,832
623
5,891
15,045
9,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 2
11,664
614
5,640
18,241
19,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
Yuzu15x
Nemesis
15
2 / 5 / 0
10,991
578
3,960
10,090
3,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
19
1 / 9 / 1
11,886
626
10,790
20,163
8,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
theandre758
Zhong Kui
20
2 / 2 / 1
13,576
715
15,900
22,400
16,103
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
zJeremia
Susano
18
0 / 4 / 4
11,375
599
9,652
13,976
6,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
22
Kills
6
6
Deaths
22
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
0
6
6
L
1
2
2
1
W
Pele
Gnat IV
Pele
7
4
12
3.25
W
Cthulhu
HinoteKaeru
Cthulhu
8
0
8
12
W
Yemoja
NyteCrawla
Yemoja
1
0
11
6.5
W
3
2
4
2.5
L
Nemesis
Yuzu15x
Nemesis
2
5
0
0.4
L
Ah Puch
1
9
1
0.17
L
Zhong Kui
theandre758
Zhong Kui
2
2
1
1.25
L
Susano
zJeremia
Susano
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,493
Damage
45,942
69,189
Taken
84,870
43,543
Mitigated
54,011
25,053
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
24,225
5,255
0
2,008
9,604
4,373
2,405
7,192
2,304
85,927
0
L
5,640
605
0
4,252
18,241
19,812
0
12,059
6,182
0
37,690
W
Pele
Gnat IV
Pele
23,942
5,152
547
1,309
18,991
12,027
1,058
5,924
12,715
0
76,391
W
Cthulhu
HinoteKaeru
Cthulhu
9,554
180
889
4,320
14,019
10,499
318
2,682
10,401
26,473
0
W
Yemoja
NyteCrawla
Yemoja
10,881
1,671
7,765
4,862
11,530
7,643
1,385
4,915
6,244
49,530
0
W
5,891
4,949
799
2,554
15,045
9,001
416
6,359
7,469
0
25,780
L
Nemesis
Yuzu15x
Nemesis
3,960
850
0
559
10,090
3,970
0
5,587
4,503
0
12,660
L
Ah Puch
10,790
212
0
1,510
20,163
8,027
1,276
8,274
11,889
63,215
0
L
Zhong Kui
theandre758
Zhong Kui
15,900
946
0
11,981
22,400
16,103
439
13,996
8,404
98,188
0
L
Susano
zJeremia
Susano
9,652
1,389
0
309
13,976
6,099
1
4,872
9,104
0
48,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,498
Gold Earned
59,492
466
Minions Killed
518
8
Camps Cleared
7
1,823,020
Distance Traveled
1,557,561
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,559
714
145
8
2
323,776
1
L
Tyr
11,664
614
86
5
0
414,428
3
W
Pele
14,943
786
122
6
3
350,260
0
W
Cthulhu
14,666
772
59
3
1
373,973
11
W
Yemoja
12,498
658
87
5
2
377,352
4
W
Arachne
11,832
623
53
3
0
397,659
4
L
Nemesis
10,991
578
26
1
1
212,476
1
L
Ah Puch
11,886
626
131
7
2
276,449
1
L
Zhong Kui
13,576
715
187
10
2
346,894
0
L
Susano
11,375
599
88
5
2
307,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role